Player Matchup

Set
Set
GrayWind94
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,525 Elo+
Solo
Olorun
Olorun
Zenitsu_kurosaki
Olorun
Level 8
God Stats
0W - 3L
1,180 SR
Queue Stats
3W - 13L
1,192 Elo+
Party 2
Bacchus
Bacchus
dogmoss123
Bacchus
Level 26
God Stats
19W - 17L
1,577 SR
Queue Stats
69W - 87L
1,296 Elo+
Solo
Thor
Thor
thugnificent017
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,278 Elo+
Solo
Sun Wukong
Sun Wukong
vrituzin
Sun Wukong
Level 12
God Stats
1W - 2L
1,631 SR
Queue Stats
3W - 13L
1,192 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,297 Elo+

VS

Team Averages
Level 16
1,423 SR
1,286 Elo+
Geb
Geb
Adribat23
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,236 Elo+
Solo
Skadi
Skadi
BuckHunterZ84
Skadi
Level 11
God Stats
7W - 6L
1,392 SR
Queue Stats
17W - 23L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
Sllurpi
Baron Samedi
Level 25
God Stats
20W - 4L
1,163 SR
Queue Stats
37W - 32L
1,255 Elo+
Party 1
Anubis
Anubis
iiRaptxr
Anubis
Level 17
God Stats
26W - 15L
1,382 SR
Queue Stats
40W - 33L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
xDxBxDxTANK
Sun Wukong
Level 17
God Stats
13W - 6L
1,681 SR
Queue Stats
115W - 144L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
9,784
889
8,682
22,761
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 7 / 3
9,839
894
8,456
20,444
6,587
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
dogmoss123
Bacchus
15
1 / 0 / 2
9,467
861
2,893
2,492
1,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 12 / 1
10,854
987
18,277
24,757
7,793
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sun Wukong
vrituzin
Sun Wukong
16
1 / 1 / 3
10,085
917
5,788
15,777
7,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 17
12,021
1,093
11,846
14,962
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
0 / 5 / 5
9,612
874
4,297
7,020
2,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sllurpi
Baron Samedi
19
11 / 2 / 11
12,383
1,126
21,061
11,197
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
iiRaptxr
Anubis
20
14 / 1 / 11
14,246
1,295
25,676
7,033
3,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
xDxBxDxTANK
Sun Wukong
19
6 / 0 / 9
11,999
1,091
14,275
11,510
10,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
9
Kills
33
33
Deaths
9
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
1
17
10.5
W
0
5
5
0.5
L
1
13
4
0.23
W
Baron Samedi
Sllurpi
Baron Samedi
11
2
11
8.25
L
1
7
3
0.36
L
Bacchus
dogmoss123
Bacchus
1
0
2
2
W
Anubis
iiRaptxr
Anubis
14
1
11
19.5
L
5
12
1
0.46
L
Sun Wukong
vrituzin
Sun Wukong
1
1
3
2.5
W
Sun Wukong
xDxBxDxTANK
Sun Wukong
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,096
Damage
77,155
86,231
Taken
51,722
29,005
Mitigated
37,939
6,921
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,846
1,549
529
3,704
14,962
17,329
0
4,193
10,769
20,149
0
W
4,297
2,671
0
389
7,020
2,040
0
1,472
5,015
0
8,577
L
8,682
4,087
0
505
22,761
5,714
0
17,139
5,481
0
15,720
W
Baron Samedi
Sllurpi
Baron Samedi
21,061
1,884
1,667
4,452
11,197
4,961
0
2,448
8,749
34,144
0
L
8,456
3,949
938
3,242
20,444
6,587
0
15,338
4,774
17,800
0
L
Bacchus
dogmoss123
Bacchus
2,893
72
0
60
2,492
1,717
0
1,326
1,129
7,201
0
W
Anubis
iiRaptxr
Anubis
25,676
763
0
2,753
7,033
3,259
0
706
6,327
63,116
0
L
18,277
4,054
0
0
24,757
7,793
0
14,026
10,339
0
34,158
L
Sun Wukong
vrituzin
Sun Wukong
5,788
1,182
0
2,176
15,777
7,194
0
10,352
4,863
117
25,036
W
Sun Wukong
xDxBxDxTANK
Sun Wukong
14,275
4,222
0
1,105
11,510
10,350
0
2,647
8,863
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
60,261
107
Minions Killed
197
4
Camps Cleared
7
917,834
Distance Traveled
923,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,021
1,093
7
1
1
220,442
1
W
Skadi
9,612
874
13
1
0
97,867
0
L
Set
9,784
889
16
1
0
189,457
0
W
Baron Samedi
12,383
1,126
28
3
0
193,756
0
L
Olorun
9,839
894
15
1
1
195,278
2
L
Bacchus
9,467
861
8
1
1
64,908
0
W
Anubis
14,246
1,295
111
10
3
206,135
1
L
Thor
10,854
987
26
2
2
195,229
0
L
Sun Wukong
10,085
917
42
4
0
272,962
0
W
Sun Wukong
11,999
1,091
38
3
3
204,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role