Player Matchup

Cthulhu
Cthulhu
Altieh
Cthulhu
Level 104
God Stats
8W - 11L
1,562 SR
Queue Stats
258W - 300L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
RalphSeicor
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,373 Elo+
Solo
Sol
Sol
VictorOminus
Sol
Level 99
God Stats
2W - 5L
1,555 SR
Queue Stats
140W - 178L
1,344 Elo+
Party 1
Scylla
Scylla
lodidodi713
Scylla
Level 117
God Stats
4W - 8L
1,445 SR
Queue Stats
130W - 151L
1,345 Elo+
Solo
Da Ji
Da Ji
xIXIDecoy36IXIx
Da Ji
Level 72
God Stats
2W - 1L
1,823 SR
Queue Stats
32W - 34L
1,397 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,365 Elo+

VS

Team Averages
Level 72
1,412 SR
1,393 Elo+
Terra
Terra
GoneDreamer
Terra
Level 84
God Stats
10W - 12L
1,415 SR
Queue Stats
549W - 616L
1,358 Elo+
Solo
Bastet
Bastet
LegionTheLynx
Bastet
Level 69
God Stats
2W - 2L
1,225 SR
Queue Stats
40W - 37L
1,362 Elo+
Solo
Hades
Hades
Mr Scrumptious0
Hades
Level 78
God Stats
53W - 46L
1,451 SR
Queue Stats
106W - 105L
1,402 Elo+
Solo
Izanami
Izanami
Rhaenys_Velaryon
Izanami
Level 61
God Stats
5W - 2L
1,363 SR
Queue Stats
200W - 222L
1,425 Elo+
Solo
Artio
Artio
racso23_23
Artio
Level 69
God Stats
7W - 4L
1,604 SR
Queue Stats
183W - 188L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Altieh
Cthulhu
14
1 / 6 / 6
8,329
438
12,438
19,216
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
RalphSeicor
Gilgamesh
14
0 / 3 / 0
8,387
441
7,979
14,478
7,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
6 / 5 / 0
9,236
486
12,804
12,120
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
14
0 / 5 / 3
8,716
459
8,019
9,319
2,953
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 2
9,500
500
8,371
16,324
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
10,022
527
4,592
18,511
19,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
8 / 1 / 6
10,602
558
10,375
14,907
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
10 / 2 / 5
11,305
595
13,151
14,284
10,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 8
9,199
484
5,995
14,684
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
16
4 / 1 / 1
10,029
528
12,155
18,477
23,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
26
27
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Altieh
Cthulhu
1
6
6
0.67
W
3
2
10
4
W
8
1
6
11
W
10
2
5
6.25
L
Gilgamesh
RalphSeicor
Gilgamesh
0
3
0
0
W
1
5
8
1
L
6
5
0
1.2
L
Scylla
0
5
3
0.3
W
Artio
4
1
1
4.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,611
Damage
46,268
71,457
Taken
80,863
40,287
Mitigated
63,806
18,773
Healing
40,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Altieh
Cthulhu
12,438
1,345
812
3,510
19,216
19,804
211
5,951
13,265
46,101
0
W
4,592
589
4,726
7,068
18,511
19,786
709
8,225
9,894
27,622
0
W
10,375
3,215
0
6,651
14,907
5,393
634
5,605
8,891
0
62,256
W
13,151
1,383
360
7,412
14,284
10,231
1,488
7,292
6,901
71,745
0
L
Gilgamesh
RalphSeicor
Gilgamesh
7,979
3,299
91
3,635
14,478
7,673
721
10,744
3,734
0
45,807
W
5,995
4,278
467
4,515
14,684
4,712
2,693
8,223
5,972
0
65,109
L
12,804
4,169
1,056
4,258
12,120
3,817
3,065
3,658
8,462
40,850
5,533
L
Scylla
8,019
691
17
770
9,319
2,953
0
4,341
4,978
49,106
0
W
Artio
12,155
1,649
0
9,476
18,477
23,684
690
1,797
16,680
63,411
0
L
8,371
1,746
0
4,624
16,324
6,040
448
5,204
11,120
0
50,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
51,157
410
Minions Killed
499
0
Camps Cleared
0
1,640,208
Distance Traveled
1,864,082
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,329
438
72
4
0
330,923
3
W
Terra
10,022
527
34
2
0
390,642
0
W
Bastet
10,602
558
110
6
0
417,771
7
W
Hades
11,305
595
122
6
0
348,362
2
L
Gilgamesh
8,387
441
86
5
0
318,830
0
W
Izanami
9,199
484
110
6
0
337,754
1
L
Sol
9,236
486
79
4
0
302,779
2
L
Scylla
8,716
459
91
5
0
356,775
2
W
Artio
10,029
528
123
6
0
369,553
1
L
Da Ji
9,500
500
82
4
0
330,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role