Player Matchup

Cu Chulainn
Cu Chulainn
Connorlarew12
Cu Chulainn
Level 103
God Stats
9W - 20L
1,382 SR
Queue Stats
70W - 96L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
DBR352Jhitt
Baron Samedi
Level 42
God Stats
30W - 33L
1,573 SR
Queue Stats
140W - 207L
1,366 Elo+
Solo
Kali
Kali
worldly-croak4
Kali
Level 144
God Stats
0W - 1L
1,269 SR
Queue Stats
226W - 306L
1,304 Elo+
Party 2
Team Averages
Level 96
1,408 SR
1,323 Elo+

VS

Team Averages
Level 102
1,592 SR
1,419 Elo+
Hera
Hera
Epicmoxy
Hera
Level 109
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 1
Ganesha
Ganesha
Saint-Kthulhu
Ganesha
Level 109
God Stats
1W - 0L
1,880 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 1
Charybdis
Charybdis
sleptonkid
Charybdis
Level 87
God Stats
8W - 11L
1,350 SR
Queue Stats
55W - 77L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Connorlarew12
Cu Chulainn
12
1 / 3 / 2
7,936
610
5,455
11,593
7,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
DBR352Jhitt
Baron Samedi
13
2 / 4 / 2
8,463
651
9,157
9,973
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 3
7,832
602
3,884
10,609
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
9 / 0 / 3
9,946
765
12,766
5,153
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
13
0 / 1 / 11
9,277
714
7,989
11,467
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
sleptonkid
Charybdis
10
3 / 3 / 3
8,261
635
4,097
6,149
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
12
12
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Connorlarew12
Cu Chulainn
1
3
2
0.67
L
Baron Samedi
DBR352Jhitt
Baron Samedi
2
4
2
0.75
W
Hera
9
0
3
10.5
W
Ganesha
0
1
11
5.5
W
Charybdis
sleptonkid
Charybdis
3
3
3
1.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,496
Damage
24,852
32,175
Taken
22,769
13,751
Mitigated
15,880
9,714
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Connorlarew12
Cu Chulainn
5,455
663
0
1,482
11,593
7,715
0
6,043
5,550
446
30,047
L
Baron Samedi
DBR352Jhitt
Baron Samedi
9,157
795
2,132
3,720
9,973
2,775
0
6,893
3,080
28,948
0
W
Hera
12,766
2,320
0
0
5,153
1,731
323
1,131
4,022
37,389
0
W
Ganesha
7,989
466
0
1,329
11,467
11,984
278
5,511
5,956
22,045
0
W
Charybdis
sleptonkid
Charybdis
4,097
1,312
0
1,310
6,149
2,165
1,133
2,690
3,459
0
13,362
L
3,884
1,239
0
2,380
10,609
3,261
0
8,524
2,085
0
18,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,231
Gold Earned
27,484
137
Minions Killed
122
8
Camps Cleared
4
729,705
Distance Traveled
639,514
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,936
610
46
4
3
257,570
5
L
Baron Samedi
8,463
651
62
5
2
227,980
1
W
Hera
9,946
765
83
6
1
244,481
3
W
Ganesha
9,277
714
1
0
0
250,764
1
W
Charybdis
8,261
635
38
3
3
144,269
1
L
Kali
7,832
602
29
2
3
244,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role