Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
KevinThaHero
Nike
Level 156
God Stats
2W - 0L
1,761 SR
Queue Stats
271W - 280L
1,475 Elo+
Party 1
Camazotz
Camazotz
TjthaHero
Camazotz
Level 160
God Stats
2W - 1L
1,347 SR
Queue Stats
117W - 110L
1,491 Elo+
Party 1
Team Averages
Level 152
1,536 SR
1,489 Elo+

VS

Team Averages
Level 104
1,488 SR
1,414 Elo+
Bastet
Bastet
MeMatoUnBot3569
Bastet
Level 60
God Stats
8W - 9L
1,491 SR
Queue Stats
126W - 184L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rivaljrkman
Ah Muzen Cab
Level 144
God Stats
6W - 12L
1,504 SR
Queue Stats
380W - 437L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlinkyNebula617
Morgan Le Fay
Level 107
God Stats
19W - 23L
1,470 SR
Queue Stats
127W - 168L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 6 / 7
12,712
748
12,700
13,449
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 3 / 11
13,282
781
23,075
21,787
19,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
TjthaHero
Camazotz
16
7 / 4 / 11
12,212
718
12,217
23,957
8,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 7
10,914
642
12,748
19,698
6,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Rivaljrkman
Ah Muzen Cab
14
4 / 7 / 5
11,012
648
17,141
18,247
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
SlinkyNebula617
Morgan Le Fay
16
6 / 8 / 5
12,454
733
16,199
17,359
6,229
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
26
Kills
12
13
Deaths
26
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
6
7
1.92
W
11
3
11
5.5
L
2
11
7
0.5
L
Ah Muzen Cab
Rivaljrkman
Ah Muzen Cab
4
7
5
0.93
L
Morgan Le Fay
SlinkyNebula617
Morgan Le Fay
6
8
5
1.06
W
Camazotz
TjthaHero
Camazotz
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,992
Damage
46,088
59,193
Taken
55,304
32,140
Mitigated
19,959
18,763
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,700
3,480
0
2,074
13,449
3,470
203
3,814
9,635
50,586
0
W
23,075
1,602
0
2,919
21,787
19,787
623
6,304
15,483
10,743
28,515
L
12,748
4,128
0
2,628
19,698
6,829
10
8,330
10,626
0
26,627
L
Ah Muzen Cab
Rivaljrkman
Ah Muzen Cab
17,141
7,553
179
4,860
18,247
6,901
153
4,066
13,326
0
50,489
L
Morgan Le Fay
SlinkyNebula617
Morgan Le Fay
16,199
2,255
641
2,088
17,359
6,229
840
4,502
11,999
40,795
0
W
Camazotz
TjthaHero
Camazotz
12,217
2,729
0
13,770
23,957
8,883
854
7,418
16,539
0
40,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
34,380
208
Minions Killed
153
10
Camps Cleared
4
846,397
Distance Traveled
840,554
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,712
748
84
5
3
278,157
0
W
Nike
13,282
781
62
4
1
303,174
2
L
Bastet
10,914
642
31
2
2
303,789
0
L
Ah Muzen Cab
11,012
648
71
4
1
268,465
1
L
Morgan Le Fay
12,454
733
51
3
1
268,300
1
W
Camazotz
12,212
718
62
4
6
265,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role