Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
PRicanAJ
Janus
Level 157
God Stats
4W - 4L
1,506 SR
Queue Stats
360W - 347L
1,540 Elo+
Party 2
Izanami
Izanami
a salty newb
Izanami
Level 17
God Stats
3W - 0L
1,693 SR
Queue Stats
25W - 13L
1,665 Elo+
Party 2
Yemoja
Yemoja
luisd48
Yemoja
Level 155
God Stats
17W - 16L
1,644 SR
Queue Stats
724W - 680L
1,562 Elo+
Party 2
Ravana
Ravana
thejuan1013000
Ravana
Level 146
God Stats
7W - 7L
1,570 SR
Queue Stats
442W - 406L
1,509 Elo+
Party 2
Team Averages
Level 122
1,583 SR
1,555 Elo+

VS

Team Averages
Level 76
1,465 SR
1,605 Elo+
Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Avyours
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Reeprx
Danzaburou
Level 123
God Stats
10W - 15L
1,407 SR
Queue Stats
55W - 47L
1,633 Elo+
Party 1
Discordia
Discordia
TheKingLord567
Discordia
Level 119
God Stats
1W - 1L
1,416 SR
Queue Stats
41W - 33L
1,637 Elo+
Party 1
Hun Batz
Hun Batz
nincompuo69
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 1 / 3
9,362
669
7,427
8,887
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
PRicanAJ
Janus
15
2 / 0 / 9
9,479
677
6,507
7,852
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
a salty newb
Izanami
14
3 / 1 / 5
8,335
595
4,383
8,089
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
luisd48
Yemoja
10
2 / 1 / 5
7,072
505
1,655
4,572
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 1 / 3
8,367
598
8,851
9,965
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,725
552
7,982
11,485
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Avyours
Aphrodite
10
1 / 3 / 1
6,629
474
1,081
6,297
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Reeprx
Danzaburou
12
1 / 4 / 1
6,863
490
4,177
7,661
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
TheKingLord567
Discordia
11
0 / 5 / 3
6,926
495
5,931
6,041
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
nincompuo69
Hun Batz
12
1 / 5 / 1
7,225
516
3,960
10,597
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
4
4
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
3
11.5
L
Chaac
 
Chaac
1
1
0
1
L
Aphrodite
Avyours
Aphrodite
1
3
1
0.5
W
Janus
PRicanAJ
Janus
2
0
9
6.5
L
Danzaburou
Reeprx
Danzaburou
1
4
1
0.38
L
Discordia
TheKingLord567
Discordia
0
5
3
0.3
W
Izanami
a salty newb
Izanami
3
1
5
5.5
W
Yemoja
luisd48
Yemoja
2
1
5
4.5
L
Hun Batz
nincompuo69
Hun Batz
1
5
1
0.3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,823
Damage
23,131
39,365
Taken
42,081
18,247
Mitigated
19,591
18,333
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,427
1,225
0
4,056
8,887
3,382
0
1,077
7,694
0
48,719
L
Chaac
 
Chaac
7,982
1,983
0
7,078
11,485
10,794
0
862
9,631
0
50,618
L
Aphrodite
Avyours
Aphrodite
1,081
229
1,028
2,026
6,297
2,563
0
808
5,412
11,575
0
W
Janus
PRicanAJ
Janus
6,507
1,027
0
1,549
7,852
2,308
590
3,266
4,054
71,922
0
L
Danzaburou
Reeprx
Danzaburou
4,177
1,887
0
1,992
7,661
1,831
1,013
1,368
6,271
0
44,913
L
Discordia
TheKingLord567
Discordia
5,931
78
0
468
6,041
1,548
0
1,736
4,063
40,678
0
W
Izanami
a salty newb
Izanami
4,383
2,688
0
2,882
8,089
2,182
535
879
7,176
0
65,791
W
Yemoja
luisd48
Yemoja
1,655
379
2,885
1,103
4,572
3,545
25
564
3,962
9,202
0
L
Hun Batz
nincompuo69
Hun Batz
3,960
523
0
2,572
10,597
2,855
0
3,040
7,397
0
41,575
W
8,851
1,936
0
5,858
9,965
6,830
82
591
8,548
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,615
Gold Earned
35,368
490
Minions Killed
382
0
Camps Cleared
0
1,467,220
Distance Traveled
1,372,279
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,362
669
91
7
0
318,262
5
L
Chaac
7,725
552
114
8
0
282,913
2
L
Aphrodite
6,629
474
16
1
0
270,351
3
W
Janus
9,479
677
144
10
0
311,251
3
L
Danzaburou
6,863
490
87
6
0
259,331
0
L
Discordia
6,926
495
78
6
0
268,267
4
W
Izanami
8,335
595
131
9
0
264,078
2
W
Yemoja
7,072
505
16
1
0
261,627
1
L
Hun Batz
7,225
516
87
6
0
291,417
0
W
Ravana
8,367
598
108
8
0
312,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role