Player Matchup

Skadi
Skadi
AbusedInJail442
Skadi
Level 115
God Stats
24W - 19L
1,565 SR
Queue Stats
365W - 385L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
D3r3kR
Amaterasu
Level 43
God Stats
33W - 13L
1,694 SR
Queue Stats
135W - 144L
1,477 Elo+
Party 2
Cerberus
Cerberus
UltraGatlin
Cerberus
Level 45
God Stats
5W - 0L
1,494 SR
Queue Stats
59W - 61L
1,389 Elo+
Party 2
Chang'e
Chang'e
UpgradeGatlin
Chang'e
Level 103
God Stats
4W - 3L
1,657 SR
Queue Stats
265W - 286L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
johnforthewin46
Baron Samedi
Level 117
God Stats
9W - 7L
1,597 SR
Queue Stats
314W - 314L
1,520 Elo+
Party 2
Team Averages
Level 85
1,601 SR
1,461 Elo+

VS

Team Averages
Level 71
1,532 SR
1,429 Elo+
Cthulhu
Cthulhu
Bobo13247
Cthulhu
Level 109
God Stats
6W - 2L
1,635 SR
Queue Stats
137W - 148L
1,444 Elo+
Party 1
Thor
Thor
GrimmSspite
Thor
Level 61
God Stats
8W - 3L
1,679 SR
Queue Stats
107W - 144L
1,441 Elo+
Party 1
Charybdis
Charybdis
Jager5
Charybdis
Level 80
God Stats
13W - 18L
1,428 SR
Queue Stats
89W - 115L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
QueasyBubbles29
Nu Wa
Level 65
God Stats
11W - 9L
1,568 SR
Queue Stats
104W - 115L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TopDawg245
Morgan Le Fay
Level 41
God Stats
1W - 6L
1,352 SR
Queue Stats
50W - 70L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
6,791
522
9,660
7,066
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
D3r3kR
Amaterasu
11
5 / 1 / 5
6,960
535
4,436
8,848
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
UltraGatlin
Cerberus
11
2 / 3 / 8
7,032
541
4,423
13,433
7,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
14
3 / 1 / 4
7,892
607
5,921
9,052
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
johnforthewin46
Baron Samedi
14
9 / 0 / 2
8,317
640
12,136
6,496
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bobo13247
Cthulhu
8
2 / 5 / 1
6,005
462
6,837
13,986
4,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 0
5,622
432
3,826
10,994
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Jager5
Charybdis
10
2 / 6 / 1
6,278
483
11,485
11,535
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 1
6,563
505
4,009
6,845
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
TopDawg245
Morgan Le Fay
10
0 / 3 / 1
5,877
452
3,964
7,501
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
5
5
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Cthulhu
Bobo13247
Cthulhu
2
5
1
0.5
W
Amaterasu
D3r3kR
Amaterasu
5
1
5
7.5
L
1
6
0
0.17
L
Charybdis
Jager5
Charybdis
2
6
1
0.42
L
0
4
1
0.13
L
Morgan Le Fay
TopDawg245
Morgan Le Fay
0
3
1
0.17
W
Cerberus
UltraGatlin
Cerberus
2
3
8
2
W
Chang'e
3
1
4
5
W
Baron Samedi
johnforthewin46
Baron Samedi
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,576
Damage
30,121
44,895
Taken
50,861
18,933
Mitigated
15,885
22,482
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,660
4,394
0
2,431
7,066
1,919
802
1,765
5,219
0
40,470
L
Cthulhu
Bobo13247
Cthulhu
6,837
964
1,344
2,379
13,986
4,842
23
4,180
9,720
21,680
0
W
Amaterasu
D3r3kR
Amaterasu
4,436
1,542
0
4,534
8,848
3,386
0
1,906
6,793
0
26,060
L
3,826
819
0
2,275
10,994
3,526
0
5,714
5,144
0
26,089
L
Charybdis
Jager5
Charybdis
11,485
6,924
162
3,038
11,535
2,709
657
2,386
9,149
0
45,487
L
4,009
398
0
1,008
6,845
2,330
251
5,614
918
42,201
0
L
Morgan Le Fay
TopDawg245
Morgan Le Fay
3,964
160
0
2,387
7,501
2,478
68
4,051
3,450
29,291
0
W
Cerberus
UltraGatlin
Cerberus
4,423
372
171
5,100
13,433
7,720
0
3,934
9,417
20,792
0
W
Chang'e
5,921
880
72
6,389
9,052
3,186
19
3,431
5,145
45,964
0
W
Baron Samedi
johnforthewin46
Baron Samedi
12,136
953
638
3,147
6,496
2,722
660
2,758
3,511
53,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
30,345
363
Minions Killed
309
0
Camps Cleared
0
1,266,678
Distance Traveled
1,133,881
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,791
522
61
5
0
259,887
0
L
Cthulhu
6,005
462
18
1
0
246,377
4
W
Amaterasu
6,960
535
55
4
0
271,223
4
L
Thor
5,622
432
55
4
0
243,940
1
L
Charybdis
6,278
483
86
7
0
194,593
2
L
Nu Wa
6,563
505
85
7
0
236,711
3
L
Morgan Le Fay
5,877
452
65
5
0
212,260
0
W
Cerberus
7,032
541
34
3
0
253,043
0
W
Chang'e
7,892
607
104
8
0
247,889
1
W
Baron Samedi
8,317
640
109
8
0
234,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role