Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Agustinxxxx
Sol
Level 109
God Stats
0W - 1L
1,795 SR
Queue Stats
21W - 17L
1,565 Elo+
Party 1
Athena
Athena
zaphyroot
Athena
Level 122
God Stats
5W - 13L
1,443 SR
Queue Stats
429W - 338L
1,589 Elo+
Party 2
Team Averages
Level 116
1,548 SR
1,531 Elo+

VS

Team Averages
Level 107
1,589 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Enayyx
Mulan
Level 67
God Stats
29W - 26L
1,567 SR
Queue Stats
203W - 217L
1,507 Elo+
Solo
Bastet
Bastet
Ocarmadavolta
Bastet
Level 74
God Stats
10W - 1L
1,879 SR
Queue Stats
187W - 183L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
2 / 4 / 2
5,443
544
2,669
7,487
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
 
Eset
8
0 / 3 / 0
4,716
472
926
3,621
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
 
Charybdis
8
0 / 2 / 1
4,664
466
3,511
6,064
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,230
523
3,320
5,542
1,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
zaphyroot
Athena
8
1 / 4 / 1
5,269
527
2,506
8,628
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
5 / 1 / 1
6,295
630
5,677
3,756
929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
 
Nike
9
2 / 0 / 8
6,174
617
5,080
8,395
3,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
 
Poseidon
11
2 / 3 / 0
6,171
617
5,232
4,955
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Enayyx
Mulan
12
5 / 0 / 0
7,232
723
3,509
4,958
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 4
5,802
580
2,868
6,665
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
2
0.75
L
Eset
 
Eset
0
3
0
0
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Hachiman
 
Hachiman
5
1
1
5.5
W
Nike
 
Nike
2
0
8
6
W
Poseidon
 
Poseidon
2
3
0
0.67
L
1
3
1
0.5
W
Mulan
Enayyx
Mulan
5
0
0
5
W
2
0
4
4
L
Athena
zaphyroot
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
22,366
31,342
Taken
28,729
9,467
Mitigated
11,518
7,001
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,669
691
0
1,939
7,487
1,829
0
1,116
6,293
0
19,133
L
Eset
 
Eset
926
281
0
382
3,621
1,026
0
144
3,276
17,913
0
L
Charybdis
 
Charybdis
3,511
2,176
0
2,106
6,064
941
0
0
6,064
0
28,504
W
Hachiman
 
Hachiman
5,677
3,531
0
1,253
3,756
929
831
444
3,312
0
34,256
W
Nike
 
Nike
5,080
573
1,140
2,162
8,395
3,445
0
1,237
7,158
143
14,204
W
Poseidon
 
Poseidon
5,232
1,030
0
629
4,955
1,470
230
2,288
2,667
37,902
0
L
3,320
1,836
0
1,526
5,542
1,700
0
1,867
3,508
27,611
2,915
W
Mulan
Enayyx
Mulan
3,509
226
0
2,347
4,958
3,834
329
1,173
3,785
7,334
32,489
W
2,868
588
195
4,716
6,665
1,840
553
1,063
5,602
0
26,084
L
Athena
zaphyroot
Athena
2,506
573
0
1,048
8,628
3,971
0
2,334
6,122
8,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
31,674
219
Minions Killed
306
0
Camps Cleared
0
929,147
Distance Traveled
1,004,909
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,443
544
42
4
0
207,282
3
L
Eset
4,716
472
47
5
0
167,419
2
L
Charybdis
4,664
466
49
5
0
174,307
2
W
Hachiman
6,295
630
59
6
0
172,682
3
W
Nike
6,174
617
14
1
0
211,773
3
W
Poseidon
6,171
617
78
8
0
197,136
0
L
Sol
5,230
523
66
7
0
178,854
1
W
Mulan
7,232
723
100
10
0
203,739
2
W
Bastet
5,802
580
55
6
0
219,579
2
L
Athena
5,269
527
15
2
0
201,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role