Player Matchup

Danzaburou
Danzaburou
IllusionGnome
Danzaburou
Level 66
God Stats
45W - 29L
1,638 SR
Queue Stats
289W - 246L
1,562 Elo+
Party 1
Fenrir
Fenrir
LittleCannibal
Fenrir
Level 109
God Stats
46W - 46L
1,551 SR
Queue Stats
491W - 422L
1,512 Elo+
Party 1
Scylla
Scylla
OldManGamer4167
Scylla
Level 148
God Stats
12W - 15L
1,471 SR
Queue Stats
438W - 465L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
jgmexi
Cu Chulainn
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Ares
Ares
tApOut602
Ares
Level 58
God Stats
17W - 8L
1,635 SR
Queue Stats
461W - 388L
1,471 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,497 Elo+

VS

Team Averages
Level 81
1,422 SR
1,427 Elo+
Zeus
Zeus
 
Zeus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NecroSeraph
Ao Kuang
Level 64
God Stats
26W - 36L
1,439 SR
Queue Stats
149W - 187L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Testecleeze
Gilgamesh
Level 88
God Stats
24W - 36L
1,423 SR
Queue Stats
968W - 1,057L
1,382 Elo+
Solo
Cerberus
Cerberus
nekro138
Cerberus
Level 127
God Stats
10W - 12L
1,499 SR
Queue Stats
967W - 1,091L
1,461 Elo+
Solo
Neith
Neith
patriarch 13
Neith
Level 46
God Stats
16W - 25L
1,250 SR
Queue Stats
31W - 57L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IllusionGnome
Danzaburou
17
3 / 0 / 7
10,919
1,092
9,740
5,150
2,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 1 / 11
11,097
1,110
13,007
10,244
8,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 0 / 12
10,327
1,033
11,305
2,854
1,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
jgmexi
Cu Chulainn
17
6 / 4 / 11
10,669
1,067
12,469
14,083
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
17
5 / 2 / 17
11,532
1,153
13,935
12,687
16,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

274

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 8 / 6
9,407
941
10,526
12,424
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
NecroSeraph
Ao Kuang
15
3 / 4 / 3
9,788
979
7,645
16,121
8,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Testecleeze
Gilgamesh
15
2 / 5 / 2
9,938
994
9,475
19,794
17,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
nekro138
Cerberus
15
0 / 0 / 3
9,070
907
3,016
4,198
3,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 6 / 4
9,501
950
9,002
11,590
4,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
23
Kills
7
7
Deaths
23
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
8
6
0.38
W
Danzaburou
IllusionGnome
Danzaburou
3
0
7
6.5
W
8
1
11
13.5
L
Ao Kuang
NecroSeraph
Ao Kuang
3
4
3
1.13
W
1
0
12
7
L
Gilgamesh
Testecleeze
Gilgamesh
2
5
2
0.6
W
Cu Chulainn
jgmexi
Cu Chulainn
6
4
11
2.88
L
Cerberus
nekro138
Cerberus
0
0
3
1.5
L
2
6
4
0.67
W
Ares
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,456
Damage
39,664
45,018
Taken
64,127
37,415
Mitigated
39,455
3,649
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,526
2,441
59
1,558
12,424
5,193
0
5,616
6,808
25,859
0
W
Danzaburou
IllusionGnome
Danzaburou
9,740
3,813
0
1,024
5,150
2,395
0
2,299
2,851
0
29,241
W
13,007
3,012
0
823
10,244
8,366
0
4,896
5,348
0
23,401
L
Ao Kuang
NecroSeraph
Ao Kuang
7,645
1,678
0
3,631
16,121
8,767
0
5,728
10,393
22,212
0
W
11,305
1,617
0
0
2,854
1,221
0
1,779
1,075
30,286
0
L
Gilgamesh
Testecleeze
Gilgamesh
9,475
1,534
1,396
860
19,794
17,484
0
8,146
11,648
4,843
11,878
W
Cu Chulainn
jgmexi
Cu Chulainn
12,469
2,391
0
1,089
14,083
9,292
0
9,028
5,055
7,857
28,247
L
Cerberus
nekro138
Cerberus
3,016
34
0
139
4,198
3,073
0
1,773
2,425
23,256
0
L
9,002
4,423
0
319
11,590
4,938
0
6,757
4,833
0
15,206
W
Ares
13,935
984
0
713
12,687
16,141
0
5,855
6,832
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,544
Gold Earned
47,704
172
Minions Killed
155
11
Camps Cleared
5
1,007,287
Distance Traveled
990,526
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,407
941
48
5
1
161,959
0
W
Danzaburou
10,919
1,092
44
4
3
195,551
1
W
Fenrir
11,097
1,110
15
2
4
222,044
4
L
Ao Kuang
9,788
979
33
3
3
215,711
0
W
Scylla
10,327
1,033
53
5
1
197,024
0
L
Gilgamesh
9,938
994
14
1
0
213,606
1
W
Cu Chulainn
10,669
1,067
54
5
0
179,963
0
L
Cerberus
9,070
907
48
5
0
212,781
0
L
Neith
9,501
950
12
1
1
186,469
0
W
Ares
11,532
1,153
6
1
3
212,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role