Player Matchup

Baron Samedi
Baron Samedi
BigBayl
Baron Samedi
Level 116
God Stats
5W - 2L
1,292 SR
Queue Stats
45W - 29L
1,638 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ron44Blackout
Kumbhakarna
Level 89
God Stats
2W - 1L
1,527 SR
Queue Stats
41W - 29L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
iTzZB
Danzaburou
Level 127
God Stats
1W - 2L
1,561 SR
Queue Stats
69W - 54L
1,555 Elo+
Party 2
Team Averages
Level 111
1,460 SR
1,605 Elo+

VS

Team Averages
Level 19
1,449 SR
1,293 Elo+
Cthulhu
Cthulhu
Hemosin
Cthulhu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Discordia
Discordia
ScoopyNipsJuice
Discordia
Level 15
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Artemis
Artemis
WeakSauce69
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBayl
Baron Samedi
15
4 / 4 / 9
10,549
703
13,253
15,266
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Ron44Blackout
Kumbhakarna
14
1 / 1 / 7
10,570
705
4,641
20,581
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
iTzZB
Danzaburou
16
9 / 3 / 4
12,096
806
16,093
17,547
6,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hemosin
Cthulhu
13
2 / 4 / 3
9,539
636
6,832
14,907
12,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
ScoopyNipsJuice
Discordia
14
4 / 3 / 3
10,343
690
19,060
11,830
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
WeakSauce69
Artemis
14
2 / 7 / 5
9,945
663
12,821
11,263
4,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
8
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBayl
Baron Samedi
4
4
9
2.13
L
Cthulhu
Hemosin
Cthulhu
2
4
3
0.88
W
Kumbhakarna
Ron44Blackout
Kumbhakarna
1
1
7
4.5
L
Discordia
ScoopyNipsJuice
Discordia
4
3
3
1.83
L
Artemis
WeakSauce69
Artemis
2
7
5
0.64
W
Danzaburou
iTzZB
Danzaburou
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
38,713
53,394
Taken
38,000
32,377
Mitigated
20,583
26,368
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBayl
Baron Samedi
13,253
318
4,867
6,519
15,266
6,821
442
8,573
6,693
35,489
0
L
Cthulhu
Hemosin
Cthulhu
6,832
274
125
1,111
14,907
12,243
0
6,647
8,260
18,221
0
W
Kumbhakarna
Ron44Blackout
Kumbhakarna
4,641
416
695
6,310
20,581
18,634
240
6,976
13,605
17,481
0
L
Discordia
ScoopyNipsJuice
Discordia
19,060
817
0
2,296
11,830
4,146
0
5,986
5,844
49,722
0
L
Artemis
WeakSauce69
Artemis
12,821
4,807
0
348
11,263
4,194
1,420
5,496
5,767
0
35,474
W
Danzaburou
iTzZB
Danzaburou
16,093
6,041
0
7,977
17,547
6,922
2,105
10,847
6,700
0
68,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
29,827
181
Minions Killed
158
8
Camps Cleared
4
776,992
Distance Traveled
774,077
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,549
703
54
4
3
244,267
3
L
Cthulhu
9,539
636
19
1
0
261,291
4
W
Kumbhakarna
10,570
705
16
1
0
279,434
0
L
Discordia
10,343
690
82
5
1
273,984
5
L
Artemis
9,945
663
57
4
3
238,802
1
W
Danzaburou
12,096
806
111
7
5
253,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role