Player Matchup

Ra
Ra
Janemorke
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,729 Elo+
Party 2
Neith
Neith
Jeidiem
Neith
Level 159
God Stats
1W - 0L
1,564 SR
Queue Stats
162W - 130L
1,642 Elo+
Party 2
Khepri
Khepri
PABLORUSH
Khepri
Level 149
God Stats
5W - 1L
1,830 SR
Queue Stats
94W - 51L
1,657 Elo+
Party 2
Hel
Hel
julihinca12
Hel
Level 120
God Stats
6W - 3L
1,649 SR
Queue Stats
140W - 100L
1,643 Elo+
Party 2
Ravana
Ravana
melapelapls
Ravana
Level 113
God Stats
1W - 2L
1,544 SR
Queue Stats
92W - 61L
1,648 Elo+
Party 2
Team Averages
Level 109
1,617 SR
1,664 Elo+

VS

Team Averages
Level 84
1,438 SR
1,520 Elo+
Skadi
Skadi
AmazonWaifu
Skadi
Level 38
God Stats
7W - 16L
1,405 SR
Queue Stats
91W - 133L
1,469 Elo+
Party 1
Mercury
Mercury
Deronsus
Mercury
Level 107
God Stats
6W - 5L
1,508 SR
Queue Stats
175W - 154L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Rhythmicjump
Gilgamesh
Level 47
God Stats
0W - 3L
1,176 SR
Queue Stats
12W - 19L
1,486 Elo+
Party 1
Tiamat
Tiamat
Temmeh
Tiamat
Level 126
God Stats
5W - 4L
1,625 SR
Queue Stats
116W - 116L
1,579 Elo+
Party 1
Mulan
Mulan
UncleOblivion
Mulan
Level 100
God Stats
7W - 10L
1,476 SR
Queue Stats
153W - 164L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 18
10,390
945
5,669
8,849
5,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Jeidiem
Neith
20
19 / 2 / 19
14,592
1,327
27,761
14,438
7,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
PABLORUSH
Khepri
18
3 / 1 / 29
12,061
1,096
7,159
10,546
15,528
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 33
13,584
1,235
22,719
15,383
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
20
13 / 3 / 22
14,438
1,313
24,649
13,804
9,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

180

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 7
10,534
958
6,982
11,668
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Deronsus
Mercury
17
5 / 9 / 6
12,058
1,096
14,942
21,001
5,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Rhythmicjump
Gilgamesh
17
4 / 13 / 6
11,539
1,049
12,604
23,075
21,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Temmeh
Tiamat
17
1 / 5 / 5
10,877
989
13,681
16,281
8,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 9 / 8
10,790
981
11,651
24,398
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
44
43
Kills
12
12
Deaths
43
121
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Mercury
Deronsus
Mercury
5
9
6
0.89
W
1
4
18
2.5
W
Neith
Jeidiem
Neith
19
2
19
14.25
W
Khepri
PABLORUSH
Khepri
3
1
29
17.5
L
Gilgamesh
Rhythmicjump
Gilgamesh
4
13
6
0.54
L
Tiamat
Temmeh
Tiamat
1
5
5
0.7
L
1
9
8
0.56
W
7
2
33
11.75
W
Ravana
13
3
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,957
Damage
59,860
63,020
Taken
96,423
52,100
Mitigated
57,217
24,872
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,982
2,241
168
965
11,668
3,910
0
4,968
6,370
0
26,772
L
Mercury
Deronsus
Mercury
14,942
7,709
0
258
21,001
5,519
0
7,754
12,544
0
31,633
W
5,669
1,367
1,106
624
8,849
5,151
0
1,742
6,595
14,490
0
W
Neith
Jeidiem
Neith
27,761
14,880
0
3,526
14,438
7,722
0
2,397
10,955
0
47,316
W
Khepri
PABLORUSH
Khepri
7,159
825
0
934
10,546
15,528
0
2,291
7,849
13,487
0
L
Gilgamesh
Rhythmicjump
Gilgamesh
12,604
2,609
356
1,467
23,075
21,259
0
5,969
16,294
0
24,077
L
Tiamat
Temmeh
Tiamat
13,681
610
0
1,616
16,281
8,829
0
5,364
10,470
41,272
0
L
11,651
1,062
0
2,321
24,398
17,700
0
9,813
13,863
0
35,362
W
22,719
671
8,531
7,710
15,383
14,631
0
3,298
11,038
54,829
0
W
Ravana
24,649
7,070
0
2,441
13,804
9,068
0
3,186
9,312
0
40,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
55,798
206
Minions Killed
217
9
Camps Cleared
5
952,195
Distance Traveled
1,041,598
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,534
958
35
3
0
175,445
0
L
Mercury
12,058
1,096
34
3
0
226,319
0
W
Ra
10,390
945
25
2
0
85,560
0
W
Neith
14,592
1,327
41
4
4
200,515
2
W
Khepri
12,061
1,096
16
1
0
207,152
0
L
Gilgamesh
11,539
1,049
30
3
1
191,303
1
L
Tiamat
10,877
989
73
7
2
237,833
0
L
Mulan
10,790
981
45
4
2
210,698
3
W
Hel
13,584
1,235
82
7
1
243,752
0
W
Ravana
14,438
1,313
42
4
4
215,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role