Player Matchup

Thanatos
Thanatos
DeAdlySniPer084
Thanatos
Level 29
God Stats
11W - 14L
1,403 SR
Queue Stats
78W - 107L
1,267 Elo+
Party 3
Skadi
Skadi
Happy_the_hyena_
Skadi
Level 86
God Stats
3W - 0L
1,757 SR
Queue Stats
121W - 169L
1,360 Elo+
Party 1
Poseidon
Poseidon
SpookyBoops
Poseidon
Level 132
God Stats
2W - 3L
1,315 SR
Queue Stats
240W - 243L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
Subtlesloth
Kuzenbo
Level 147
God Stats
3W - 5L
1,453 SR
Queue Stats
214W - 246L
1,425 Elo+
Party 1
Chaac
Chaac
TheLgNd420
Chaac
Level 73
God Stats
21W - 20L
1,483 SR
Queue Stats
91W - 114L
1,295 Elo+
Party 3
Team Averages
Level 93
1,482 SR
1,355 Elo+

VS

Team Averages
Level 49
1,489 SR
1,344 Elo+
Gilgamesh
Gilgamesh
ElaMain-TL
Gilgamesh
Level 28
God Stats
9W - 7L
1,609 SR
Queue Stats
55W - 69L
1,311 Elo+
Party 2
Medusa
Medusa
Fat Tony 888888
Medusa
Level 48
God Stats
7W - 8L
1,542 SR
Queue Stats
100W - 148L
1,309 Elo+
Solo
Chronos
Chronos
Sahwhoop
Chronos
Level 39
God Stats
0W - 1L
1,306 SR
Queue Stats
54W - 56L
1,327 Elo+
Party 2
Loki
Loki
Shazam-IVI
Loki
Level 65
God Stats
9W - 8L
1,505 SR
Queue Stats
238W - 245L
1,382 Elo+
Party 2
Ymir
Ymir
TheSonOfBat4069
Ymir
Level 65
God Stats
45W - 35L
1,484 SR
Queue Stats
84W - 100L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
3 / 4 / 1
11,376
495
6,848
16,190
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 2
11,754
511
6,031
9,491
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
SpookyBoops
Poseidon
19
3 / 4 / 4
12,986
565
10,657
11,049
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Subtlesloth
Kuzenbo
15
2 / 2 / 6
11,219
488
9,705
14,929
23,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
20
6 / 2 / 4
13,076
569
21,103
20,170
17,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElaMain-TL
Gilgamesh
16
2 / 6 / 3
9,638
419
7,928
20,463
14,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
6,352
276
431
2,153
458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Sahwhoop
Chronos
18
4 / 5 / 5
10,673
464
17,048
17,473
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 6
11,424
497
13,820
20,477
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 4
10,196
443
3,030
14,518
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
16
Kills
15
15
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
4
1
0.88
L
Gilgamesh
ElaMain-TL
Gilgamesh
2
6
3
0.58
L
0
2
0
0
W
2
3
2
1
L
Chronos
Sahwhoop
Chronos
4
5
5
1.3
L
7
3
6
3.33
W
Poseidon
SpookyBoops
Poseidon
3
4
4
1.25
W
Kuzenbo
Subtlesloth
Kuzenbo
2
2
6
2.5
W
Chaac
6
2
4
4
L
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,344
Damage
42,257
71,829
Taken
75,084
54,464
Mitigated
48,154
29,006
Healing
21,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,848
1,203
0
12,576
16,190
5,429
889
1,369
14,821
0
67,930
L
Gilgamesh
ElaMain-TL
Gilgamesh
7,928
1,170
59
4,518
20,463
14,275
0
3,884
15,574
7,460
42,837
L
431
247
0
300
2,153
458
0
778
1,375
0
4,509
W
6,031
2,168
0
1,208
9,491
3,302
2,295
4,704
4,787
0
80,877
L
Chronos
Sahwhoop
Chronos
17,048
5,484
0
2,668
17,473
8,012
868
7,248
9,689
72,189
6,417
L
13,820
3,454
0
9,112
20,477
7,929
0
3,802
16,298
0
88,136
W
Poseidon
SpookyBoops
Poseidon
10,657
1,524
0
2,099
11,049
5,086
893
3,594
7,455
94,438
0
W
Kuzenbo
Subtlesloth
Kuzenbo
9,705
3,430
393
2,144
14,929
23,469
366
4,277
10,652
31,163
0
W
Chaac
21,103
4,125
0
10,586
20,170
17,178
1,914
6,182
13,988
0
86,673
L
3,030
342
722
4,088
14,518
17,480
740
3,980
10,317
53,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
48,283
574
Minions Killed
453
0
Camps Cleared
0
2,272,141
Distance Traveled
1,844,950
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,376
495
95
4
0
494,470
3
L
Gilgamesh
9,638
419
86
4
0
437,338
0
L
Medusa
6,352
276
15
1
0
95,767
0
W
Skadi
11,754
511
148
6
0
403,525
6
L
Chronos
10,673
464
120
5
0
398,302
4
L
Loki
11,424
497
144
6
0
472,237
2
W
Poseidon
12,986
565
161
7
0
428,635
1
W
Kuzenbo
11,219
488
31
1
0
451,541
2
W
Chaac
13,076
569
139
6
0
493,970
5
L
Ymir
10,196
443
88
4
0
441,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role