Player Matchup

Neith
Neith
Dolphinwalls
Neith
Level 108
God Stats
9W - 12L
1,256 SR
Queue Stats
201W - 190L
1,440 Elo+
Solo
Agni
Agni
Gibbay_123
Agni
Level 104
God Stats
6W - 10L
1,556 SR
Queue Stats
552W - 643L
1,456 Elo+
Party 1
Vulcan
Vulcan
PurpleChaos9
Vulcan
Level 105
God Stats
9W - 12L
1,571 SR
Queue Stats
185W - 238L
1,370 Elo+
Party 1
King Arthur
King Arthur
Shinkai_no_Sen
King Arthur
Level 49
God Stats
15W - 18L
1,463 SR
Queue Stats
177W - 232L
1,419 Elo+
Party 1
Athena
Athena
eagleye4u
Athena
Level 127
God Stats
5W - 6L
1,576 SR
Queue Stats
307W - 369L
1,400 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,417 Elo+

VS

Team Averages
Level 95
1,549 SR
1,443 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Kurt_Angle58
Discordia
Level 88
God Stats
14W - 8L
1,700 SR
Queue Stats
61W - 78L
1,431 Elo+
Party 2
Chang'e
Chang'e
MooNabi15
Chang'e
Level 92
God Stats
22W - 17L
1,651 SR
Queue Stats
140W - 118L
1,469 Elo+
Solo
Hachiman
Hachiman
Two_Skies_22
Hachiman
Level 62
God Stats
33W - 44L
1,396 SR
Queue Stats
69W - 81L
1,353 Elo+
Party 2
Hun Batz
Hun Batz
oeduma11
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 97L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 1
10,804
569
14,164
10,201
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 5 / 2
10,155
534
15,721
11,428
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
13
0 / 8 / 3
8,007
421
5,831
10,206
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Shinkai_no_Sen
King Arthur
15
1 / 4 / 3
9,271
488
8,249
15,503
15,319
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
eagleye4u
Athena
14
4 / 4 / 5
8,981
473
8,137
17,408
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 1 / 8
10,213
538
6,622
15,721
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Kurt_Angle58
Discordia
14
0 / 5 / 4
8,575
451
7,707
11,551
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MooNabi15
Chang'e
16
5 / 2 / 8
10,242
539
13,914
19,410
8,626
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Two_Skies_22
Hachiman
16
3 / 4 / 1
10,376
546
4,327
13,007
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
oeduma11
Hun Batz
17
9 / 5 / 6
10,702
563
10,831
16,693
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
17
Kills
21
23
Deaths
17
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
8
8
L
7
2
1
3.75
L
5
5
2
1.2
W
Discordia
Kurt_Angle58
Discordia
0
5
4
0.4
W
Chang'e
MooNabi15
Chang'e
5
2
8
4.5
L
Vulcan
0
8
3
0.19
L
King Arthur
Shinkai_no_Sen
King Arthur
1
4
3
0.63
W
Hachiman
Two_Skies_22
Hachiman
3
4
1
0.88
L
Athena
eagleye4u
Athena
4
4
5
1.63
W
Hun Batz
oeduma11
Hun Batz
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,102
Damage
43,401
64,746
Taken
76,382
40,433
Mitigated
34,107
12,072
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,622
1,277
6,412
8,017
15,721
10,238
1,024
5,754
9,698
36,718
0
L
14,164
4,613
0
3,131
10,201
4,127
322
2,526
7,635
0
85,038
L
15,721
1,388
0
1,973
11,428
3,905
484
5,354
5,768
75,257
0
W
Discordia
Kurt_Angle58
Discordia
7,707
758
0
3,849
11,551
3,717
114
7,517
3,738
47,433
0
W
Chang'e
MooNabi15
Chang'e
13,914
1,957
4,019
9,746
19,410
8,626
323
8,553
10,660
56,495
0
L
Vulcan
5,831
1,841
0
0
10,206
3,379
408
2,652
7,496
54,916
0
L
King Arthur
Shinkai_no_Sen
King Arthur
8,249
397
0
1,522
15,503
15,319
0
7,683
7,767
8,107
41,784
W
Hachiman
Two_Skies_22
Hachiman
4,327
2,227
0
2,883
13,007
3,949
3,031
856
12,068
0
62,456
L
Athena
eagleye4u
Athena
8,137
1,491
824
4,622
17,408
13,703
342
9,453
7,837
27,721
0
W
Hun Batz
oeduma11
Hun Batz
10,831
2,044
0
3,114
16,693
7,577
0
7,692
8,529
0
71,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
50,108
481
Minions Killed
494
0
Camps Cleared
0
1,702,468
Distance Traveled
1,772,098
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,213
538
68
4
0
362,509
5
L
Neith
10,804
569
130
7
0
337,443
2
L
Agni
10,155
534
126
7
0
327,805
7
W
Discordia
8,575
451
93
5
0
323,951
3
W
Chang'e
10,242
539
101
5
0
332,219
1
L
Vulcan
8,007
421
93
5
0
312,740
3
L
King Arthur
9,271
488
93
5
0
344,866
0
W
Hachiman
10,376
546
121
6
0
356,237
3
L
Athena
8,981
473
39
2
0
379,614
8
W
Hun Batz
10,702
563
111
6
0
397,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role