Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Marquin_Akira
Loki
Level 17
God Stats
6W - 5L
1,766 SR
Queue Stats
145W - 146L
1,394 Elo+
Solo
Set
Set
MrTodynho5628
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,053 Elo+
Solo
Ymir
Ymir
Robinho00707
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
pedroemateus2806
Cthulhu
Level 27
God Stats
12W - 13L
1,418 SR
Queue Stats
35W - 37L
1,364 Elo+
Party 2
Team Averages
Level 15
1,537 SR
1,362 Elo+

VS

Team Averages
Level 22
1,501 SR
1,383 Elo+
Cthulhu
Cthulhu
Hyts987
Cthulhu
Level 26
God Stats
15W - 8L
1,600 SR
Queue Stats
78W - 83L
1,333 Elo+
Party 3
Bellona
Bellona
Kesabelll
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,346 Elo+
Party 1
Loki
Loki
NineNinexxx
Loki
Level 17
God Stats
3W - 0L
1,692 SR
Queue Stats
7W - 4L
1,421 Elo+
Party 1
Medusa
Medusa
The02Legends
Medusa
Level 27
God Stats
3W - 5L
1,211 SR
Queue Stats
64W - 46L
1,427 Elo+
Solo
Anubis
Anubis
oliversacamierda
Anubis
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 59L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 1
6,051
504
4,429
6,227
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 1
5,984
499
2,581
7,930
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 4 / 0
5,749
479
3,506
6,566
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 7 / 1
4,887
407
996
11,770
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,310
443
2,591
6,001
2,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyts987
Cthulhu
11
2 / 0 / 3
6,238
520
3,157
4,363
2,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kesabelll
Bellona
10
3 / 1 / 2
6,404
534
4,287
5,239
5,649
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 3
5,802
484
2,875
5,695
1,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
13
7 / 1 / 4
7,624
635
6,212
5,656
1,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 3
7,891
658
8,557
6,506
2,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
20
21
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
1
0.75
W
Cthulhu
Hyts987
Cthulhu
2
0
3
3.5
W
Bellona
Kesabelll
Bellona
3
1
2
4
L
1
5
1
0.3
L
0
4
0
0
W
2
1
3
3.5
L
0
7
1
0.07
W
Medusa
7
1
4
9
W
6
0
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
25,088
38,494
Taken
27,459
12,709
Mitigated
14,142
4,309
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,429
3,101
0
796
6,227
1,390
1,158
1,331
4,533
0
28,986
W
Cthulhu
Hyts987
Cthulhu
3,157
495
0
1,402
4,363
2,755
487
263
4,100
14,306
0
W
Bellona
Kesabelll
Bellona
4,287
1,367
0
507
5,239
5,649
579
0
5,239
0
17,225
L
2,581
442
0
1,960
7,930
1,877
0
2,083
5,735
0
25,617
L
3,506
1,180
0
316
6,566
2,034
788
383
6,183
0
21,039
W
2,875
1,520
0
771
5,695
1,288
0
155
5,499
0
18,222
L
996
180
0
700
11,770
5,173
0
5,510
6,143
7,703
0
W
Medusa
6,212
3,904
0
1,511
5,656
1,724
4,178
272
5,384
0
50,350
W
8,557
906
0
4,379
6,506
2,726
1,560
2,244
3,650
47,643
0
L
2,591
217
0
537
6,001
2,235
705
2,450
3,551
23,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
33,959
225
Minions Killed
277
0
Camps Cleared
0
1,091,287
Distance Traveled
1,079,783
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,051
504
63
5
0
185,931
0
W
Cthulhu
6,238
520
24
2
0
249,917
0
W
Bellona
6,404
534
30
3
0
167,790
1
L
Loki
5,984
499
60
5
0
234,786
4
L
Set
5,749
479
49
4
0
222,991
0
W
Loki
5,802
484
26
2
0
235,817
0
L
Ymir
4,887
407
19
2
0
206,065
2
W
Medusa
7,624
635
104
9
0
211,149
2
W
Anubis
7,891
658
93
8
0
215,110
3
L
Cthulhu
5,310
443
34
3
0
241,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role