Player Matchup

Cliodhna
Cliodhna
Chknugitz916
Cliodhna
Level 27
God Stats
39W - 21L
1,601 SR
Queue Stats
109W - 110L
1,532 Elo+
Solo
Mulan
Mulan
Flying_Mattress
Mulan
Level 47
God Stats
31W - 36L
1,510 SR
Queue Stats
156W - 158L
1,380 Elo+
Party 2
Neith
Neith
Kaybunny2
Neith
Level 41
God Stats
2W - 1L
1,789 SR
Queue Stats
3W - 1L
1,310 Elo+
Party 2
Olorun
Olorun
ThisNameIsToxic
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Sol
Sol
bippyboppy5
Sol
Level 29
God Stats
4W - 1L
1,609 SR
Queue Stats
64W - 76L
1,422 Elo+
Party 2
Team Averages
Level 29
1,602 SR
1,429 Elo+

VS

Team Averages
Level 27
1,521 SR
1,318 Elo+
Scylla
Scylla
DiegOH20
Scylla
Level 10
God Stats
0W - 1L
1,512 SR
Queue Stats
11W - 18L
1,278 Elo+
Party 1
Bellona
Bellona
RAGNAKRIMSON
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
index125nexul
Cthulhu
Level 50
God Stats
13W - 20L
1,425 SR
Queue Stats
61W - 98L
1,247 Elo+
Party 1
Thor
Thor
johnhvhbox
Thor
Level 24
God Stats
1W - 1L
1,747 SR
Queue Stats
110W - 110L
1,325 Elo+
Solo
Skadi
Skadi
zeldris254
Skadi
Level 47
God Stats
3W - 5L
1,419 SR
Queue Stats
37W - 68L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chknugitz916
Cliodhna
16
9 / 1 / 3
9,632
642
7,007
7,404
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 1 / 3
8,500
567
6,984
8,626
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kaybunny2
Neith
14
9 / 1 / 9
9,072
605
17,485
9,689
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 11
9,030
602
9,397
9,152
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 7
8,685
579
5,370
7,504
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DiegOH20
Scylla
12
1 / 5 / 0
7,301
487
5,606
7,303
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RAGNAKRIMSON
Bellona
9
0 / 6 / 2
5,866
391
2,094
11,006
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
11
2 / 6 / 1
6,735
449
6,133
14,931
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 0
6,597
440
5,085
11,652
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
10
0 / 7 / 3
6,093
406
3,511
9,917
2,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
29
Kills
5
6
Deaths
29
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Chknugitz916
Cliodhna
9
1
3
10.5
L
Scylla
DiegOH20
Scylla
1
5
0
0.2
W
3
1
3
4.5
W
Neith
Kaybunny2
Neith
9
1
9
13.5
L
Bellona
RAGNAKRIMSON
Bellona
0
6
2
0.17
W
6
3
11
3.83
W
2
0
7
5.5
L
Cthulhu
2
6
1
0.42
L
2
5
0
0.4
L
Skadi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
22,429
42,375
Taken
54,809
19,406
Mitigated
24,824
20,724
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Chknugitz916
Cliodhna
7,007
562
0
4,206
7,404
2,673
638
289
7,069
0
64,168
L
Scylla
DiegOH20
Scylla
5,606
623
0
0
7,303
2,233
804
2,895
4,408
36,318
0
W
6,984
757
0
3,521
8,626
7,133
1,799
1,369
7,144
7,509
35,923
W
Neith
Kaybunny2
Neith
17,485
7,016
0
3,125
9,689
3,289
872
3,290
5,937
0
55,047
L
Bellona
RAGNAKRIMSON
Bellona
2,094
218
0
792
11,006
7,521
238
2,960
7,668
1,957
8,196
W
9,397
4,632
1,002
4,316
9,152
3,972
3,036
2,026
6,811
46,224
7,650
W
5,370
2,502
0
4,554
7,504
2,339
1,301
3,888
3,150
37,584
4,279
L
Cthulhu
6,133
152
69
1,998
14,931
8,932
0
4,102
10,781
25,262
0
L
5,085
1,112
0
1,666
11,652
3,860
0
2,552
9,055
0
31,569
L
Skadi
3,511
1,636
0
1,050
9,917
2,278
0
2,441
7,290
0
22,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
32,592
459
Minions Killed
223
0
Camps Cleared
0
1,448,561
Distance Traveled
1,382,417
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,632
642
114
8
0
346,473
4
L
Scylla
7,301
487
72
5
0
237,237
4
W
Mulan
8,500
567
89
6
0
298,176
1
W
Neith
9,072
605
73
5
0
237,086
1
L
Bellona
5,866
391
25
2
0
301,501
0
W
Olorun
9,030
602
99
7
0
274,815
2
W
Sol
8,685
579
84
6
0
292,011
5
L
Cthulhu
6,735
449
37
2
0
289,613
1
L
Thor
6,597
440
62
4
0
298,007
1
L
Skadi
6,093
406
27
2
0
256,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role