Player Matchup

Odin
Odin
Hello My Homies
Odin
Level 127
God Stats
2W - 2L
1,786 SR
Queue Stats
39W - 38L
1,552 Elo+
Solo
Artemis
Artemis
ILuvMehPancakes
Artemis
Level 115
God Stats
9W - 6L
1,676 SR
Queue Stats
376W - 342L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaubashine
Morgan Le Fay
Level 121
God Stats
11W - 3L
1,579 SR
Queue Stats
26W - 24L
1,527 Elo+
Solo
Cabrakan
Cabrakan
Scuba_Dooba_Doo
Cabrakan
Level 124
God Stats
1W - 2L
1,558 SR
Queue Stats
187W - 153L
1,572 Elo+
Solo
Izanami
Izanami
xCptMorgan09x
Izanami
Level 157
God Stats
2W - 0L
1,424 SR
Queue Stats
17W - 22L
1,480 Elo+
Solo
Team Averages
Level 129
1,604 SR
1,541 Elo+

VS

Team Averages
Level 129
1,557 SR
1,574 Elo+
Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BasedBeaver
Anhur
Level 127
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Hercules
Hercules
BigPotatoGaming
Hercules
Level 146
God Stats
47W - 29L
1,662 SR
Queue Stats
158W - 135L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,596 SR
Queue Stats
106W - 87L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,176
818
5,986
5,975
3,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 8
7,822
782
8,303
7,595
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Kaubashine
Morgan Le Fay
14
3 / 3 / 6
8,044
804
8,970
5,931
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
5 / 0 / 9
8,812
881
9,083
4,804
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
4 / 0 / 3
8,316
832
7,206
7,081
2,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 4
7,767
777
3,099
9,296
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
 
Fenrir
13
1 / 6 / 4
6,983
698
5,104
11,105
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 3 / 2
6,084
608
1,864
7,329
2,527
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
4 / 6 / 0
7,545
755
9,265
12,862
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
14
1 / 3 / 5
7,460
746
6,745
7,647
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
18
Kills
7
7
Deaths
18
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
4
3
L
Fenrir
 
Fenrir
1
6
4
0.5
L
0
3
2
0.33
L
Hercules
4
6
0
0.67
W
5
1
6
8
W
1
3
8
1.67
W
Morgan Le Fay
Kaubashine
Morgan Le Fay
3
3
6
2
L
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
1
3
5
1.17
W
Cabrakan
5
0
9
9.5
W
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
26,077
31,386
Taken
48,239
13,763
Mitigated
22,112
6,287
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,099
182
1,769
3,219
9,296
5,991
0
2,593
6,687
18,297
0
L
Fenrir
 
Fenrir
5,104
691
0
371
11,105
4,346
0
3,114
7,903
0
16,373
L
1,864
729
0
0
7,329
2,527
0
3,152
3,967
0
14,036
L
Hercules
9,265
3,314
0
4,067
12,862
6,337
0
4,859
7,913
0
18,389
W
5,986
934
0
0
5,975
3,187
0
2,073
3,902
0
18,045
W
8,303
3,090
0
1,182
7,595
2,548
0
3,107
4,488
0
30,602
W
Morgan Le Fay
Kaubashine
Morgan Le Fay
8,970
275
0
466
5,931
2,324
0
1,724
4,207
22,412
0
L
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
6,745
375
0
649
7,647
2,911
0
3,869
3,660
27,064
0
W
Cabrakan
9,083
1,238
0
1,290
4,804
3,293
0
1,133
3,671
16,000
0
W
Izanami
7,206
4,260
418
2,931
7,081
2,411
1,528
2,132
4,949
0
36,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
35,839
234
Minions Killed
179
9
Camps Cleared
6
950,988
Distance Traveled
924,917
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,767
777
26
3
1
209,847
0
L
Fenrir
6,983
698
41
4
4
181,464
3
L
Anhur
6,084
608
31
3
0
188,352
2
L
Hercules
7,545
755
24
2
1
159,662
1
W
Odin
8,176
818
38
4
2
210,229
2
W
Artemis
7,822
782
60
6
3
186,450
1
W
Morgan Le Fay
8,044
804
33
3
0
199,848
1
L
Morgan Le Fay
7,460
746
57
6
0
185,592
4
W
Cabrakan
8,812
881
21
2
1
176,767
1
W
Izanami
8,316
832
82
8
3
177,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role