Player Matchup

Gilgamesh
Gilgamesh
DraconicMancer
Gilgamesh
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 1
Geb
Geb
NUTZ_23
Geb
Level 141
God Stats
27W - 19L
1,446 SR
Queue Stats
439W - 551L
1,332 Elo+
Solo
Thanatos
Thanatos
Smexiverse_YT
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,228 Elo+
Party 1
Ra
Ra
TheCountDracul
Ra
Level 60
God Stats
0W - 1L
1,346 SR
Queue Stats
11W - 30L
1,251 Elo+
Party 1
Rama
Rama
lOhma-
Rama
Level 23
God Stats
0W - 1L
1,625 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 1
Team Averages
Level 56
1,464 SR
1,316 Elo+

VS

Team Averages
Level 65
1,573 SR
1,526 Elo+
Xbalanque
Xbalanque
Darwines
Xbalanque
Level 27
God Stats
23W - 25L
1,622 SR
Queue Stats
39W - 37L
1,626 Elo+
Party 2
Ne Zha
Ne Zha
Devkip
Ne Zha
Level 137
God Stats
4W - 2L
1,723 SR
Queue Stats
285W - 234L
1,693 Elo+
Party 2
Hel
Hel
Fahkriin
Hel
Level 49
God Stats
4W - 2L
1,621 SR
Queue Stats
251W - 224L
1,476 Elo+
Party 3
Mulan
Mulan
betofrito13
Mulan
Level 51
God Stats
20W - 24L
1,457 SR
Queue Stats
187W - 204L
1,434 Elo+
Party 3
Achilles
Achilles
davidassasin55
Achilles
Level 62
God Stats
22W - 21L
1,445 SR
Queue Stats
233W - 251L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DraconicMancer
Gilgamesh
11
1 / 2 / 0
6,768
564
6,086
9,845
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
8
0 / 2 / 0
5,096
425
1,772
5,554
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Smexiverse_YT
Thanatos
9
0 / 2 / 1
5,698
475
1,830
10,374
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 0
6,891
574
2,571
6,458
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
lOhma-
Rama
7
0 / 2 / 0
4,904
409
2,069
5,792
1,161
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darwines
Xbalanque
10
1 / 0 / 2
6,120
510
2,828
4,796
1,255
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Devkip
Ne Zha
13
5 / 0 / 4
7,495
625
6,560
5,947
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 2
7,182
599
4,606
4,909
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 2
6,753
563
5,400
8,016
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
9
0 / 0 / 3
5,838
487
3,463
6,364
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Darwines
Xbalanque
1
0
2
2
W
Ne Zha
Devkip
Ne Zha
5
0
4
7
L
Gilgamesh
DraconicMancer
Gilgamesh
1
2
0
0.5
W
3
2
2
2
L
Geb
0
2
0
0
L
Thanatos
Smexiverse_YT
Thanatos
0
2
1
0.25
L
2
3
0
0.67
W
2
1
2
3
W
Achilles
0
0
3
1.5
L
Rama
lOhma-
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,328
Damage
22,857
38,023
Taken
30,032
12,304
Mitigated
13,808
15,332
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Darwines
Xbalanque
2,828
934
0
1,945
4,796
1,255
270
650
4,146
0
35,276
W
Ne Zha
Devkip
Ne Zha
6,560
2,907
0
3,524
5,947
1,948
0
390
5,557
0
44,630
L
Gilgamesh
DraconicMancer
Gilgamesh
6,086
1,416
0
2,779
9,845
4,288
94
1,468
7,924
0
36,974
W
4,606
455
618
2,572
4,909
1,666
596
2,118
2,791
45,598
0
L
Geb
1,772
188
0
275
5,554
2,236
240
375
5,089
16,178
1,524
L
Thanatos
Smexiverse_YT
Thanatos
1,830
764
0
6,981
10,374
2,630
0
1,338
9,036
0
31,066
L
2,571
829
132
2,675
6,458
1,989
535
2,411
4,047
43,076
0
W
5,400
709
0
3,268
8,016
5,628
393
116
7,900
5,923
24,779
W
Achilles
3,463
723
136
2,411
6,364
3,311
0
1,222
5,142
0
11,179
L
Rama
lOhma-
Rama
2,069
1,773
0
2,490
5,792
1,161
0
0
5,792
0
19,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
33,388
325
Minions Killed
342
0
Camps Cleared
0
1,162,812
Distance Traveled
1,236,500
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,120
510
78
7
0
226,703
3
W
Ne Zha
7,495
625
84
7
0
282,055
1
L
Gilgamesh
6,768
564
92
8
0
257,795
5
W
Hel
7,182
599
98
8
0
237,040
0
L
Geb
5,096
425
36
3
0
194,016
1
L
Thanatos
5,698
475
64
5
0
268,835
0
L
Ra
6,891
574
95
8
0
248,475
3
W
Mulan
6,753
563
69
6
0
231,591
2
W
Achilles
5,838
487
13
1
0
259,111
2
L
Rama
4,904
409
38
3
0
193,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role