Player Matchup

Poseidon
Poseidon
BeachSecurity
Poseidon
Level 26
God Stats
2W - 0L
1,702 SR
Queue Stats
51W - 69L
1,312 Elo+
Party 3
Artemis
Artemis
Euphoriptic
Artemis
Level 6
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ItsKogane
Erlang Shen
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,290 Elo+
Party 3
Fenrir
Fenrir
Kale
Fenrir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,305 Elo+
Party 1
Olorun
Olorun
LOLp1ayer
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,381 Elo+

VS

Team Averages
Level 26
1,532 SR
1,380 Elo+
Neith
Neith
Botuist
Neith
Level 26
God Stats
13W - 16L
1,513 SR
Queue Stats
58W - 83L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
InsaneSlots
Guan Yu
Level 12
God Stats
4W - 10L
1,506 SR
Queue Stats
28W - 54L
1,312 Elo+
Party 2
Horus
Horus
Slambian
Horus
Level 40
God Stats
1W - 2L
1,578 SR
Queue Stats
113W - 146L
1,430 Elo+
Party 2
Ra
Ra
chrissantq
Ra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 95L
1,470 Elo+
Party 4
Nemesis
Nemesis
funckyco
Nemesis
Level 28
God Stats
4W - 2L
1,564 SR
Queue Stats
129W - 122L
1,277 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeachSecurity
Poseidon
19
6 / 4 / 11
12,919
517
21,810
13,159
4,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Euphoriptic
Artemis
19
13 / 5 / 7
13,830
553
25,891
14,954
6,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ItsKogane
Erlang Shen
14
0 / 12 / 5
10,062
402
4,420
17,792
6,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Kale
Fenrir
20
10 / 7 / 11
14,265
571
18,819
24,979
22,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
LOLp1ayer
Olorun
17
6 / 8 / 12
12,388
496
17,161
19,936
8,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Botuist
Neith
20
14 / 7 / 6
14,122
565
22,547
21,469
7,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
InsaneSlots
Guan Yu
17
7 / 6 / 8
11,872
475
9,699
23,515
25,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Slambian
Horus
16
5 / 6 / 13
12,518
501
6,842
25,570
29,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 11 / 7
11,013
441
14,286
21,792
9,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
funckyco
Nemesis
19
5 / 5 / 7
12,352
494
9,965
23,990
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
76
35
Kills
35
36
Deaths
35
46
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BeachSecurity
Poseidon
6
4
11
2.88
L
Neith
Botuist
Neith
14
7
6
2.43
W
Artemis
Euphoriptic
Artemis
13
5
7
3.3
L
Guan Yu
InsaneSlots
Guan Yu
7
6
8
1.83
W
Erlang Shen
ItsKogane
Erlang Shen
0
12
5
0.21
W
Fenrir
Kale
Fenrir
10
7
11
2.21
W
Olorun
LOLp1ayer
Olorun
6
8
12
1.5
L
Horus
Slambian
Horus
5
6
13
1.92
L
4
11
7
0.68
L
Nemesis
funckyco
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,101
Damage
63,339
90,820
Taken
116,336
47,197
Mitigated
83,312
27,233
Healing
35,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BeachSecurity
Poseidon
21,810
2,044
304
4,373
13,159
4,618
1,703
1,511
11,514
97,638
0
L
Neith
Botuist
Neith
22,547
12,315
0
4,092
21,469
7,487
3,265
3,019
18,450
0
105,535
W
Artemis
Euphoriptic
Artemis
25,891
14,776
0
4,528
14,954
6,039
5,589
2,744
12,036
0
78,312
L
Guan Yu
InsaneSlots
Guan Yu
9,699
787
2,703
7,152
23,515
25,553
255
8,518
14,997
8,023
40,490
W
Erlang Shen
ItsKogane
Erlang Shen
4,420
1,912
0
1,832
17,792
6,140
1,846
1,529
16,193
0
32,236
W
Fenrir
Kale
Fenrir
18,819
4,879
0
7,635
24,979
22,303
2,074
2,050
22,805
0
71,728
W
Olorun
LOLp1ayer
Olorun
17,161
8,114
597
7,964
19,936
8,097
3,557
6,933
12,599
49,921
5,992
L
Horus
Slambian
Horus
6,842
3,239
3,481
4,197
25,570
29,968
319
5,847
19,723
0
16,551
L
14,286
2,085
1,784
3,870
21,792
9,907
640
12,601
9,191
53,211
0
L
Nemesis
funckyco
Nemesis
9,965
4,011
0
8,538
23,990
10,397
0
7,436
16,554
0
96,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,464
Gold Earned
61,877
453
Minions Killed
468
0
Camps Cleared
0
2,139,673
Distance Traveled
2,173,432
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,919
517
142
6
0
457,218
0
L
Neith
14,122
565
155
6
0
373,415
1
W
Artemis
13,830
553
86
3
0
443,198
1
L
Guan Yu
11,872
475
55
2
0
431,487
12
W
Erlang Shen
10,062
402
54
2
0
429,865
2
W
Fenrir
14,265
571
90
4
0
448,428
1
W
Olorun
12,388
496
81
3
0
360,964
2
L
Horus
12,518
501
17
1
0
442,461
6
L
Ra
11,013
441
80
3
0
386,259
3
L
Nemesis
12,352
494
161
6
0
539,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role