Player Matchup

Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Arrow1oo
Terra
Level 114
God Stats
2W - 5L
1,339 SR
Queue Stats
587W - 615L
1,621 Elo+
Party 1
Thanatos
Thanatos
BigXan
Thanatos
Level 86
God Stats
3W - 1L
1,616 SR
Queue Stats
105W - 99L
1,589 Elo+
Party 2
Cerberus
Cerberus
RYUL69
Cerberus
Level 40
God Stats
6W - 8L
1,546 SR
Queue Stats
89W - 86L
1,558 Elo+
Party 2
Hel
Hel
resurgent1oo
Hel
Level 110
God Stats
2W - 4L
1,443 SR
Queue Stats
676W - 682L
1,613 Elo+
Party 1
Team Averages
Level 78
1,489 SR
1,576 Elo+

VS

Team Averages
Level 85
1,459 SR
1,470 Elo+
Jing Wei
Jing Wei
Elitefourben
Jing Wei
Level 46
God Stats
5W - 15L
1,308 SR
Queue Stats
77W - 97L
1,452 Elo+
Party 3
Athena
Athena
Nova202
Athena
Level 42
God Stats
58W - 46L
1,597 SR
Queue Stats
72W - 91L
1,449 Elo+
Party 3
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 63
God Stats
160W - 168L
1,468 SR
Queue Stats
204W - 225L
1,420 Elo+
Party 3
Hun Batz
Hun Batz
daniboy1
Hun Batz
Level 149
God Stats
4W - 7L
1,421 SR
Queue Stats
296W - 302L
1,491 Elo+
Party 3
Scylla
Scylla
darkwolf21399
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 8
8,540
534
5,729
7,167
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Arrow1oo
Terra
17
4 / 0 / 6
9,867
617
11,258
11,135
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
BigXan
Thanatos
14
8 / 4 / 5
9,040
565
9,270
13,749
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
RYUL69
Cerberus
12
0 / 3 / 10
7,768
486
4,900
12,777
10,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
10 / 4 / 4
10,297
644
12,208
11,933
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elitefourben
Jing Wei
11
0 / 6 / 4
6,770
423
5,209
9,373
2,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Nova202
Athena
12
3 / 4 / 7
8,070
504
7,486
15,190
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Takokat16
Cthulhu
12
0 / 3 / 2
7,195
450
5,952
11,390
8,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
daniboy1
Hun Batz
15
8 / 5 / 2
9,156
572
11,931
12,811
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 6 / 2
7,013
438
5,012
10,451
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
24
Kills
13
13
Deaths
24
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
8
3
W
Terra
Arrow1oo
Terra
4
0
6
7
W
Thanatos
BigXan
Thanatos
8
4
5
2.63
L
Jing Wei
Elitefourben
Jing Wei
0
6
4
0.33
L
Athena
Nova202
Athena
3
4
7
1.63
W
Cerberus
RYUL69
Cerberus
0
3
10
1.67
L
Cthulhu
Takokat16
Cthulhu
0
3
2
0.33
L
Hun Batz
daniboy1
Hun Batz
8
5
2
1.8
L
2
6
2
0.5
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
35,590
56,761
Taken
59,215
33,019
Mitigated
29,162
29,082
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,729
1,357
0
2,010
7,167
3,010
110
1,542
5,581
0
50,779
W
Terra
Arrow1oo
Terra
11,258
1,200
330
3,612
11,135
9,931
529
6,015
5,098
64,895
0
W
Thanatos
BigXan
Thanatos
9,270
2,699
0
10,595
13,749
4,937
259
2,448
11,237
0
43,975
L
Jing Wei
Elitefourben
Jing Wei
5,209
3,324
0
1,717
9,373
2,464
0
3,401
5,892
0
34,822
L
Athena
Nova202
Athena
7,486
2,301
0
2,129
15,190
11,445
0
8,691
6,017
17,957
0
W
Cerberus
RYUL69
Cerberus
4,900
909
2,252
3,065
12,777
10,398
333
3,745
8,978
23,315
0
L
Cthulhu
Takokat16
Cthulhu
5,952
806
300
3,329
11,390
8,025
0
5,312
5,259
43,645
0
L
Hun Batz
daniboy1
Hun Batz
11,931
3,368
0
3,265
12,811
4,716
0
4,009
8,483
0
57,420
L
5,012
305
0
400
10,451
2,512
0
4,875
5,198
38,132
0
W
12,208
1,243
2,626
4,592
11,933
4,743
1,061
4,623
7,184
66,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
38,204
517
Minions Killed
347
0
Camps Cleared
0
1,597,427
Distance Traveled
1,482,370
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,540
534
112
7
0
311,234
3
W
Terra
9,867
617
142
9
0
339,053
2
W
Thanatos
9,040
565
69
4
0
327,681
3
L
Jing Wei
6,770
423
62
4
0
285,846
7
L
Athena
8,070
504
27
2
0
293,515
5
W
Cerberus
7,768
486
64
4
0
293,790
4
L
Cthulhu
7,195
450
83
5
0
289,938
2
L
Hun Batz
9,156
572
97
6
0
312,383
3
L
Scylla
7,013
438
78
5
0
300,688
4
W
Hel
10,297
644
130
8
0
325,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role