Player Matchup

Cthulhu
Cthulhu
DudeItsTacoTime
Cthulhu
Level 47
God Stats
2W - 6L
1,158 SR
Queue Stats
34W - 58L
1,313 Elo+
Party 1
Artemis
Artemis
Veakirya
Artemis
Level 46
God Stats
1W - 1L
1,665 SR
Queue Stats
4W - 16L
1,217 Elo+
Party 1
Ra
Ra
YoungerDreams95
Ra
Level 93
God Stats
3W - 8L
1,436 SR
Queue Stats
57W - 92L
1,320 Elo+
Party 1
Team Averages
Level 62
1,420 SR
1,283 Elo+

VS

Team Averages
Level 70
1,637 SR
1,296 Elo+
Hades
Hades
Acidsquare
Hades
Level 155
God Stats
51W - 43L
1,526 SR
Queue Stats
269W - 352L
1,319 Elo+
Solo
Athena
Athena
jessesteggell
Athena
Level 28
God Stats
7W - 1L
1,853 SR
Queue Stats
39W - 59L
1,295 Elo+
Solo
Vamana
Vamana
kInGDomo974
Vamana
Level 27
God Stats
5W - 3L
1,532 SR
Queue Stats
30W - 48L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
8,577
715
6,373
12,161
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Veakirya
Artemis
11
4 / 4 / 4
8,328
694
6,800
8,381
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 4
9,110
759
12,363
10,740
3,895
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
8 / 2 / 4
9,979
832
17,438
12,577
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 6
7,739
645
3,914
12,913
6,123
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
12
4 / 5 / 7
8,695
725
7,280
14,067
7,237
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
13
13
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
8
2
4
5
L
2
3
6
1.67
L
Artemis
Veakirya
Artemis
4
4
4
1.5
L
4
6
4
1
W
1
3
6
1.33
W
Vamana
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
28,632
31,282
Taken
39,557
18,208
Mitigated
21,548
7,191
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
17,438
1,430
632
5,911
12,577
8,188
179
6,602
5,975
37,858
0
L
6,373
901
268
1,090
12,161
11,294
0
5,888
5,902
11,836
0
L
Artemis
Veakirya
Artemis
6,800
2,354
503
1,014
8,381
3,019
0
6,746
1,314
0
12,110
L
12,363
560
2,089
2,227
10,740
3,895
0
8,092
2,301
48,598
0
W
3,914
940
0
0
12,913
6,123
972
6,341
6,572
20,347
0
W
Vamana
7,280
3,874
671
3,878
14,067
7,237
0
6,572
7,495
0
20,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
26,413
132
Minions Killed
118
5
Camps Cleared
6
586,753
Distance Traveled
680,474
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,979
832
54
5
3
204,101
3
L
Cthulhu
8,577
715
15
1
1
235,397
2
L
Artemis
8,328
694
16
1
0
163,444
0
L
Ra
9,110
759
101
8
4
187,912
2
W
Athena
7,739
645
25
2
3
264,794
3
W
Vamana
8,695
725
39
3
0
211,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role