Player Matchup

Chaac
Chaac
HyDraTick KRANK
Chaac
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
770 Elo+
Party 2
Danzaburou
Danzaburou
Kaguya Sheno
Danzaburou
Level 18
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vescoh
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 2L
1,182 Elo+
Party 2
Guan Yu
Guan Yu
Yng Socratez
Guan Yu
Level 111
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 4L
916 Elo+
Party 2
Team Averages
Level 63
1,641 SR
1,092 Elo+

VS

Team Averages
Level 89
1,485 SR
1,311 Elo+
Cernunnos
Cernunnos
Jazaari
Cernunnos
Level 127
God Stats
1W - 0L
1,463 SR
Queue Stats
10W - 7L
1,469 Elo+
Party 1
Aphrodite
Aphrodite
LeGwah
Aphrodite
Level 83
God Stats
3W - 3L
1,487 SR
Queue Stats
11W - 23L
1,249 Elo+
Party 1
Discordia
Discordia
SolShayde
Discordia
Level 85
God Stats
2W - 1L
1,566 SR
Queue Stats
4W - 7L
1,227 Elo+
Party 1
Da Ji
Da Ji
rural_king30
Da Ji
Level 62
God Stats
1W - 0L
1,422 SR
Queue Stats
15W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 7
15,920
796
23,604
32,826
37,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Kaguya Sheno
Danzaburou
19
7 / 8 / 4
13,982
699
18,577
20,477
8,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Vescoh
Morgan Le Fay
19
4 / 8 / 8
13,701
685
8,712
17,739
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Yng Socratez
Guan Yu
20
3 / 6 / 10
13,599
680
13,175
31,119
36,528
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jazaari
Cernunnos
20
10 / 7 / 9
16,646
832
38,589
25,562
11,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
LeGwah
Aphrodite
20
4 / 4 / 14
15,066
753
13,356
21,246
21,378
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
SolShayde
Discordia
19
3 / 5 / 12
14,102
705
19,421
17,731
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
8 / 9 / 6
15,549
777
15,626
18,176
9,512
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
24
Kills
25
25
Deaths
25
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
10
3
7
4.5
W
Cernunnos
Jazaari
Cernunnos
10
7
9
2.07
L
Danzaburou
Kaguya Sheno
Danzaburou
7
8
4
1.13
W
Aphrodite
LeGwah
Aphrodite
4
4
14
2.75
W
Discordia
SolShayde
Discordia
3
5
12
1.8
L
Morgan Le Fay
Vescoh
Morgan Le Fay
4
8
8
1
L
Guan Yu
Yng Socratez
Guan Yu
3
6
10
1.33
W
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,068
Damage
86,992
102,161
Taken
82,715
89,675
Mitigated
49,425
28,551
Healing
30,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,604
2,446
624
11,735
32,826
37,598
1,202
6,233
26,386
1,275
74,819
W
Cernunnos
Jazaari
Cernunnos
38,589
26,735
0
5,012
25,562
11,449
2,168
3,465
21,522
0
97,266
L
Danzaburou
Kaguya Sheno
Danzaburou
18,577
9,421
0
1,491
20,477
8,258
1,034
9,008
10,974
0
55,576
W
Aphrodite
LeGwah
Aphrodite
13,356
3,040
9,685
12,631
21,246
21,378
878
2,440
18,270
61,550
0
W
Discordia
SolShayde
Discordia
19,421
1,526
164
823
17,731
7,086
970
2,229
15,148
63,102
0
L
Morgan Le Fay
Vescoh
Morgan Le Fay
8,712
1,861
0
2,110
17,739
7,291
787
5,414
12,141
31,427
0
L
Guan Yu
Yng Socratez
Guan Yu
13,175
1,989
3,597
8,994
31,119
36,528
926
11,092
19,367
383
39,187
W
15,626
3,452
0
1,692
18,176
9,512
608
2,219
15,634
0
59,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
61,363
295
Minions Killed
367
11
Camps Cleared
18
1,390,467
Distance Traveled
1,422,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,920
796
127
6
5
386,168
0
W
Cernunnos
16,646
832
102
5
3
355,424
2
L
Danzaburou
13,982
699
62
3
1
311,561
0
W
Aphrodite
15,066
753
109
5
4
382,200
3
W
Discordia
14,102
705
84
4
3
370,669
0
L
Morgan Le Fay
13,701
685
45
2
2
305,626
1
L
Guan Yu
13,599
680
61
3
3
387,112
1
W
Da Ji
15,549
777
72
4
8
313,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role