Player Matchup

Medusa
Medusa
ArbyDevour
Medusa
Level 144
God Stats
6W - 11L
1,269 SR
Queue Stats
174W - 194L
1,425 Elo+
Party 1
Geb
Geb
Karate513
Geb
Level 20
God Stats
11W - 16L
1,233 SR
Queue Stats
30W - 37L
1,382 Elo+
Party 1
Thanatos
Thanatos
SchedNation21
Thanatos
Level 14
God Stats
6W - 5L
1,407 SR
Queue Stats
17W - 35L
1,371 Elo+
Party 1
Bakasura
Bakasura
darkforces29
Bakasura
Level 68
God Stats
27W - 22L
1,515 SR
Queue Stats
83W - 74L
1,447 Elo+
Solo
Aphrodite
Aphrodite
diamondman1234
Aphrodite
Level 89
God Stats
2W - 4L
1,580 SR
Queue Stats
27W - 31L
1,465 Elo+
Party 1
Team Averages
Level 67
1,401 SR
1,418 Elo+

VS

Team Averages
Level 52
1,602 SR
1,298 Elo+
Ne Zha
Ne Zha
BlackWidow998
Ne Zha
Level 120
God Stats
14W - 15L
1,550 SR
Queue Stats
249W - 255L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
DraconicMancer
Gilgamesh
Level 29
God Stats
2W - 3L
1,365 SR
Queue Stats
10W - 14L
1,385 Elo+
Party 2
Ullr
Ullr
Smexiverse_YT
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 32L
1,202 Elo+
Party 2
Anubis
Anubis
TheCountDracul
Anubis
Level 60
God Stats
1W - 0L
1,851 SR
Queue Stats
11W - 30L
1,226 Elo+
Party 2
Cabrakan
Cabrakan
lOhma-
Cabrakan
Level 23
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArbyDevour
Medusa
16
10 / 9 / 4
10,914
496
25,772
19,904
9,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 10
10,357
471
10,852
24,159
30,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
SchedNation21
Thanatos
12
0 / 14 / 4
7,934
361
7,642
19,521
8,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
darkforces29
Bakasura
16
7 / 9 / 2
10,765
489
9,086
21,414
8,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
diamondman1234
Aphrodite
14
2 / 12 / 9
9,406
428
6,145
19,214
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 8
12,965
589
13,608
19,786
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
DraconicMancer
Gilgamesh
20
12 / 2 / 11
14,470
658
22,496
20,147
16,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 9
10,105
459
5,575
12,169
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 5 / 8
14,294
650
30,654
20,028
10,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
lOhma-
Cabrakan
16
7 / 4 / 7
11,596
527
11,790
18,772
19,638
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
24
Kills
48
48
Deaths
24
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArbyDevour
Medusa
10
9
4
1.33
W
9
6
8
2.17
W
Gilgamesh
DraconicMancer
Gilgamesh
12
2
11
8.75
L
5
4
10
2.5
L
Thanatos
SchedNation21
Thanatos
0
14
4
0.14
W
1
7
9
0.79
W
19
5
8
4.6
L
Bakasura
darkforces29
Bakasura
7
9
2
0.89
L
Aphrodite
diamondman1234
Aphrodite
2
12
9
0.54
W
Cabrakan
lOhma-
Cabrakan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
84,123
104,212
Taken
90,902
66,832
Mitigated
58,122
24,991
Healing
34,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArbyDevour
Medusa
25,772
10,326
461
4,294
19,904
9,177
3,136
8,442
11,462
0
82,665
W
13,608
5,080
0
7,835
19,786
8,220
1,123
2,185
16,980
0
76,614
W
Gilgamesh
DraconicMancer
Gilgamesh
22,496
5,816
0
6,900
20,147
16,485
870
2,174
17,004
11,576
90,267
L
10,852
1,047
136
4,212
24,159
30,638
301
11,807
12,352
25,315
0
L
Thanatos
SchedNation21
Thanatos
7,642
2,632
0
5,793
19,521
8,906
0
4,988
14,533
0
34,233
W
5,575
1,843
0
1,553
12,169
3,469
3,739
2,267
9,902
0
33,112
W
30,654
1,796
1,289
10,962
20,028
10,310
5,217
5,801
13,584
107,870
0
L
Bakasura
darkforces29
Bakasura
9,086
6,144
0
2,188
21,414
8,902
1,088
6,071
15,343
0
49,761
L
Aphrodite
diamondman1234
Aphrodite
6,145
380
2,189
5,718
19,214
9,209
190
13,622
5,592
42,974
0
W
Cabrakan
lOhma-
Cabrakan
11,790
883
0
5,525
18,772
19,638
1,279
4,570
13,686
48,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,376
Gold Earned
63,430
368
Minions Killed
556
0
Camps Cleared
0
1,835,841
Distance Traveled
2,037,623
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,914
496
122
6
0
352,281
1
W
Ne Zha
12,965
589
112
5
0
405,306
7
W
Gilgamesh
14,470
658
160
7
0
464,412
9
L
Geb
10,357
471
28
1
0
407,853
0
L
Thanatos
7,934
361
51
2
0
348,834
1
W
Ullr
10,105
459
56
3
0
412,525
0
W
Anubis
14,294
650
158
7
0
363,415
7
L
Bakasura
10,765
489
103
5
0
409,873
2
L
Aphrodite
9,406
428
64
3
0
317,000
0
W
Cabrakan
11,596
527
70
3
0
391,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role