Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CaloLive039
Heimdallr
Level 29
God Stats
7W - 14L
1,338 SR
Queue Stats
87W - 122L
1,286 Elo+
Party 4
Nemesis
Nemesis
Ducksareawesome7
Nemesis
Level 27
God Stats
3W - 3L
1,606 SR
Queue Stats
30W - 19L
1,527 Elo+
Solo
Thoth
Thoth
WavR6
Thoth
Level 16
God Stats
0W - 3L
1,372 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
statefan1
Cthulhu
Level 27
God Stats
6W - 4L
1,713 SR
Queue Stats
74W - 99L
1,327 Elo+
Party 4
Team Averages
Level 25
1,506 SR
1,359 Elo+

VS

Team Averages
Level 35
1,522 SR
1,380 Elo+
Bellona
Bellona
TaintedTurtle
Bellona
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 127L
1,346 Elo+
Party 3
Cernunnos
Cernunnos
coeyjosta
Cernunnos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
foundcupid
Morgan Le Fay
Level 22
God Stats
7W - 4L
1,689 SR
Queue Stats
53W - 51L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
psyboi
Ne Zha
Level 27
God Stats
12W - 8L
1,461 SR
Queue Stats
209W - 161L
1,468 Elo+
Party 2
Athena
Athena
tytoalba0wl
Athena
Level 10
God Stats
2W - 2L
1,459 SR
Queue Stats
8W - 14L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 1
7,791
433
7,229
14,779
12,580
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
CaloLive039
Heimdallr
12
0 / 6 / 1
7,416
412
3,347
11,109
3,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 0
7,646
425
1,633
12,207
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
WavR6
Thoth
13
2 / 3 / 1
8,630
479
7,734
7,369
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
statefan1
Cthulhu
12
3 / 4 / 0
8,913
495
6,928
21,577
24,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
2 / 1 / 3
8,576
476
7,091
11,396
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
coeyjosta
Cernunnos
16
5 / 1 / 6
9,932
552
9,054
9,177
3,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
foundcupid
Morgan Le Fay
14
2 / 2 / 6
8,991
500
7,873
7,572
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
psyboi
Ne Zha
17
13 / 1 / 6
11,139
619
16,065
15,760
7,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
12
2 / 1 / 4
8,381
466
4,098
7,993
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
24
24
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
L
Heimdallr
CaloLive039
Heimdallr
0
6
1
0.08
L
1
7
0
0.14
W
Bellona
2
1
3
3.5
L
Thoth
WavR6
Thoth
2
3
1
0.83
W
Cernunnos
coeyjosta
Cernunnos
5
1
6
8
W
Morgan Le Fay
foundcupid
Morgan Le Fay
2
2
6
2.5
W
Ne Zha
psyboi
Ne Zha
13
1
6
16
L
Cthulhu
statefan1
Cthulhu
3
4
0
0.75
W
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
44,181
67,041
Taken
51,898
47,192
Mitigated
29,125
10,180
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,229
983
0
2,670
14,779
12,580
0
4,528
10,079
0
40,730
L
Heimdallr
CaloLive039
Heimdallr
3,347
1,289
0
2,705
11,109
3,300
0
921
10,188
0
43,884
L
1,633
668
0
771
12,207
4,004
0
1,091
11,028
0
46,805
W
Bellona
7,091
1,337
0
4,022
11,396
9,510
129
1,836
9,560
8,373
27,861
L
Thoth
WavR6
Thoth
7,734
308
105
801
7,369
2,574
598
1,147
6,060
53,230
0
W
Cernunnos
coeyjosta
Cernunnos
9,054
5,044
0
3,834
9,177
3,531
3,485
2,770
6,407
0
74,108
W
Morgan Le Fay
foundcupid
Morgan Le Fay
7,873
539
261
1,744
7,572
2,719
399
4,963
2,609
43,982
0
W
Ne Zha
psyboi
Ne Zha
16,065
9,557
0
9,938
15,760
7,021
0
2,931
12,829
0
86,350
L
Cthulhu
statefan1
Cthulhu
6,928
655
0
3,128
21,577
24,734
174
5,286
16,049
25,618
0
W
Athena
4,098
899
0
923
7,993
6,344
275
2,310
5,683
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
47,019
381
Minions Killed
425
0
Camps Cleared
0
1,551,069
Distance Traveled
1,858,562
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,791
433
82
5
0
322,961
3
L
Heimdallr
7,416
412
74
4
0
287,251
1
L
Nemesis
7,646
425
88
5
0
284,080
0
W
Bellona
8,576
476
70
4
0
379,111
4
L
Thoth
8,630
479
106
6
0
313,084
0
W
Cernunnos
9,932
552
121
7
0
311,018
2
W
Morgan Le Fay
8,991
500
82
5
0
316,142
1
W
Ne Zha
11,139
619
119
7
0
395,951
0
L
Cthulhu
8,913
495
31
2
0
343,693
4
W
Athena
8,381
466
33
2
0
456,340
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role