Player Matchup

Geb
Geb
DarthDavis94
Geb
Level 29
God Stats
5W - 5L
1,474 SR
Queue Stats
19W - 14L
1,553 Elo+
Solo
Yemoja
Yemoja
FatiChannie
Yemoja
Level 17
God Stats
13W - 25L
1,261 SR
Queue Stats
39W - 57L
1,285 Elo+
Solo
Bakasura
Bakasura
ItsDaDankTank
Bakasura
Level 14
God Stats
2W - 3L
1,341 SR
Queue Stats
11W - 6L
1,303 Elo+
Solo
Fenrir
Fenrir
MAN3SIN667
Fenrir
Level 22
God Stats
8W - 2L
1,462 SR
Queue Stats
49W - 55L
1,357 Elo+
Solo
Ra
Ra
mangueirao_FC
Ra
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 80L
1,255 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,351 Elo+

VS

Team Averages
Level 14
1,429 SR
1,304 Elo+
Yemoja
Yemoja
CivicChair76243
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
DoomWolf123692
Fenrir
Level 18
God Stats
28W - 37L
1,190 SR
Queue Stats
43W - 54L
1,062 Elo+
Solo
Ravana
Ravana
DoubleCupTee
Ravana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,367 Elo+
Solo
Jormungandr
Jormungandr
Meek1
Jormungandr
Level 16
God Stats
0W - 2L
1,252 SR
Queue Stats
27W - 45L
1,249 Elo+
Solo
Merlin
Merlin
Satan Spawn4727
Merlin
Level 11
God Stats
2W - 3L
1,704 SR
Queue Stats
17W - 28L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 29
15,441
1,287
15,706
14,455
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
20
3 / 1 / 20
12,631
1,053
10,857
8,407
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ItsDaDankTank
Bakasura
15
0 / 1 / 1
9,044
754
513
1,737
465
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
MAN3SIN667
Fenrir
20
27 / 3 / 13
17,870
1,489
55,034
16,733
7,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 8 / 15
12,618
1,052
21,367
17,732
6,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
10,992
916
7,242
14,981
4,877
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 14 / 6
11,882
990
14,272
25,770
9,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
18
5 / 12 / 6
11,741
978
12,393
25,321
9,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Meek1
Jormungandr
18
3 / 8 / 8
12,053
1,004
13,187
29,490
26,781
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 7 / 6
10,052
838
4,002
15,866
6,424
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
49
44
Kills
14
14
Deaths
44
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
7
1
29
21.5
L
5
14
6
0.57
L
Ravana
5
12
6
0.67
W
Yemoja
3
1
20
13
W
Bakasura
ItsDaDankTank
Bakasura
0
1
1
0.5
W
Fenrir
MAN3SIN667
Fenrir
27
3
13
11.17
L
Jormungandr
Meek1
Jormungandr
3
8
8
0.88
L
0
7
6
0.43
W
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,477
Damage
51,096
59,064
Taken
111,428
39,059
Mitigated
57,240
16,889
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,242
2,662
2,570
1,012
14,981
4,877
0
4,425
10,531
17,627
0
W
15,706
1,963
662
2,322
14,455
20,250
0
6,773
7,588
30,252
0
L
14,272
3,909
0
5,469
25,770
9,949
0
13,085
12,587
0
26,180
L
Ravana
12,393
4,783
336
2,099
25,321
9,209
0
9,476
15,595
0
24,409
W
Yemoja
10,857
3,210
3,005
2,369
8,407
4,389
0
2,713
5,694
39,581
0
W
Bakasura
ItsDaDankTank
Bakasura
513
369
0
0
1,737
465
0
380
1,357
0
947
W
Fenrir
MAN3SIN667
Fenrir
55,034
24,642
0
4,878
16,733
7,454
0
5,305
11,428
0
79,865
L
Jormungandr
Meek1
Jormungandr
13,187
3,316
0
0
29,490
26,781
0
13,376
15,874
46,108
0
L
4,002
1,178
0
0
15,866
6,424
0
7,568
8,298
14,983
0
W
21,367
3,086
610
3,043
17,732
6,501
0
9,166
8,566
32,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,604
Gold Earned
56,720
182
Minions Killed
172
3
Camps Cleared
1
816,463
Distance Traveled
855,984
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,992
916
27
2
0
170,673
2
W
Geb
15,441
1,287
24
2
1
220,688
0
L
Fenrir
11,882
990
22
2
0
155,886
0
L
Ravana
11,741
978
29
2
0
205,675
0
W
Yemoja
12,631
1,053
76
6
1
169,981
0
W
Bakasura
9,044
754
0
0
0
30,766
0
W
Fenrir
17,870
1,489
52
4
1
233,547
0
L
Jormungandr
12,053
1,004
59
5
0
189,194
0
L
Merlin
10,052
838
35
3
1
134,556
1
W
Ra
12,618
1,052
30
3
0
161,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role