Player Matchup

Sobek
Sobek
Grandma_Lover_69
Sobek
Level 60
God Stats
3W - 1L
1,909 SR
Queue Stats
131W - 111L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Griptide7
Cu Chulainn
Level 47
God Stats
3W - 5L
1,513 SR
Queue Stats
123W - 130L
1,468 Elo+
Party 1
Poseidon
Poseidon
JollyFoal398803
Poseidon
Level 24
God Stats
13W - 12L
1,922 SR
Queue Stats
62W - 60L
1,518 Elo+
Party 3
Skadi
Skadi
iLove EzPz
Skadi
Level 103
God Stats
7W - 8L
1,466 SR
Queue Stats
271W - 237L
1,509 Elo+
Party 3
Mulan
Mulan
iLove Picks
Mulan
Level 86
God Stats
3W - 3L
1,411 SR
Queue Stats
334W - 319L
1,544 Elo+
Party 3
Team Averages
Level 64
1,644 SR
1,512 Elo+

VS

Team Averages
Level 92
1,449 SR
1,463 Elo+
Sol
Sol
A CHEEZ WRAPPER
Sol
Level 147
God Stats
13W - 12L
1,469 SR
Queue Stats
134W - 161L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Nahgrim
Gilgamesh
Level 134
God Stats
72W - 43L
1,643 SR
Queue Stats
380W - 354L
1,679 Elo+
Party 2
Ares
Ares
Quellsgod
Ares
Level 124
God Stats
3W - 1L
1,530 SR
Queue Stats
126W - 111L
1,514 Elo+
Party 2
The Morrigan
The Morrigan
Sow-G00
The Morrigan
Level 47
God Stats
4W - 9L
1,105 SR
Queue Stats
182W - 195L
1,416 Elo+
Solo
Bellona
Bellona
YungBlezyBrandon
Bellona
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 3L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,858
437
5,300
19,308
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Griptide7
Cu Chulainn
12
1 / 6 / 4
7,979
443
7,172
16,845
14,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
10
0 / 11 / 1
6,802
378
3,093
10,737
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
13
3 / 6 / 1
8,249
458
6,998
12,230
3,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 3
10,271
571
9,910
14,206
7,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
9,462
526
6,422
9,236
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Nahgrim
Gilgamesh
17
9 / 2 / 5
10,692
594
12,429
14,902
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
13
2 / 5 / 8
8,876
493
7,826
12,766
7,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Sow-G00
The Morrigan
18
11 / 1 / 4
11,311
628
16,073
8,128
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 7
10,905
606
12,633
15,149
14,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
28
28
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
2
4
2
0.75
L
Cu Chulainn
Griptide7
Cu Chulainn
1
6
4
0.5
L
Poseidon
0
11
1
0.05
W
Gilgamesh
Nahgrim
Gilgamesh
9
2
5
5.75
W
Ares
2
5
8
1.2
W
The Morrigan
Sow-G00
The Morrigan
11
1
4
13
W
5
3
7
2.83
L
Skadi
3
6
1
0.58
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,473
Damage
55,383
73,326
Taken
60,181
47,430
Mitigated
35,198
17,657
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,422
3,049
0
3,883
9,236
3,182
846
1,052
8,184
72,377
7,765
L
5,300
700
204
5,481
19,308
18,916
0
9,765
9,543
28,206
0
L
Cu Chulainn
Griptide7
Cu Chulainn
7,172
1,181
0
4,226
16,845
14,058
0
3,837
13,008
6,177
30,057
L
Poseidon
3,093
462
0
11
10,737
3,218
331
6,410
4,327
32,780
0
W
Gilgamesh
Nahgrim
Gilgamesh
12,429
3,819
0
4,135
14,902
6,970
0
2,136
12,681
0
75,258
W
Ares
7,826
848
1,526
1,683
12,766
7,409
0
2,152
10,614
33,891
0
W
The Morrigan
Sow-G00
The Morrigan
16,073
3,913
0
1,369
8,128
3,386
0
2,602
5,387
65,199
9,022
W
12,633
3,549
0
5,246
15,149
14,251
425
2,319
11,967
14,528
56,891
L
Skadi
6,998
2,944
0
1,590
12,230
3,910
525
7,373
4,857
0
54,514
L
9,910
1,309
0
6,145
14,206
7,328
284
2,770
11,436
0
81,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
51,246
435
Minions Killed
514
0
Camps Cleared
0
1,525,021
Distance Traveled
1,776,303
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,462
526
128
7
0
344,033
0
L
Sobek
7,858
437
44
2
0
327,442
1
L
Cu Chulainn
7,979
443
87
5
0
339,498
1
L
Poseidon
6,802
378
49
3
0
243,287
2
W
Gilgamesh
10,692
594
89
5
0
407,617
5
W
Ares
8,876
493
39
2
0
366,636
6
W
The Morrigan
11,311
628
143
8
0
329,983
5
W
Bellona
10,905
606
115
6
0
328,034
1
L
Skadi
8,249
458
108
6
0
276,269
3
L
Mulan
10,271
571
147
8
0
338,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role