Player Matchup

Scylla
Scylla
Clear5K
Scylla
Level 147
God Stats
15W - 10L
1,647 SR
Queue Stats
175W - 82L
1,693 Elo+
Party 2
Mulan
Mulan
LILXMAN831
Mulan
Level 29
God Stats
24W - 11L
1,693 SR
Queue Stats
180W - 88L
1,673 Elo+
Party 2
Hachiman
Hachiman
SKRAZIE831
Hachiman
Level 126
God Stats
2W - 0L
1,782 SR
Queue Stats
176W - 81L
1,697 Elo+
Party 2
Team Averages
Level 101
1,707 SR
1,688 Elo+

VS

Team Averages
Level 32
1,500 SR
1,440 Elo+
Hun Batz
Hun Batz
BAM4000
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
mrgoat1311
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,490 Elo+
Party 1
Ra
Ra
o-Mr_bandicoot-o
Ra
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clear5K
Scylla
14
13 / 0 / 13
9,626
963
12,202
6,095
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
12
6 / 4 / 15
8,439
844
7,523
8,998
4,866
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
SKRAZIE831
Hachiman
12
8 / 1 / 11
8,634
863
11,116
6,499
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BAM4000
Hun Batz
9
0 / 10 / 2
5,594
559
839
10,829
3,703
Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
9
0 / 8 / 4
6,415
642
3,234
14,652
11,361
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 9 / 2
7,291
729
5,718
9,426
3,725
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
27
Kills
3
5
Deaths
27
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BAM4000
Hun Batz
0
10
2
0.1
W
Scylla
Clear5K
Scylla
13
0
13
19.5
W
Mulan
6
4
15
3.38
W
Hachiman
SKRAZIE831
Hachiman
8
1
11
13.5
L
Chaac
0
8
4
0.25
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,841
Damage
9,791
21,592
Taken
34,907
9,723
Mitigated
18,789
5,170
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BAM4000
Hun Batz
839
214
0
80
10,829
3,703
0
3,714
7,115
0
3,745
W
Scylla
Clear5K
Scylla
12,202
3,154
0
2,487
6,095
2,156
1,010
2,384
3,711
34,106
0
W
Mulan
7,523
963
0
2,086
8,998
4,866
36
2,361
6,637
0
16,771
W
Hachiman
SKRAZIE831
Hachiman
11,116
3,920
0
597
6,499
2,701
899
1,376
5,123
0
35,164
L
Chaac
3,234
848
138
2,669
14,652
11,361
0
4,469
10,183
0
9,916
L
5,718
1,134
515
892
9,426
3,725
0
4,202
5,224
20,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,699
Gold Earned
19,300
124
Minions Killed
45
7
Camps Cleared
1
495,043
Distance Traveled
354,685
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,594
559
4
0
1
124,509
1
W
Scylla
9,626
963
52
5
2
163,548
2
W
Mulan
8,439
844
25
3
2
168,796
2
W
Hachiman
8,634
863
47
5
3
162,699
1
L
Chaac
6,415
642
6
1
0
105,345
0
L
Ra
7,291
729
35
4
0
124,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role