Player Matchup

Nemesis
Nemesis
Marinedion1
Nemesis
Level 58
God Stats
2W - 3L
1,277 SR
Queue Stats
354W - 368L
1,439 Elo+
Party 2
Artemis
Artemis
NuttyHusk
Artemis
Level 96
God Stats
10W - 5L
1,796 SR
Queue Stats
563W - 552L
1,484 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Servant_of_Atum
Kumbhakarna
Level 129
God Stats
0W - 3L
1,375 SR
Queue Stats
248W - 237L
1,472 Elo+
Solo
Hades
Hades
XxChuckstyl3xX
Hades
Level 160
God Stats
49W - 44L
1,561 SR
Queue Stats
253W - 245L
1,504 Elo+
Solo
Tiamat
Tiamat
wolfslaya1213
Tiamat
Level 102
God Stats
23W - 23L
1,516 SR
Queue Stats
375W - 355L
1,514 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,483 Elo+

VS

Team Averages
Level 97
1,578 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DJTato
Cthulhu
Level 94
God Stats
32W - 21L
1,618 SR
Queue Stats
413W - 398L
1,517 Elo+
Party 1
Ymir
Ymir
DeeSavagee-_-
Ymir
Level 104
God Stats
15W - 10L
1,581 SR
Queue Stats
58W - 50L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Rim Uru JDM
Jing Wei
Level 82
God Stats
37W - 55L
1,482 SR
Queue Stats
312W - 350L
1,452 Elo+
Party 3
Xbalanque
Xbalanque
foolish657
Xbalanque
Level 120
God Stats
8W - 4L
1,710 SR
Queue Stats
796W - 749L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Marinedion1
Nemesis
12
0 / 3 / 1
6,776
452
2,879
10,510
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NuttyHusk
Artemis
13
3 / 4 / 1
7,972
531
11,493
10,039
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Servant_of_Atum
Kumbhakarna
10
2 / 3 / 2
6,248
417
2,637
11,931
8,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 2 / 0
7,968
531
7,545
13,381
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
6,894
460
3,535
6,548
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 0
8,760
584
8,621
15,239
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
DJTato
Cthulhu
12
1 / 3 / 7
6,864
458
5,640
10,595
4,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 0 / 4
8,610
574
7,529
6,957
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rim Uru JDM
Jing Wei
14
2 / 1 / 3
8,067
538
7,459
7,721
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
foolish657
Xbalanque
15
4 / 1 / 4
9,349
623
8,477
9,515
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
15
15
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
0
2
W
Cthulhu
DJTato
Cthulhu
1
3
7
1.5
W
6
0
4
8
L
Nemesis
Marinedion1
Nemesis
0
3
1
0.17
L
Artemis
NuttyHusk
Artemis
3
4
1
0.88
W
Jing Wei
Rim Uru JDM
Jing Wei
2
1
3
3.5
L
Kumbhakarna
Servant_of_Atum
Kumbhakarna
2
3
2
1
L
0
2
0
0
W
Xbalanque
foolish657
Xbalanque
4
1
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,089
Damage
37,726
52,409
Taken
50,027
27,403
Mitigated
23,760
16,861
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,621
1,774
0
13,679
15,239
10,360
204
7,545
7,694
61,916
0
W
Cthulhu
DJTato
Cthulhu
5,640
337
232
2,276
10,595
4,609
0
1,149
9,356
21,527
0
W
7,529
1,834
0
4,032
6,957
2,921
0
850
6,079
56,765
0
L
Nemesis
Marinedion1
Nemesis
2,879
774
0
4,113
10,510
3,816
0
4,779
5,682
0
43,669
L
Artemis
NuttyHusk
Artemis
11,493
5,008
0
2,023
10,039
3,592
0
1,703
8,336
0
54,114
W
Jing Wei
Rim Uru JDM
Jing Wei
7,459
5,117
0
2,119
7,721
3,011
842
3,304
4,198
0
59,208
L
Kumbhakarna
Servant_of_Atum
Kumbhakarna
2,637
215
15
905
11,931
8,776
0
3,301
8,630
13,302
0
L
7,545
1,361
44
8,087
13,381
8,027
0
8,973
3,342
56,491
0
W
Xbalanque
foolish657
Xbalanque
8,477
3,733
0
1,877
9,515
2,859
0
661
8,854
0
73,192
L
3,535
378
0
1,674
6,548
3,192
176
1,919
4,629
40,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
41,650
430
Minions Killed
518
0
Camps Cleared
0
1,426,721
Distance Traveled
1,504,132
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,760
584
127
8
0
253,709
1
W
Cthulhu
6,864
458
29
2
0
331,191
3
W
Ymir
8,610
574
107
7
0
325,306
2
L
Nemesis
6,776
452
88
6
0
335,923
1
L
Artemis
7,972
531
96
6
0
268,885
4
W
Jing Wei
8,067
538
112
7
0
301,290
8
L
Kumbhakarna
6,248
417
14
1
0
307,850
8
L
Hades
7,968
531
138
9
0
247,460
3
W
Xbalanque
9,349
623
143
10
0
292,636
0
L
Tiamat
6,894
460
94
6
0
266,603
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role