Player Matchup

Odin
Odin
Curel-NBTH
Odin
Level 126
God Stats
3W - 15L
1,279 SR
Queue Stats
473W - 485L
1,459 Elo+
Party 2
Pele
Pele
SmooveMoves_1000
Pele
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
318W - 346L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
TheSlyder78
Nu Wa
Level 58
God Stats
1W - 5L
1,306 SR
Queue Stats
47W - 57L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
livingston77
Jormungandr
Level 117
God Stats
41W - 28L
1,554 SR
Queue Stats
429W - 416L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
wickedlucciano89
Danzaburou
Level 29
God Stats
78W - 63L
1,502 SR
Queue Stats
124W - 111L
1,419 Elo+
Party 2
Team Averages
Level 88
1,388 SR
1,462 Elo+

VS

Team Averages
Level 105
1,514 SR
1,461 Elo+
Geb
Geb
FaithfulWinner
Geb
Level 44
God Stats
36W - 31L
1,476 SR
Queue Stats
187W - 235L
1,407 Elo+
Party 1
Izanami
Izanami
FrankSrfromAcct
Izanami
Level 95
God Stats
24W - 23L
1,557 SR
Queue Stats
170W - 228L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
arcanehaze22
Aphrodite
Level 125
God Stats
13W - 12L
1,534 SR
Queue Stats
199W - 230L
1,440 Elo+
Party 1
Mulan
Mulan
xOutlaw Envyx
Mulan
Level 155
God Stats
14W - 19L
1,573 SR
Queue Stats
324W - 371L
1,549 Elo+
Party 1
The Morrigan
The Morrigan
xXLordPoseidonXx
The Morrigan
Level 106
God Stats
8W - 12L
1,429 SR
Queue Stats
286W - 368L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,099
386
7,592
19,233
11,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 7 / 2
9,244
440
9,056
18,024
5,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 2
8,061
384
10,083
11,845
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
livingston77
Jormungandr
13
2 / 6 / 3
8,584
409
16,876
19,838
14,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
wickedlucciano89
Danzaburou
13
3 / 5 / 1
8,929
425
6,349
13,606
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 18
10,116
482
10,427
18,234
21,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 8
11,196
533
8,367
13,400
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
arcanehaze22
Aphrodite
17
3 / 1 / 17
10,827
516
10,671
19,043
9,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
18 / 0 / 5
12,995
619
26,488
23,037
21,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
xXLordPoseidonXx
The Morrigan
16
2 / 1 / 11
10,427
497
10,011
9,066
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
9
Kills
28
28
Deaths
9
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
3
18
3.33
W
4
4
8
2
L
3
7
2
0.57
L
0
7
2
0.14
W
Aphrodite
arcanehaze22
Aphrodite
3
1
17
11.5
L
Jormungandr
livingston77
Jormungandr
2
6
3
0.58
L
Danzaburou
wickedlucciano89
Danzaburou
3
5
1
0.7
W
18
0
5
20.5
W
The Morrigan
xXLordPoseidonXx
The Morrigan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,956
Damage
65,964
82,546
Taken
82,780
40,775
Mitigated
60,544
14,987
Healing
37,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,592
1,218
0
7,990
19,233
11,641
0
7,506
10,614
0
37,009
W
10,427
491
0
1,985
18,234
21,086
0
5,388
12,495
34,767
0
W
8,367
5,857
0
3,566
13,400
5,001
4,250
3,538
9,678
0
89,378
L
9,056
1,883
0
1,593
18,024
5,633
264
6,672
11,036
0
64,706
L
10,083
897
0
1,563
11,845
3,893
91
5,888
5,697
43,843
0
W
Aphrodite
arcanehaze22
Aphrodite
10,671
2,151
6,614
13,225
19,043
9,136
940
6,255
12,508
62,318
0
L
Jormungandr
livingston77
Jormungandr
16,876
3,424
491
1,558
19,838
14,763
0
8,882
10,378
54,843
0
L
Danzaburou
wickedlucciano89
Danzaburou
6,349
2,317
0
1,792
13,606
4,845
754
5,517
8,075
0
57,666
W
26,488
4,145
0
10,159
23,037
21,767
235
7,219
15,464
11,635
80,499
W
The Morrigan
xXLordPoseidonXx
The Morrigan
10,011
846
0
1,513
9,066
3,554
1,415
3,143
5,609
72,442
1,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
55,561
427
Minions Killed
589
0
Camps Cleared
0
1,884,773
Distance Traveled
2,020,147
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,099
386
73
3
0
424,191
3
W
Geb
10,116
482
37
2
0
438,723
4
W
Izanami
11,196
533
145
7
0
352,563
3
L
Pele
9,244
440
105
5
0
391,331
1
L
Nu Wa
8,061
384
77
4
0
342,322
3
W
Aphrodite
10,827
516
116
6
0
419,861
2
L
Jormungandr
8,584
409
82
4
0
359,443
2
L
Danzaburou
8,929
425
90
4
0
367,486
0
W
Mulan
12,995
619
158
8
0
421,817
9
W
The Morrigan
10,427
497
133
6
0
387,183
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role