Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Obscure-Owl
Awilix
Level 159
God Stats
12W - 10L
1,595 SR
Queue Stats
161W - 164L
1,626 Elo+
Party 1
Fafnir
Fafnir
TheNoobz
Fafnir
Level 126
God Stats
30W - 24L
1,624 SR
Queue Stats
642W - 593L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
VVakeem
Danzaburou
Level 127
God Stats
0W - 1L
1,854 SR
Queue Stats
224W - 216L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dragosscale
Ah Muzen Cab
Level 125
God Stats
8W - 15L
1,520 SR
Queue Stats
567W - 518L
1,722 Elo+
Party 1
Team Averages
Level 114
1,619 SR
1,625 Elo+

VS

Team Averages
Level 88
1,593 SR
1,854 Elo+
Awilix
Awilix
AKUMPOOOOOOOOOOO
Awilix
Level 84
God Stats
5W - 2L
1,623 SR
Queue Stats
209W - 142L
1,643 Elo+
Party 2
Ares
Ares
AyNalChan
Ares
Level 29
God Stats
12W - 1L
1,924 SR
Queue Stats
506W - 36L
2,278 Elo+
Party 3
Hou Yi
Hou Yi
ChinchillaButter
Hou Yi
Level 145
God Stats
10W - 2L
1,827 SR
Queue Stats
1,291W - 135L
2,212 Elo+
Party 3
Aphrodite
Aphrodite
MBrujo
Aphrodite
Level 155
God Stats
4W - 4L
1,384 SR
Queue Stats
188W - 179L
1,578 Elo+
Solo
Olorun
Olorun
WordsOfWisdome
Olorun
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
60W - 47L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 2 / 1
7,508
501
6,271
10,795
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
12
1 / 4 / 2
6,981
465
3,601
10,932
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
TheNoobz
Fafnir
10
3 / 0 / 2
7,399
493
4,712
12,478
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
VVakeem
Danzaburou
11
1 / 5 / 3
7,213
481
6,316
9,161
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
dragosscale
Ah Muzen Cab
12
0 / 7 / 1
6,758
451
2,514
9,593
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
9,424
628
7,910
10,023
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
2 / 1 / 6
7,694
513
8,591
9,973
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 0 / 3
9,813
654
12,816
6,695
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MBrujo
Aphrodite
13
0 / 1 / 2
8,326
555
3,802
8,732
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 1
8,560
571
7,271
6,772
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
18
18
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
7
2
1
3.75
W
Ares
2
1
6
5
W
6
0
3
7.5
W
Aphrodite
MBrujo
Aphrodite
0
1
2
1
L
Awilix
1
4
2
0.5
L
Fafnir
TheNoobz
Fafnir
3
0
2
4
L
Danzaburou
VVakeem
Danzaburou
1
5
3
0.5
W
3
1
1
3.5
L
Ah Muzen Cab
dragosscale
Ah Muzen Cab
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
40,390
52,959
Taken
42,195
30,089
Mitigated
22,457
13,825
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,271
411
475
1,558
10,795
10,658
0
3,221
6,912
50,053
0
W
7,910
3,842
0
4,788
10,023
3,574
0
2,417
7,515
0
66,904
W
Ares
8,591
900
119
2,002
9,973
8,822
0
1,731
8,195
23,183
0
W
12,816
5,812
0
4,414
6,695
2,629
174
1,720
4,881
0
81,270
W
Aphrodite
MBrujo
Aphrodite
3,802
1,211
1,010
5,370
8,732
4,318
648
2,530
5,581
51,379
0
L
Awilix
3,601
1,307
0
3,329
10,932
3,367
0
4,234
6,653
0
45,868
L
Fafnir
TheNoobz
Fafnir
4,712
1,645
756
4,894
12,478
11,697
0
5,187
7,245
14,633
0
L
Danzaburou
VVakeem
Danzaburou
6,316
3,156
0
827
9,161
3,024
0
4,708
4,453
0
42,017
W
7,271
2,874
355
4,053
6,772
3,114
695
1,802
4,970
53,238
6,213
L
Ah Muzen Cab
dragosscale
Ah Muzen Cab
2,514
714
0
1,986
9,593
1,343
0
852
8,741
0
36,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
43,817
392
Minions Killed
542
0
Camps Cleared
0
1,502,509
Distance Traveled
1,535,694
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,508
501
101
7
0
299,981
4
W
Awilix
9,424
628
116
8
0
348,081
0
W
Ares
7,694
513
20
1
0
322,474
10
W
Hou Yi
9,813
654
153
10
0
294,843
4
W
Aphrodite
8,326
555
126
8
0
284,450
4
L
Awilix
6,981
465
92
6
0
351,327
2
L
Fafnir
7,399
493
27
2
0
305,381
7
L
Danzaburou
7,213
481
93
6
0
266,738
3
W
Olorun
8,560
571
127
8
0
285,846
2
L
Ah Muzen Cab
6,758
451
79
5
0
279,082
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role