Player Matchup

Sol
Sol
ChrisJacobz
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,240 Elo+
Party 1
Mercury
Mercury
Djteddy92
Mercury
Level 60
God Stats
3W - 3L
1,750 SR
Queue Stats
102W - 139L
1,363 Elo+
Party 1
Achilles
Achilles
ImTurtling_Bro20
Achilles
Level 51
God Stats
8W - 14L
1,337 SR
Queue Stats
117W - 181L
1,267 Elo+
Solo
Team Averages
Level 47
1,529 SR
1,290 Elo+

VS

Team Averages
Level 40
1,635 SR
1,397 Elo+
Medusa
Medusa
Cuttles206
Medusa
Level 26
God Stats
7W - 4L
1,821 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Susano
Susano
DoDooShinryu
Susano
Level 65
God Stats
3W - 0L
1,557 SR
Queue Stats
8W - 5L
1,351 Elo+
Solo
Ares
Ares
Takshuro__
Ares
Level 29
God Stats
2W - 3L
1,529 SR
Queue Stats
10W - 20L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,746
516
5,014
8,269
3,648
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Djteddy92
Mercury
12
0 / 7 / 2
8,044
536
4,069
12,486
4,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 0
8,120
541
9,053
14,994
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cuttles206
Medusa
16
8 / 1 / 7
11,096
740
11,247
8,214
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
14
4 / 1 / 9
10,293
686
11,232
8,978
3,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 11
10,919
728
7,038
12,716
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Medusa
Cuttles206
Medusa
8
1
7
11.5
L
Mercury
Djteddy92
Mercury
0
7
2
0.14
W
Susano
4
1
9
8.5
L
2
6
0
0.33
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
29,517
35,749
Taken
29,908
17,355
Mitigated
26,854
4,947
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,014
992
0
253
8,269
3,648
0
1,413
6,856
18,689
0
W
Medusa
Cuttles206
Medusa
11,247
5,748
0
2,806
8,214
4,251
1,245
2,031
6,101
0
60,018
L
Mercury
Djteddy92
Mercury
4,069
1,955
77
1,801
12,486
4,234
0
2,059
10,427
0
20,175
W
Susano
11,232
1,815
174
1,566
8,978
3,555
937
2,152
6,521
0
38,214
L
9,053
1,249
0
2,816
14,994
9,473
0
3,972
11,022
0
20,324
W
7,038
811
416
3,861
12,716
19,048
37
1,910
10,115
18,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
32,308
99
Minions Killed
179
3
Camps Cleared
8
759,423
Distance Traveled
803,508
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,746
516
36
2
1
241,653
4
W
Medusa
11,096
740
99
7
3
264,503
0
L
Mercury
8,044
536
39
3
0
252,312
3
W
Susano
10,293
686
64
4
5
282,945
3
L
Achilles
8,120
541
24
2
2
265,458
3
W
Ares
10,919
728
16
1
0
256,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role