Player Matchup

Hachiman
Hachiman
BadAtGames90
Hachiman
Level 95
God Stats
3W - 3L
1,491 SR
Queue Stats
413W - 477L
1,304 Elo+
Solo
Geb
Geb
Lem0n Sama
Geb
Level 107
God Stats
10W - 11L
1,488 SR
Queue Stats
33W - 31L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
TirelessGuerilla
Kuzenbo
Level 117
God Stats
28W - 31L
1,444 SR
Queue Stats
477W - 524L
1,330 Elo+
Solo
Achilles
Achilles
URBAN x BRAWLER
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Warf117
Nu Wa
Level 57
God Stats
9W - 10L
1,341 SR
Queue Stats
208W - 251L
1,422 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,392 Elo+

VS

Team Averages
Level 95
1,384 SR
1,346 Elo+
Arachne
Arachne
ELITE LINK DJ23
Arachne
Level 106
God Stats
1W - 2L
1,464 SR
Queue Stats
119W - 122L
1,428 Elo+
Solo
Artio
Artio
JustDrae_
Artio
Level 70
God Stats
1W - 3L
1,581 SR
Queue Stats
45W - 41L
1,330 Elo+
Solo
Olorun
Olorun
Mafiaoso_Gaming
Olorun
Level 153
God Stats
0W - 2L
1,226 SR
Queue Stats
18W - 27L
1,324 Elo+
Solo
Hun Batz
Hun Batz
Miguel3912
Hun Batz
Level 82
God Stats
0W - 3L
1,149 SR
Queue Stats
458W - 584L
1,297 Elo+
Solo
Chernobog
Chernobog
djbubblez312
Chernobog
Level 65
God Stats
9W - 7L
1,503 SR
Queue Stats
274W - 344L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadAtGames90
Hachiman
6
1 / 1 / 0
3,926
654
2,658
3,564
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 1 / 0
3,119
520
451
2,729
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 0
3,961
660
1,377
3,552
2,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
5
0 / 0 / 0
3,442
574
902
2,553
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
Warf117
Nu Wa
7
0 / 0 / 0
3,822
637
1,271
2,011
521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,293
549
2,187
2,182
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artio
JustDrae_
Artio
5
1 / 1 / 1
3,386
564
1,540
3,801
1,089
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 0
3,714
619
947
3,022
730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
Miguel3912
Hun Batz
1
0 / 0 / 0
1,092
182
0
88
27
Chernobog
djbubblez312
Chernobog
5
1 / 0 / 1
3,556
593
2,541
2,884
676
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
3
Kills
2
2
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BadAtGames90
Hachiman
1
1
0
1
L
0
2
0
0
L
Artio
JustDrae_
Artio
1
1
1
1.5
W
0
1
0
0
L
0
0
0
0
L
Hun Batz
Miguel3912
Hun Batz
0
0
0
0
W
2
0
0
2
W
Achilles
0
0
0
0
W
Nu Wa
Warf117
Nu Wa
0
0
0
0
L
Chernobog
djbubblez312
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,659
Damage
7,215
14,409
Taken
11,977
6,674
Mitigated
3,230
5,709
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BadAtGames90
Hachiman
2,658
1,591
0
1,373
3,564
889
180
1,028
2,536
0
17,938
L
2,187
1,393
0
293
2,182
708
0
1,312
870
0
8,190
L
Artio
JustDrae_
Artio
1,540
478
303
1,471
3,801
1,089
180
376
3,425
8,162
0
W
451
120
0
590
2,729
1,316
0
512
2,217
4,051
0
L
947
206
0
1,161
3,022
730
0
970
2,052
18,024
0
L
Hun Batz
Miguel3912
Hun Batz
0
0
0
0
88
27
0
88
0
0
0
W
1,377
339
0
800
3,552
2,933
144
0
3,552
15,024
0
W
Achilles
902
359
0
1,309
2,553
1,015
0
183
2,370
0
9,781
W
Nu Wa
Warf117
Nu Wa
1,271
432
42
1,595
2,011
521
468
764
1,247
18,470
0
L
Chernobog
djbubblez312
Chernobog
2,541
1,685
0
464
2,884
676
16
353
2,531
0
10,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,270
Gold Earned
15,041
143
Minions Killed
97
0
Camps Cleared
0
530,571
Distance Traveled
437,756
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,926
654
41
7
0
103,231
1
L
Arachne
3,293
549
20
3
0
129,191
1
L
Artio
3,386
564
14
2
0
108,855
2
W
Geb
3,119
520
8
1
0
113,522
2
L
Olorun
3,714
619
40
7
0
90,083
2
L
Hun Batz
1,092
182
0
0
0
0
0
W
Kuzenbo
3,961
660
32
5
0
104,965
1
W
Achilles
3,442
574
31
5
0
106,644
2
W
Nu Wa
3,822
637
31
5
0
102,209
1
L
Chernobog
3,556
593
23
4
0
109,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role