Player Matchup

Cabrakan
Cabrakan
BrothaDrknes
Cabrakan
Level 129
God Stats
8W - 12L
1,367 SR
Queue Stats
198W - 209L
1,553 Elo+
Party 1
Medusa
Medusa
Dabstronomer
Medusa
Level 27
God Stats
1W - 0L
1,495 SR
Queue Stats
4W - 6L
1,355 Elo+
Solo
Merlin
Merlin
Ts Mali Mali
Merlin
Level 29
God Stats
7W - 7L
1,623 SR
Queue Stats
163W - 187L
1,412 Elo+
Party 1
Team Averages
Level 62
1,495 SR
1,440 Elo+

VS

Team Averages
Level 58
1,485 SR
1,439 Elo+
Set
Set
FatCakes2025
Set
Level 11
God Stats
0W - 2L
1,362 SR
Queue Stats
2W - 11L
1,214 Elo+
Party 2
Ra
Ra
PandoriaKnight
Ra
Level 95
God Stats
1W - 3L
1,593 SR
Queue Stats
5W - 11L
1,542 Elo+
Party 2
Anhur
Anhur
TROGAMER2604io
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrothaDrknes
Cabrakan
16
9 / 0 / 6
11,706
780
9,526
12,587
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
4 / 6 / 6
9,728
649
7,812
10,358
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
4 / 0 / 11
10,318
688
14,970
5,369
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
8,294
553
2,961
13,700
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 4
9,288
619
9,847
9,711
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 5 / 2
9,406
627
8,009
14,361
5,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
6
6
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BrothaDrknes
Cabrakan
9
0
6
12
W
Medusa
4
6
6
1.17
L
0
8
6
0.38
L
2
4
4
1
L
4
5
2
1
W
Merlin
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
20,817
28,314
Taken
37,772
17,903
Mitigated
14,890
3,307
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BrothaDrknes
Cabrakan
9,526
1,324
0
2,113
12,587
11,953
0
3,260
9,327
21,927
0
W
Medusa
7,812
3,230
0
252
10,358
3,900
68
4,036
6,322
0
35,881
L
2,961
1,195
0
1,320
13,700
6,155
0
8,237
5,463
0
12,279
L
9,847
494
1,113
3,339
9,711
3,660
0
6,129
3,582
40,108
0
L
8,009
3,267
0
3,548
14,361
5,075
0
10,551
3,810
0
34,633
W
Merlin
14,970
259
0
942
5,369
2,050
0
3,005
2,364
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
26,988
160
Minions Killed
158
6
Camps Cleared
8
793,650
Distance Traveled
796,914
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,706
780
27
2
2
304,692
5
W
Medusa
9,728
649
55
4
2
221,948
4
L
Set
8,294
553
13
1
0
260,596
1
L
Ra
9,288
619
76
5
1
280,802
1
L
Anhur
9,406
627
69
5
7
255,516
2
W
Merlin
10,318
688
78
5
2
267,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role