Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AkuaChan
Gilgamesh
Level 118
God Stats
3W - 2L
1,688 SR
Queue Stats
73W - 57L
1,610 Elo+
Party 1
Kuzenbo
Kuzenbo
SlimPack1337
Kuzenbo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 94L
1,633 Elo+
Party 1
Team Averages
Level 67
1,563 SR
1,581 Elo+

VS

Team Averages
Level 38
1,630 SR
1,642 Elo+
Bacchus
Bacchus
IAmKrug
Bacchus
Level 18
God Stats
2W - 2L
1,475 SR
Queue Stats
23W - 12L
1,497 Elo+
Party 2
Scylla
Scylla
IssaLoop
Scylla
Level 26
God Stats
15W - 2L
1,970 SR
Queue Stats
109W - 32L
1,804 Elo+
Solo
Neith
Neith
TheMainDeKain
Neith
Level 69
God Stats
2W - 2L
1,447 SR
Queue Stats
34W - 13L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 2
9,500
528
4,174
16,477
9,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
AkuaChan
Gilgamesh
14
2 / 7 / 1
10,284
571
10,949
18,010
6,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SlimPack1337
Kuzenbo
14
3 / 4 / 2
11,060
614
9,981
20,234
21,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IAmKrug
Bacchus
15
2 / 2 / 15
12,059
670
11,207
16,460
28,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
IssaLoop
Scylla
17
9 / 2 / 8
12,496
694
17,025
10,472
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 10
11,746
653
21,102
10,921
6,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
17
17
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
L
Gilgamesh
AkuaChan
Gilgamesh
2
7
1
0.36
W
Bacchus
IAmKrug
Bacchus
2
2
15
4.75
W
Scylla
IssaLoop
Scylla
9
2
8
6.5
L
Kuzenbo
SlimPack1337
Kuzenbo
3
4
2
1
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
49,334
54,721
Taken
37,853
37,047
Mitigated
40,642
7,386
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,174
366
0
572
16,477
9,017
143
9,342
7,135
0
27,246
L
Gilgamesh
AkuaChan
Gilgamesh
10,949
2,718
0
2,824
18,010
6,462
799
10,196
7,814
0
37,620
W
Bacchus
IAmKrug
Bacchus
11,207
1,361
0
2,507
16,460
28,507
418
2,870
13,590
25,263
0
W
Scylla
IssaLoop
Scylla
17,025
2,158
459
4,107
10,472
5,472
821
3,811
6,661
58,505
0
L
Kuzenbo
SlimPack1337
Kuzenbo
9,981
2,768
0
3,990
20,234
21,568
326
9,256
10,978
28,301
0
W
21,102
9,955
0
4,801
10,921
6,663
1,448
3,836
7,085
0
65,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
36,301
160
Minions Killed
198
6
Camps Cleared
7
919,886
Distance Traveled
907,844
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,500
528
61
3
3
307,598
1
L
Gilgamesh
10,284
571
53
3
3
290,423
2
W
Bacchus
12,059
670
22
1
0
320,265
8
W
Scylla
12,496
694
91
5
3
282,111
4
L
Kuzenbo
11,060
614
46
3
0
321,865
1
W
Neith
11,746
653
85
5
4
305,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role