Player Matchup

Loki
Loki
Dadsbettas
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo
Nemesis
Nemesis
TH_ZAIMOT_
Nemesis
Level 29
God Stats
4W - 4L
1,284 SR
Queue Stats
92W - 118L
1,255 Elo+
Solo
Aphrodite
Aphrodite
ViscountSaladin
Aphrodite
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Zatanyan
Charybdis
Level 5
God Stats
13W - 6L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Solo
Anhur
Anhur
beastmode09537
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
822 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,276 Elo+

VS

Team Averages
Level 18
1,389 SR
1,188 Elo+
Medusa
Medusa
Angelink8240
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,174 Elo+
Party 2
Ymir
Ymir
Faze_Oswaldo33
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 35L
1,213 Elo+
Party 2
Charybdis
Charybdis
NicTaRace2004
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,263 Elo+
Solo
Cliodhna
Cliodhna
SniperLyfe18_TTV
Cliodhna
Level 26
God Stats
2W - 4L
1,282 SR
Queue Stats
23W - 36L
1,186 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
Level 15
God Stats
7W - 19L
1,163 SR
Queue Stats
15W - 22L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 11 / 12
15,642
489
21,785
21,692
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
TH_ZAIMOT_
Nemesis
20
10 / 3 / 8
17,660
552
18,883
25,990
21,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ViscountSaladin
Aphrodite
17
5 / 15 / 10
14,441
451
11,827
31,503
40,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Zatanyan
Charybdis
20
21 / 6 / 1
22,082
690
40,961
29,810
12,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 17 / 7
14,465
452
14,182
24,210
7,639
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 18 / 9
15,247
476
22,085
30,680
12,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 10 / 15
14,158
442
12,881
30,528
29,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
NicTaRace2004
Charybdis
20
7 / 11 / 15
16,407
513
23,961
29,597
22,356
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
13 / 6 / 4
18,359
574
21,029
29,912
13,316
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
20
9 / 5 / 4
14,652
458
15,187
17,842
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
99
50
Kills
52
52
Deaths
50
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Medusa
13
18
9
0.97
W
10
11
12
1.45
L
10
10
15
1.75
L
Charybdis
NicTaRace2004
Charybdis
7
11
15
1.32
L
13
6
4
2.5
W
Nemesis
TH_ZAIMOT_
Nemesis
10
3
8
4.67
W
Aphrodite
ViscountSaladin
Aphrodite
5
15
10
0.67
W
Charybdis
Zatanyan
Charybdis
21
6
1
3.58
W
4
17
7
0.44
L
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,638
Damage
95,143
133,205
Taken
138,559
90,257
Mitigated
84,462
24,510
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
22,085
12,989
0
3,670
30,680
12,216
3,727
3,121
27,559
0
64,329
W
21,785
5,266
0
998
21,692
7,033
515
4,353
17,313
0
42,120
L
12,881
5,017
0
0
30,528
29,383
1,606
2,539
27,989
57,729
0
L
Charybdis
NicTaRace2004
Charybdis
23,961
16,085
0
8,172
29,597
22,356
1,379
2,231
27,366
0
117,584
L
21,029
4,532
0
2,321
29,912
13,316
2,430
1,488
28,424
0
100,727
W
Nemesis
TH_ZAIMOT_
Nemesis
18,883
7,672
0
6,344
25,990
21,939
217
4,394
21,392
0
125,985
W
Aphrodite
ViscountSaladin
Aphrodite
11,827
3,179
2,422
5,830
31,503
40,779
887
9,023
22,117
34,883
0
W
Charybdis
Zatanyan
Charybdis
40,961
23,637
0
8,916
29,810
12,867
15,991
2,341
27,287
0
228,825
W
14,182
7,499
0
0
24,210
7,639
458
7,029
16,961
0
52,904
L
Morgan Le Fay
sniperwyfe31698
Morgan Le Fay
15,187
2,030
0
2,036
17,842
7,191
916
2,448
15,394
65,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,290
Gold Earned
78,823
649
Minions Killed
621
0
Camps Cleared
0
2,529,216
Distance Traveled
2,621,730
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,247
476
98
3
0
436,551
1
W
Loki
15,642
489
32
1
0
517,241
3
L
Ymir
14,158
442
76
2
0
506,153
1
L
Charybdis
16,407
513
173
5
0
512,366
4
L
Cliodhna
18,359
574
161
5
0
630,236
0
W
Nemesis
17,660
552
162
5
0
599,741
2
W
Aphrodite
14,441
451
39
1
0
426,350
0
W
Charybdis
22,082
690
321
10
0
543,105
15
W
Anhur
14,465
452
95
3
0
442,779
1
L
Morgan Le Fay
14,652
458
113
4
0
536,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role