Player Matchup

Eset
Eset
 
Eset
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ITGP-LimitBreakI
Kali
Level 151
God Stats
0W - 4L
1,329 SR
Queue Stats
63W - 54L
1,586 Elo+
Party 2
Tiamat
Tiamat
ZAMbie-mA_n
Tiamat
Level 128
God Stats
2W - 6L
1,458 SR
Queue Stats
112W - 104L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
bambam6774
Gilgamesh
Level 149
God Stats
9W - 6L
1,714 SR
Queue Stats
107W - 90L
1,528 Elo+
Party 2
Team Averages
Level 147
1,500 SR
1,528 Elo+

VS

Team Averages
Level 93
1,649 SR
1,556 Elo+
Discordia
Discordia
Faldoran
Discordia
Level 106
God Stats
6W - 2L
1,690 SR
Queue Stats
68W - 60L
1,572 Elo+
Solo
Zeus
Zeus
GeorgeFloyd420
Zeus
Level 35
God Stats
5W - 7L
1,654 SR
Queue Stats
101W - 92L
1,537 Elo+
Party 1
Artemis
Artemis
TheFuturesKid
Artemis
Level 108
God Stats
2W - 2L
1,758 SR
Queue Stats
70W - 67L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGr8N808
Sun Wukong
Level 102
God Stats
3W - 3L
1,523 SR
Queue Stats
95W - 85L
1,577 Elo+
Solo
Bacchus
Bacchus
imThegreatest14
Bacchus
Level 115
God Stats
4W - 2L
1,618 SR
Queue Stats
601W - 560L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 5 / 1
8,669
788
6,528
9,680
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
14
2 / 4 / 0
8,017
729
7,153
10,666
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
6,656
605
2,217
7,345
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
0 / 3 / 4
7,082
644
3,910
8,423
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bambam6774
Gilgamesh
14
2 / 5 / 2
8,557
778
4,865
14,260
7,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Faldoran
Discordia
15
4 / 1 / 12
9,053
823
8,862
4,395
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 6
8,077
734
6,709
6,618
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
6 / 1 / 9
9,461
860
10,369
6,504
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TheGr8N808
Sun Wukong
15
6 / 3 / 9
9,219
838
10,271
10,469
8,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 1 / 13
9,026
821
6,399
10,248
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
8
Kills
20
20
Deaths
8
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
5
1
0.9
L
Cernunnos
 
Cernunnos
2
4
0
0.5
W
Discordia
Faldoran
Discordia
4
1
12
10
W
2
2
6
2.5
L
0
3
1
0.17
W
Artemis
6
1
9
10.5
W
Sun Wukong
TheGr8N808
Sun Wukong
6
3
9
3.5
L
Tiamat
0
3
4
0.67
L
Gilgamesh
bambam6774
Gilgamesh
2
5
2
0.6
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
42,610
50,374
Taken
38,234
24,464
Mitigated
28,942
10,078
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,528
614
404
1,462
9,680
3,260
0
4,223
4,965
20,401
0
L
Cernunnos
 
Cernunnos
7,153
1,840
0
1,694
10,666
4,348
1,191
4,951
5,388
0
28,386
W
Discordia
Faldoran
Discordia
8,862
11
0
491
4,395
1,816
130
1,111
3,244
27,556
0
W
6,709
1,307
0
1,333
6,618
2,614
595
1,078
5,496
34,559
0
L
2,217
635
0
1,183
7,345
3,187
0
2,514
4,579
0
19,260
W
Artemis
10,369
5,364
0
1,422
6,504
2,906
1,665
1,336
5,123
0
37,028
W
Sun Wukong
TheGr8N808
Sun Wukong
10,271
1,188
0
1,870
10,469
8,527
0
3,943
6,220
0
17,871
L
Tiamat
3,910
506
152
1,684
8,423
5,764
42
3,412
4,718
19,613
0
L
Gilgamesh
bambam6774
Gilgamesh
4,865
539
1,321
2,178
14,260
7,905
0
6,450
7,313
0
17,516
W
6,399
787
672
1,437
10,248
13,079
58
2,357
7,667
15,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
44,836
214
Minions Killed
258
6
Camps Cleared
8
932,102
Distance Traveled
1,069,059
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,669
788
39
4
1
180,876
0
L
Cernunnos
8,017
729
58
5
2
167,886
3
W
Discordia
9,053
823
64
6
2
226,807
1
W
Zeus
8,077
734
65
6
3
202,173
4
L
Kali
6,656
605
45
4
2
209,421
3
W
Artemis
9,461
860
88
8
2
197,773
1
W
Sun Wukong
9,219
838
25
2
1
213,988
0
L
Tiamat
7,082
644
48
4
1
167,757
1
L
Gilgamesh
8,557
778
24
2
0
206,162
0
W
Bacchus
9,026
821
16
1
0
228,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role