Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hello My Homies
Tsukuyomi
Level 127
God Stats
1W - 2L
1,406 SR
Queue Stats
39W - 38L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,612 SR
Queue Stats
106W - 87L
1,605 Elo+
Party 2
Team Averages
Level 131
1,504 SR
1,534 Elo+

VS

Team Averages
Level 131
1,653 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
Kaubashine
Morgan Le Fay
Level 121
God Stats
11W - 3L
1,569 SR
Queue Stats
26W - 24L
1,517 Elo+
Solo
Bellona
Bellona
Knighthawk024
Bellona
Level 126
God Stats
6W - 3L
1,684 SR
Queue Stats
238W - 189L
1,595 Elo+
Party 1
Nike
Nike
Tyranicshua
Nike
Level 147
God Stats
2W - 1L
1,630 SR
Queue Stats
131W - 104L
1,578 Elo+
Party 1
Eset
Eset
iBuno
Eset
Level 128
God Stats
1W - 2L
1,509 SR
Queue Stats
226W - 185L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
irishcoco41
Ah Muzen Cab
Level 132
God Stats
2W - 0L
1,872 SR
Queue Stats
163W - 135L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 6 / 2
7,277
728
4,466
14,910
7,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
 
Anhur
13
1 / 4 / 2
7,048
705
4,286
7,484
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
12
1 / 5 / 4
6,631
663
6,972
13,877
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Hello My Homies
Tsukuyomi
12
2 / 4 / 1
7,134
713
6,997
7,340
3,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
13
0 / 3 / 4
6,621
662
7,017
6,444
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kaubashine
Morgan Le Fay
14
5 / 0 / 9
8,437
844
11,666
5,163
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
2 / 0 / 16
8,266
827
7,795
13,468
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 16
9,051
905
8,276
10,630
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
iBuno
Eset
15
7 / 1 / 10
9,290
929
10,164
6,574
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
irishcoco41
Ah Muzen Cab
15
4 / 1 / 9
8,557
856
6,140
5,034
1,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
22
22
Deaths
5
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
6
2
0.33
L
Anhur
 
Anhur
1
4
2
0.5
L
Gilgamesh
 
Gilgamesh
1
5
4
0.6
L
Tsukuyomi
Hello My Homies
Tsukuyomi
2
4
1
0.63
W
Morgan Le Fay
Kaubashine
Morgan Le Fay
5
0
9
9.5
W
Bellona
2
0
16
10
L
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
0
3
4
0.67
W
4
3
16
4
W
Eset
iBuno
Eset
7
1
10
12
W
Ah Muzen Cab
irishcoco41
Ah Muzen Cab
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,738
Damage
44,041
50,055
Taken
40,869
24,048
Mitigated
26,105
7,079
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,466
88
1,250
2,609
14,910
7,708
0
7,497
6,923
14,509
0
L
Anhur
 
Anhur
4,286
504
0
735
7,484
2,554
0
1,854
5,406
0
22,457
L
Gilgamesh
 
Gilgamesh
6,972
1,084
0
1,142
13,877
8,017
0
8,219
5,237
1,120
16,238
L
Tsukuyomi
Hello My Homies
Tsukuyomi
6,997
1,318
0
45
7,340
3,331
0
1,897
5,218
0
16,112
W
Morgan Le Fay
Kaubashine
Morgan Le Fay
11,666
511
0
823
5,163
2,068
1,540
1,422
3,568
23,290
0
W
Bellona
7,795
1,562
1,143
5,594
13,468
9,884
497
3,501
9,796
0
17,056
L
Morgan Le Fay
KroAl Dahyun
Morgan Le Fay
7,017
391
0
1,298
6,444
2,438
0
3,510
2,630
24,146
0
W
8,276
502
0
1,212
10,630
9,647
217
3,295
7,117
5,052
15,926
W
Eset
iBuno
Eset
10,164
692
2,356
1,178
6,574
2,623
643
2,313
4,140
27,575
0
W
Ah Muzen Cab
irishcoco41
Ah Muzen Cab
6,140
951
0
1,208
5,034
1,883
1,770
1,676
3,273
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
43,601
189
Minions Killed
213
6
Camps Cleared
7
866,058
Distance Traveled
926,766
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,277
728
14
1
0
174,998
0
L
Anhur
7,048
705
71
7
4
152,692
3
L
Gilgamesh
6,631
663
27
3
0
185,546
4
L
Tsukuyomi
7,134
713
27
3
2
174,210
1
W
Morgan Le Fay
8,437
844
28
3
1
197,160
1
W
Bellona
8,266
827
23
2
0
215,350
1
L
Morgan Le Fay
6,621
662
50
5
0
178,612
3
W
Nike
9,051
905
39
4
4
175,769
2
W
Eset
9,290
929
45
5
2
189,247
0
W
Ah Muzen Cab
8,557
856
78
8
0
149,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role