Player Matchup

Izanami
Izanami
BabySwaggerex
Izanami
Level 81
God Stats
3W - 2L
1,665 SR
Queue Stats
147W - 150L
1,540 Elo+
Party 2
Ymir
Ymir
TheGillipollas
Ymir
Level 159
God Stats
1W - 1L
1,485 SR
Queue Stats
76W - 83L
1,611 Elo+
Solo
Sol
Sol
supergingerex
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 100L
1,505 Elo+
Party 2
Team Averages
Level 102
1,550 SR
1,552 Elo+

VS

Team Averages
Level 122
1,671 SR
1,507 Elo+
Geb
Geb
GurtejpalS97
Geb
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
87W - 120L
1,447 Elo+
Party 1
Artemis
Artemis
SPazM5
Artemis
Level 109
God Stats
0W - 1L
1,646 SR
Queue Stats
37W - 37L
1,551 Elo+
Party 1
Agni
Agni
drreddawg
Agni
Level 148
God Stats
0W - 1L
1,637 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
8 / 0 / 2
8,173
817
9,961
8,814
3,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 6
8,186
819
4,633
9,006
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 6
6,672
667
6,012
5,087
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,810
681
4,504
9,998
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SPazM5
Artemis
9
2 / 4 / 1
6,738
674
7,840
7,978
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
10
0 / 3 / 3
6,151
615
6,337
6,542
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
2
9
L
1
4
1
0.38
L
Artemis
SPazM5
Artemis
2
4
1
0.63
W
3
1
6
6
L
Agni
0
3
3
0.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
18,681
22,907
Taken
24,518
13,248
Mitigated
12,140
7,115
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,961
6,536
0
4,312
8,814
3,092
1,268
4,235
4,548
0
47,346
L
4,504
264
0
1,804
9,998
7,358
0
5,903
4,095
9,617
0
L
Artemis
SPazM5
Artemis
7,840
2,988
0
846
7,978
2,766
0
2,758
5,220
0
19,041
W
4,633
621
0
1,414
9,006
8,625
0
3,817
5,069
10,747
0
L
Agni
6,337
252
0
750
6,542
2,016
0
2,156
4,386
24,185
0
W
6,012
1,909
0
1,389
5,087
1,531
38
2,897
2,190
17,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
19,699
135
Minions Killed
88
7
Camps Cleared
2
558,085
Distance Traveled
529,124
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,173
817
102
10
5
181,563
0
L
Geb
6,810
681
12
1
0
182,823
5
L
Artemis
6,738
674
34
3
0
153,882
2
W
Ymir
8,186
819
6
1
0
186,764
2
L
Agni
6,151
615
42
4
2
192,419
3
W
Sol
6,672
667
27
3
2
189,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role