Player Matchup

Bellona
Bellona
BigMaxi
Bellona
Level 107
God Stats
5W - 6L
1,469 SR
Queue Stats
238W - 208L
1,504 Elo+
Party 3
Bastet
Bastet
HeatRapid
Bastet
Level 127
God Stats
6W - 5L
1,373 SR
Queue Stats
355W - 324L
1,462 Elo+
Party 3
Sobek
Sobek
KuZiiGaming
Sobek
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
159W - 155L
1,470 Elo+
Party 3
Neith
Neith
VibingViking420
Neith
Level 21
God Stats
5W - 4L
1,446 SR
Queue Stats
24W - 30L
1,435 Elo+
Party 3
Discordia
Discordia
oxblackopsxo
Discordia
Level 42
God Stats
3W - 3L
1,442 SR
Queue Stats
75W - 84L
1,465 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,467 Elo+

VS

Team Averages
Level 46
1,536 SR
1,415 Elo+
Chaac
Chaac
Azaen
Chaac
Level 102
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 40L
1,489 Elo+
Party 2
Neith
Neith
EllipticCandy25
Neith
Level 33
God Stats
1W - 4L
1,410 SR
Queue Stats
1W - 6L
1,271 Elo+
Party 1
Olorun
Olorun
Liein
Olorun
Level 41
God Stats
9W - 9L
1,463 SR
Queue Stats
218W - 253L
1,464 Elo+
Solo
Hel
Hel
MishagiSensei
Hel
Level 24
God Stats
53W - 49L
1,549 SR
Queue Stats
66W - 71L
1,517 Elo+
Party 2
Chang'e
Chang'e
PwnerLon
Chang'e
Level 29
God Stats
0W - 1L
1,524 SR
Queue Stats
2W - 5L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigMaxi
Bellona
10
1 / 1 / 1
6,074
607
2,778
3,735
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
HeatRapid
Bastet
10
9 / 1 / 3
6,772
677
7,561
8,012
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 1 / 9
6,350
635
3,668
9,664
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 7
5,818
582
2,646
2,996
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
oxblackopsxo
Discordia
11
2 / 0 / 1
6,323
632
2,211
2,746
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azaen
Chaac
8
1 / 2 / 0
4,957
496
2,945
6,165
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 5 / 0
4,271
427
2,283
4,795
1,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Liein
Olorun
9
2 / 1 / 0
5,641
564
2,820
4,291
1,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 2
5,485
549
2,906
6,362
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
PwnerLon
Chang'e
7
0 / 7 / 2
4,504
450
1,216
6,926
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Azaen
Chaac
1
2
0
0.5
W
Bellona
BigMaxi
Bellona
1
1
1
1.5
L
1
5
0
0.2
W
Bastet
HeatRapid
Bastet
9
1
3
10.5
W
4
1
9
8.5
L
Olorun
Liein
Olorun
2
1
0
2
L
1
4
2
0.5
L
Chang'e
PwnerLon
Chang'e
0
7
2
0.14
W
2
2
7
2.75
W
Discordia
oxblackopsxo
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
12,170
27,153
Taken
28,539
14,582
Mitigated
11,046
9,417
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Azaen
Chaac
2,945
579
0
2,077
6,165
5,939
0
926
5,239
0
18,065
W
Bellona
BigMaxi
Bellona
2,778
800
0
1,792
3,735
2,719
429
0
3,382
3,378
25,213
L
2,283
1,006
0
144
4,795
1,126
210
1,691
3,104
0
8,240
W
Bastet
HeatRapid
Bastet
7,561
1,419
0
3,260
8,012
2,338
1,078
2,779
5,183
0
28,464
W
3,668
772
0
3,493
9,664
7,705
337
1,510
7,964
15,573
0
L
Olorun
Liein
Olorun
2,820
1,229
0
2,331
4,291
1,542
0
957
3,334
24,817
5,900
L
2,906
170
244
1,899
6,362
1,186
550
794
5,568
23,976
0
L
Chang'e
PwnerLon
Chang'e
1,216
39
101
733
6,926
1,253
252
1,930
4,996
12,034
0
W
2,646
956
0
449
2,996
1,069
876
1,281
1,695
0
25,302
W
Discordia
oxblackopsxo
Discordia
2,211
123
0
423
2,746
751
0
817
1,889
29,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
24,858
259
Minions Killed
215
0
Camps Cleared
0
934,212
Distance Traveled
852,687
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,957
496
36
4
0
185,943
0
W
Bellona
6,074
607
75
8
0
179,447
2
L
Neith
4,271
427
20
2
0
177,923
0
W
Bastet
6,772
677
47
5
0
208,551
2
W
Sobek
6,350
635
18
2
0
172,468
2
L
Olorun
5,641
564
71
7
0
129,004
0
L
Hel
5,485
549
59
6
0
189,264
4
L
Chang'e
4,504
450
29
3
0
170,553
0
W
Neith
5,818
582
50
5
0
174,407
0
W
Discordia
6,323
632
69
7
0
199,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role