Player Matchup

Gilgamesh
Gilgamesh
AwesomeGuy70904
Gilgamesh
Level 6
God Stats
9W - 5L
1,227 SR
Queue Stats
16W - 16L
1,364 Elo+
Party 1
Hou Yi
Hou Yi
OpTaidacloud
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,399 Elo+
Party 1
Cerberus
Cerberus
ToxicCollision
Cerberus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,418 Elo+
Solo
Cliodhna
Cliodhna
UnsettledSage98
Cliodhna
Level 26
God Stats
1W - 3L
1,473 SR
Queue Stats
37W - 38L
1,371 Elo+
Party 1
Hera
Hera
caramelmuffin642
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,468 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,404 Elo+

VS

Team Averages
Level 31
1,499 SR
1,278 Elo+
Hades
Hades
AJS12192
Hades
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 1L
1,129 Elo+
Solo
Ao Kuang
Ao Kuang
KCLwolf
Ao Kuang
Level 89
God Stats
1W - 0L
1,668 SR
Queue Stats
35W - 44L
1,424 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phantomk1ll3r9
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,376 Elo+
Solo
Chronos
Chronos
RuthlesSmoke122
Chronos
Level 6
God Stats
3W - 0L
1,798 SR
Queue Stats
10W - 13L
1,329 Elo+
Party 2
Pele
Pele
xXBajablast420Xx
Pele
Level 6
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeGuy70904
Gilgamesh
17
2 / 9 / 6
10,637
967
11,494
24,864
21,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
17
2 / 16 / 6
10,033
912
13,559
25,112
9,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
5 / 8 / 7
11,447
1,041
18,442
29,871
34,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
17
4 / 14 / 6
10,493
954
19,678
22,111
9,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 5 / 4
9,254
841
11,262
10,536
4,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AJS12192
Hades
18
1 / 6 / 17
10,541
958
4,475
12,463
4,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
KCLwolf
Ao Kuang
20
38 / 0 / 11
18,097
1,645
50,808
19,906
8,633
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Phantomk1ll3r9
Cu Chulainn
19
6 / 0 / 28
12,884
1,171
27,851
26,237
26,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 4 / 17
10,129
921
5,626
9,287
3,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 3 / 21
11,627
1,057
17,151
13,311
4,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
146
13
Kills
52
52
Deaths
13
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hades
AJS12192
Hades
1
6
17
1.58
L
Gilgamesh
AwesomeGuy70904
Gilgamesh
2
9
6
0.56
W
Ao Kuang
KCLwolf
Ao Kuang
38
0
11
43.5
L
Hou Yi
2
16
6
0.31
W
Cu Chulainn
Phantomk1ll3r9
Cu Chulainn
6
0
28
20
W
0
4
17
2.13
L
Cerberus
5
8
7
1.06
L
Cliodhna
4
14
6
0.5
L
0
5
4
0.4
W
7
3
21
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,435
Damage
105,911
112,494
Taken
81,204
79,030
Mitigated
47,631
12,338
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AJS12192
Hades
4,475
2,496
90
2,584
12,463
4,412
0
5,355
7,108
21,815
0
L
Gilgamesh
AwesomeGuy70904
Gilgamesh
11,494
1,823
1,980
1,904
24,864
21,582
0
11,748
12,676
8,614
27,281
W
Ao Kuang
KCLwolf
Ao Kuang
50,808
17,477
0
13,704
19,906
8,633
0
7,980
11,926
79,032
0
L
Hou Yi
13,559
7,951
0
215
25,112
9,768
0
17,019
7,486
0
28,678
W
Cu Chulainn
Phantomk1ll3r9
Cu Chulainn
27,851
5,309
0
5,503
26,237
26,646
0
9,454
16,783
14,201
32,602
W
5,626
824
0
594
9,287
3,128
0
4,071
5,216
15,289
0
L
Cerberus
18,442
2,462
0
7,550
29,871
34,560
0
18,152
10,953
36,692
0
L
Cliodhna
19,678
1,266
0
529
22,111
9,040
0
12,473
9,174
0
39,037
L
11,262
3,031
0
160
10,536
4,080
0
8,243
2,251
25,721
0
W
17,151
4,565
0
3,464
13,311
4,812
0
6,056
7,255
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,864
Gold Earned
63,278
202
Minions Killed
185
3
Camps Cleared
5
974,981
Distance Traveled
934,740
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,541
958
30
3
2
148,768
0
L
Gilgamesh
10,637
967
33
3
0
211,674
0
W
Ao Kuang
18,097
1,645
82
7
2
226,620
1
L
Hou Yi
10,033
912
17
2
1
166,032
0
W
Cu Chulainn
12,884
1,171
37
3
0
210,449
0
W
Chronos
10,129
921
25
2
0
165,031
0
L
Cerberus
11,447
1,041
59
5
0
209,503
0
L
Cliodhna
10,493
954
60
5
1
209,373
0
L
Hera
9,254
841
33
3
1
178,399
0
W
Pele
11,627
1,057
11
1
1
183,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role