Player Matchup

Bellona
Bellona
DuChaillu
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,395 Elo+
Party 1
Fenrir
Fenrir
InvincibleQ
Fenrir
Level 128
God Stats
14W - 14L
1,501 SR
Queue Stats
48W - 78L
1,405 Elo+
Party 1
Arachne
Arachne
jrayflowers2002
Arachne
Level 68
God Stats
29W - 16L
1,654 SR
Queue Stats
113W - 108L
1,451 Elo+
Solo
Team Averages
Level 101
1,552 SR
1,417 Elo+

VS

Team Averages
Level 118
1,487 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ChilloutLotus
Izanami
Level 79
God Stats
20W - 27L
1,461 SR
Queue Stats
130W - 196L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuChaillu
Bellona
15
9 / 2 / 19
11,447
818
13,216
19,021
15,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
7 / 1 / 17
10,796
771
11,973
14,579
12,149
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
15 / 1 / 14
12,091
864
16,386
15,996
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 11 / 2
9,325
666
13,863
15,369
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
 
Chiron
11
1 / 9 / 2
8,632
617
5,629
15,569
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
10
0 / 11 / 2
7,902
564
9,465
14,545
3,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
31
Kills
3
4
Deaths
31
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
11
2
0.27
L
Chiron
 
Chiron
1
9
2
0.22
L
Izanami
0
11
2
0.09
W
Bellona
DuChaillu
Bellona
9
2
19
9.25
W
Fenrir
7
1
17
15.5
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
28,957
49,596
Taken
45,483
34,471
Mitigated
14,932
16,455
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,863
2,397
0
1,285
15,369
5,212
0
173
15,196
35,008
1,419
L
Chiron
 
Chiron
5,629
1,947
170
1,680
15,569
6,012
0
0
15,566
0
17,986
L
Izanami
9,465
6,388
0
286
14,545
3,708
0
292
14,253
0
26,958
W
Bellona
DuChaillu
Bellona
13,216
3,309
170
5,518
19,021
15,366
605
4,365
14,155
0
37,566
W
Fenrir
11,973
1,359
0
2,349
14,579
12,149
597
3,712
10,867
142
27,850
W
16,386
11,150
0
8,418
15,996
6,956
1,553
5,855
9,923
0
44,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
25,859
136
Minions Killed
133
9
Camps Cleared
4
898,577
Distance Traveled
627,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,325
666
59
4
2
205,647
4
L
Chiron
8,632
617
21
2
1
223,516
0
L
Izanami
7,902
564
53
4
1
197,976
1
W
Bellona
11,447
818
54
4
1
296,457
2
W
Fenrir
10,796
771
28
2
2
298,774
1
W
Arachne
12,091
864
54
4
6
303,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role