Player Matchup

Fenrir
Fenrir
AyeRican
Fenrir
Level 160
God Stats
1W - 0L
1,737 SR
Queue Stats
16W - 26L
1,360 Elo+
Party 1
Vamana
Vamana
Hydroxans
Vamana
Level 20
God Stats
2W - 2L
1,373 SR
Queue Stats
27W - 32L
1,462 Elo+
Party 1
Odin
Odin
Volcra
Odin
Level 14
God Stats
5W - 3L
1,309 SR
Queue Stats
36W - 48L
1,504 Elo+
Party 1
Hera
Hera
feristocrat
Hera
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 16L
1,198 Elo+
Party 2
Skadi
Skadi
soulfright
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,198 Elo+
Party 2
Team Averages
Level 46
1,484 SR
1,344 Elo+

VS

Team Averages
Level 44
1,466 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Adaddyy
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Da Ji
Da Ji
CamiloAnarquia0
Da Ji
Level 25
God Stats
29W - 37L
1,486 SR
Queue Stats
84W - 75L
1,486 Elo+
Solo
Geb
Geb
EmeraldAssassin-
Geb
Level 27
God Stats
1W - 3L
1,378 SR
Queue Stats
36W - 40L
1,400 Elo+
Solo
Anubis
Anubis
ItzGashiii
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyeRican
Fenrir
20
13 / 2 / 12
15,028
1,156
18,100
12,342
7,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
Hydroxans
Vamana
19
6 / 6 / 15
12,761
982
10,966
20,343
8,653
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
Volcra
Odin
20
2 / 8 / 19
12,105
931
7,531
19,952
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 4 / 18
13,575
1,044
17,292
11,726
3,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
5 / 5 / 21
13,595
1,046
22,127
13,628
3,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adaddyy
Tsukuyomi
20
5 / 15 / 12
13,464
1,036
15,832
27,761
10,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 11 / 12
14,123
1,086
19,116
25,490
9,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 2
9,809
755
147
2,206
1,227
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ItzGashiii
Anubis
20
13 / 5 / 10
15,875
1,221
33,941
25,342
11,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
61
33
Kills
25
25
Deaths
33
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adaddyy
Tsukuyomi
5
15
12
0.73
W
Fenrir
AyeRican
Fenrir
13
2
12
9.5
L
7
11
12
1.18
L
0
2
2
0.5
W
Vamana
Hydroxans
Vamana
6
6
15
2.25
L
Anubis
ItzGashiii
Anubis
13
5
10
3.6
W
Odin
Volcra
Odin
2
8
19
1.44
W
7
4
18
4
W
Skadi
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,016
Damage
69,036
77,991
Taken
80,799
41,258
Mitigated
32,449
8,772
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adaddyy
Tsukuyomi
15,832
4,114
0
202
27,761
10,147
0
5,031
22,376
0
42,874
W
Fenrir
AyeRican
Fenrir
18,100
4,486
0
1,810
12,342
7,292
0
4,159
8,183
0
35,697
L
19,116
6,656
0
2,438
25,490
9,902
0
5,681
19,625
0
31,922
L
147
73
31
210
2,206
1,227
0
628
1,578
1,350
0
W
Vamana
Hydroxans
Vamana
10,966
6,151
0
3,345
20,343
8,653
0
10,122
9,206
0
26,564
L
Anubis
ItzGashiii
Anubis
33,941
239
0
9,489
25,342
11,173
0
5,952
19,039
68,867
0
W
Odin
Volcra
Odin
7,531
2,081
0
705
19,952
17,764
0
10,655
9,297
0
11,338
W
17,292
4,159
81
1,116
11,726
3,645
0
2,507
9,219
42,879
0
W
Skadi
22,127
12,515
0
1,715
13,628
3,904
0
6,645
6,983
0
57,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,064
Gold Earned
53,271
220
Minions Killed
155
8
Camps Cleared
4
1,106,273
Distance Traveled
703,608
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,464
1,036
51
4
0
223,298
0
W
Fenrir
15,028
1,156
35
3
5
244,910
2
L
Da Ji
14,123
1,086
15
1
1
233,863
0
L
Geb
9,809
755
5
0
2
33,115
0
W
Vamana
12,761
982
31
2
0
223,797
0
L
Anubis
15,875
1,221
84
6
1
213,332
0
W
Odin
12,105
931
21
2
0
211,217
0
W
Hera
13,575
1,044
63
5
2
214,556
0
W
Skadi
13,595
1,046
70
5
1
211,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role