Player Matchup

Ganesha
Ganesha
CatatonicCarp06
Ganesha
Level 18
God Stats
5W - 5L
1,443 SR
Queue Stats
18W - 44L
1,112 Elo+
Solo
Erlang Shen
Erlang Shen
DizCuz83
Erlang Shen
Level 8
God Stats
2W - 8L
1,125 SR
Queue Stats
23W - 42L
959 Elo+
Solo
Hades
Hades
Jack Okami1317
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,127 Elo+
Solo
Team Averages
Level 17
1,356 SR
1,066 Elo+

VS

Team Averages
Level 30
1,464 SR
1,115 Elo+
Charybdis
Charybdis
Smiter0805
Charybdis
Level 58
God Stats
41W - 38L
1,328 SR
Queue Stats
109W - 141L
1,240 Elo+
Solo
Thanatos
Thanatos
baldingplanet815
Thanatos
Level 17
God Stats
1W - 1L
1,563 SR
Queue Stats
5W - 12L
1,062 Elo+
Party 1
Jing Wei
Jing Wei
sou_otakufedido
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 12
8,878
683
6,401
13,856
6,540
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
DizCuz83
Erlang Shen
14
8 / 7 / 7
10,229
787
6,512
19,693
8,720
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 7 / 8
9,178
706
8,828
16,986
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Smiter0805
Charybdis
16
9 / 2 / 9
11,034
849
24,922
8,681
2,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 8 / 11
10,446
804
10,576
14,377
4,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
12
4 / 8 / 11
9,466
728
6,512
12,359
5,688
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
16
Kills
20
20
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
L
Erlang Shen
DizCuz83
Erlang Shen
8
7
7
1.64
L
6
7
8
1.43
W
Charybdis
Smiter0805
Charybdis
9
2
9
6.75
W
7
8
11
1.56
W
Jing Wei
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
42,010
50,535
Taken
35,417
24,774
Mitigated
13,041
4,729
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,401
138
0
47
13,856
6,540
689
0
13,856
14,237
0
L
Erlang Shen
DizCuz83
Erlang Shen
6,512
3,226
0
996
19,693
8,720
0
0
19,693
0
18,665
L
8,828
2,532
305
3,381
16,986
9,514
0
0
16,986
20,091
0
W
Charybdis
Smiter0805
Charybdis
24,922
13,926
430
2,208
8,681
2,778
1,184
3,876
4,630
0
65,634
W
10,576
2,906
0
8,152
14,377
4,575
615
5,927
8,148
0
28,827
W
Jing Wei
6,512
4,577
146
1,732
12,359
5,688
868
6,313
5,671
0
21,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
30,946
69
Minions Killed
141
1
Camps Cleared
9
548,155
Distance Traveled
619,429
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,878
683
6
0
0
177,539
0
L
Erlang Shen
10,229
787
32
2
0
184,372
1
L
Hades
9,178
706
31
2
1
186,244
0
W
Charybdis
11,034
849
88
7
5
200,122
1
W
Thanatos
10,446
804
29
2
4
221,276
0
W
Jing Wei
9,466
728
24
2
0
198,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role