Player Matchup

Jormungandr
Jormungandr
ElementThunder09
Jormungandr
Level 29
God Stats
19W - 11L
1,498 SR
Queue Stats
76W - 66L
1,451 Elo+
Solo
Mercury
Mercury
LawfulWheel9733
Mercury
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 80L
1,457 Elo+
Solo
Mulan
Mulan
M C mushr00m
Mulan
Level 17
God Stats
18W - 15L
1,500 SR
Queue Stats
58W - 60L
1,349 Elo+
Solo
Ares
Ares
Reeves_KILLA23
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,119 Elo+
Solo
Tiamat
Tiamat
Z1ck124
Tiamat
Level 7
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,375 Elo+

VS

Team Averages
Level 14
1,508 SR
1,341 Elo+
Hades
Hades
ChriSkywalker_
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,141 Elo+
Solo
Kukulkan
Kukulkan
Hidr4_dark
Kukulkan
Level 15
God Stats
18W - 20L
1,441 SR
Queue Stats
135W - 178L
1,402 Elo+
Solo
Vulcan
Vulcan
QuibblingKey
Vulcan
Level 28
God Stats
5W - 8L
1,317 SR
Queue Stats
14W - 14L
1,402 Elo+
Solo
Odin
Odin
estarjr
Odin
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
70W - 80L
1,378 Elo+
Solo
Izanami
Izanami
immortal_burger3
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElementThunder09
Jormungandr
20
4 / 2 / 27
14,293
1,191
18,456
20,465
28,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

20
9 / 2 / 11
13,122
1,094
9,964
11,587
4,248
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 7 / 18
13,934
1,161
17,555
14,958
9,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 2 / 15
13,553
1,129
15,753
24,213
25,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Z1ck124
Tiamat
19
10 / 4 / 13
13,263
1,105
12,940
13,595
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
7,770
648
0
0
0
Kukulkan
Hidr4_dark
Kukulkan
18
2 / 6 / 7
12,455
1,038
24,700
13,748
5,116
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
18
7 / 5 / 9
13,250
1,104
29,527
15,628
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
estarjr
Odin
18
4 / 15 / 10
12,730
1,061
13,354
28,359
12,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 12 / 11
12,525
1,044
10,491
21,926
10,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
54
38
Kills
17
17
Deaths
38
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
ElementThunder09
Jormungandr
4
2
27
8.75
L
Kukulkan
Hidr4_dark
Kukulkan
2
6
7
0.92
W
9
2
11
7.25
W
8
7
18
2.43
L
Vulcan
7
5
9
2.3
W
7
2
15
7.25
W
Tiamat
Z1ck124
Tiamat
10
4
13
4.13
L
Odin
estarjr
Odin
4
15
10
0.6
L
4
12
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,668
Damage
78,072
84,818
Taken
79,661
75,208
Mitigated
34,397
11,167
Healing
953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
ElementThunder09
Jormungandr
18,456
3,798
0
700
20,465
28,965
0
12,587
7,878
69,046
0
L
Kukulkan
Hidr4_dark
Kukulkan
24,700
1,952
0
100
13,748
5,116
0
6,734
7,014
57,808
0
W
9,964
3,343
208
1,071
11,587
4,248
0
7,834
3,285
0
26,717
W
17,555
6,569
0
2,010
14,958
9,020
0
9,450
5,508
0
34,160
L
Vulcan
29,527
9,932
0
0
15,628
6,098
0
9,007
6,621
51,095
0
W
15,753
2,107
0
2,686
24,213
25,658
0
14,813
9,400
28,532
0
W
Tiamat
Z1ck124
Tiamat
12,940
3,745
214
4,278
13,595
7,317
0
9,543
4,052
21,811
0
L
Odin
estarjr
Odin
13,354
6,961
0
466
28,359
12,517
0
17,201
11,158
0
26,538
L
10,491
7,612
0
387
21,926
10,666
0
14,207
7,719
0
14,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,165
Gold Earned
58,730
252
Minions Killed
175
12
Camps Cleared
2
1,041,905
Distance Traveled
872,975
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,770
648
0
0
0
0
0
W
Jormungandr
14,293
1,191
137
11
0
228,666
0
L
Kukulkan
12,455
1,038
92
8
1
241,443
0
W
Mercury
13,122
1,094
56
5
4
267,780
0
W
Mulan
13,934
1,161
26
2
7
159,837
1
L
Vulcan
13,250
1,104
49
4
1
231,242
0
W
Ares
13,553
1,129
18
2
1
204,379
1
W
Tiamat
13,263
1,105
15
1
0
181,243
1
L
Odin
12,730
1,061
27
2
0
218,564
0
L
Izanami
12,525
1,044
7
1
0
181,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role