Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FusRoDave
Thanatos
Level 14
God Stats
1W - 0L
1,836 SR
Queue Stats
6W - 4L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
Godwrath
Cthulhu
Level 62
God Stats
1W - 0L
1,606 SR
Queue Stats
5W - 3L
1,518 Elo+
Party 3
Pele
Pele
Quainty
Pele
Level 17
God Stats
3W - 1L
1,730 SR
Queue Stats
5W - 2L
1,580 Elo+
Party 3
Geb
Geb
Techno_47
Geb
Level 11
God Stats
13W - 6L
1,910 SR
Queue Stats
17W - 12L
1,603 Elo+
Party 1
Team Averages
Level 33
1,716 SR
1,544 Elo+

VS

Team Averages
Level 22
1,532 SR
1,535 Elo+
He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FrustraLupus
Neith
Level 27
God Stats
11W - 12L
1,605 SR
Queue Stats
110W - 105L
1,413 Elo+
Party 2
Hades
Hades
Gammer267
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,673 Elo+
Party 2
Awilix
Awilix
PeenGobbler
Awilix
Level 29
God Stats
3W - 9L
1,402 SR
Queue Stats
91W - 98L
1,416 Elo+
Solo
Cthulhu
Cthulhu
xObviously
Cthulhu
Level 5
God Stats
5W - 4L
1,655 SR
Queue Stats
38W - 50L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
15 / 1 / 7
8,226
823
13,428
6,979
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
FusRoDave
Thanatos
9
6 / 4 / 8
6,321
632
4,917
6,136
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Godwrath
Cthulhu
11
4 / 1 / 5
6,561
656
7,084
8,650
3,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Quainty
Pele
11
8 / 1 / 2
6,866
687
6,743
7,259
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 13
6,944
694
2,599
6,844
3,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
2 / 8 / 3
5,409
541
6,166
7,716
1,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
3 / 8 / 3
5,490
549
5,362
7,382
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Gammer267
Hades
6
0 / 9 / 3
4,552
455
3,086
11,175
4,669
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
8
3 / 4 / 2
5,707
571
2,666
6,362
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xObviously
Cthulhu
7
0 / 6 / 4
4,630
463
1,615
8,055
5,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
35
Kills
8
8
Deaths
35
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
15
1
7
18.5
L
He Bo
 
He Bo
2
8
3
0.44
L
3
8
3
0.56
W
Thanatos
FusRoDave
Thanatos
6
4
8
2.5
L
Hades
Gammer267
Hades
0
9
3
0.17
W
Cthulhu
Godwrath
Cthulhu
4
1
5
6.5
L
Awilix
3
4
2
1
W
Pele
Quainty
Pele
8
1
2
9
W
2
1
13
8.5
L
Cthulhu
xObviously
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,771
Damage
18,895
35,868
Taken
40,690
13,995
Mitigated
14,560
11,253
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,428
8,773
0
2,866
6,979
2,223
3,772
1,961
5,018
0
58,482
L
He Bo
 
He Bo
6,166
649
0
0
7,716
1,273
0
795
6,921
18,385
0
L
5,362
3,049
0
930
7,382
1,597
0
1,678
5,704
0
21,798
W
Thanatos
FusRoDave
Thanatos
4,917
1,963
0
2,722
6,136
1,987
413
3,355
2,781
0
12,810
L
Hades
Gammer267
Hades
3,086
1,349
86
1,109
11,175
4,669
22
4,924
6,170
9,814
0
W
Cthulhu
Godwrath
Cthulhu
7,084
1,007
109
1,466
8,650
3,839
678
2,137
6,513
31,275
0
L
Awilix
2,666
1,064
0
1,084
6,362
1,434
0
545
5,786
0
13,828
W
Pele
Quainty
Pele
6,743
1,826
0
2,444
7,259
2,258
330
2,589
4,670
0
36,176
W
2,599
449
0
1,646
6,844
3,688
619
825
6,019
13,805
0
L
Cthulhu
xObviously
Cthulhu
1,615
782
0
0
8,055
5,587
0
1,543
6,426
5,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
25,788
294
Minions Killed
118
0
Camps Cleared
0
1,048,051
Distance Traveled
945,322
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,226
823
106
11
0
188,195
5
L
He Bo
5,409
541
25
3
0
180,237
0
L
Neith
5,490
549
39
4
0
169,700
1
W
Thanatos
6,321
632
20
2
0
219,487
2
L
Hades
4,552
455
15
2
0
172,510
2
W
Cthulhu
6,561
656
67
7
0
195,141
0
L
Awilix
5,707
571
26
3
0
247,748
7
W
Pele
6,866
687
73
7
0
226,380
0
W
Geb
6,944
694
28
3
0
218,848
0
L
Cthulhu
4,630
463
13
1
0
175,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role