Player Matchup

Sol
Sol
MinimumEffort33
Sol
Level 86
God Stats
7W - 10L
1,406 SR
Queue Stats
102W - 105L
1,450 Elo+
Party 1
Bastet
Bastet
ValorianPrince
Bastet
Level 105
God Stats
7W - 5L
1,517 SR
Queue Stats
115W - 156L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
Warlord4532236
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 65
1,474 SR
1,431 Elo+

VS

Team Averages
Level 60
1,406 SR
1,315 Elo+
Heimdallr
Heimdallr
FlyingWaffle22
Heimdallr
Level 25
God Stats
1W - 6L
1,340 SR
Queue Stats
32W - 45L
1,246 Elo+
Party 2
Jormungandr
Jormungandr
Potato_mulch
Jormungandr
Level 25
God Stats
6W - 12L
1,180 SR
Queue Stats
35W - 50L
1,254 Elo+
Party 2
Olorun
Olorun
SayWhatAgainMF
Olorun
Level 129
God Stats
7W - 5L
1,699 SR
Queue Stats
132W - 152L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 11
14,581
810
30,341
15,778
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 1 / 10
13,609
756
26,639
12,715
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Warlord4532236
Sun Wukong
15
0 / 6 / 20
11,696
650
9,594
22,845
28,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyingWaffle22
Heimdallr
12
1 / 14 / 5
9,814
545
11,851
23,663
6,717
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Potato_mulch
Jormungandr
13
2 / 8 / 4
10,237
569
11,518
29,471
20,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 8 / 2
11,215
623
14,529
20,051
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
7
7
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
FlyingWaffle22
Heimdallr
1
14
5
0.25
W
16
0
11
21.5
L
Jormungandr
Potato_mulch
Jormungandr
2
8
4
0.5
L
4
8
2
0.63
W
14
1
10
19
W
Sun Wukong
Warlord4532236
Sun Wukong
0
6
20
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,574
Damage
37,898
51,338
Taken
73,185
41,201
Mitigated
32,437
27,357
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
FlyingWaffle22
Heimdallr
11,851
3,692
641
1,187
23,663
6,717
0
7,287
14,956
0
26,220
W
30,341
8,139
88
11,451
15,778
6,856
2,187
9,506
6,272
90,806
0
L
Jormungandr
Potato_mulch
Jormungandr
11,518
3,125
0
0
29,471
20,612
0
14,776
12,843
31,804
0
L
14,529
7,750
888
4,515
20,051
5,108
0
7,120
11,907
44,387
0
W
26,639
2,739
925
8,967
12,715
6,226
279
6,268
6,447
0
63,286
W
Sun Wukong
Warlord4532236
Sun Wukong
9,594
870
0
5,926
22,845
28,119
342
11,177
11,668
0
21,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
31,266
239
Minions Killed
161
15
Camps Cleared
1
1,124,281
Distance Traveled
809,776
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,814
545
38
2
0
264,076
5
W
Sol
14,581
810
147
8
7
336,231
3
L
Jormungandr
10,237
569
49
3
1
272,692
0
L
Olorun
11,215
623
74
4
0
273,008
1
W
Bastet
13,609
756
76
4
8
421,834
5
W
Sun Wukong
11,696
650
16
1
0
366,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role