Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dispirxxted
Bakasura
Level 65
God Stats
1W - 3L
1,369 SR
Queue Stats
173W - 168L
1,452 Elo+
Solo
Geb
Geb
Wantsomefoohy
Geb
Level 115
God Stats
2W - 3L
1,811 SR
Queue Stats
214W - 237L
1,360 Elo+
Solo
Set
Set
nervereflex
Set
Level 65
God Stats
10W - 5L
1,961 SR
Queue Stats
105W - 86L
1,419 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,446 Elo+

VS

Team Averages
Level 102
1,507 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
G_2_Short
Sylvanus
Level 128
God Stats
52W - 41L
1,556 SR
Queue Stats
409W - 438L
1,449 Elo+
Solo
Nox
Nox
TW_TheRedSatsuki
Nox
Level 88
God Stats
4W - 3L
1,514 SR
Queue Stats
183W - 179L
1,468 Elo+
Solo
Fenrir
Fenrir
erfoxbon13
Fenrir
Level 80
God Stats
37W - 32L
1,520 SR
Queue Stats
133W - 140L
1,461 Elo+
Solo
Heimdallr
Heimdallr
usmcthor356
Heimdallr
Level 127
God Stats
4W - 6L
1,446 SR
Queue Stats
119W - 120L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,573
572
1,271
2,592
757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
 
Jing Wei
7
0 / 1 / 0
3,863
483
1,970
3,944
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Dispirxxted
Bakasura
5
0 / 2 / 0
3,793
474
2,179
4,723
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,181
523
2,598
6,687
1,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 0
3,984
498
1,288
4,108
1,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 0 / 0
4,890
611
1,497
4,383
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
G_2_Short
Sylvanus
10
4 / 0 / 0
5,952
744
4,220
4,682
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 2
4,914
614
2,251
3,369
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
erfoxbon13
Fenrir
7
0 / 0 / 2
4,336
542
2,971
3,986
2,446
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
usmcthor356
Heimdallr
8
2 / 0 / 1
4,959
620
3,920
4,306
1,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Tsukuyomi
 
Tsukuyomi
3
0
0
3
L
Bakasura
Dispirxxted
Bakasura
0
2
0
0
W
Sylvanus
G_2_Short
Sylvanus
4
0
0
4
W
0
0
2
1
L
0
2
0
0
W
Fenrir
erfoxbon13
Fenrir
0
0
2
1
L
0
3
0
0
W
Heimdallr
usmcthor356
Heimdallr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
14,859
22,054
Taken
20,726
6,277
Mitigated
8,480
7,100
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,271
195
29
242
2,592
757
0
1,453
1,139
23,609
0
L
Jing Wei
 
Jing Wei
1,970
1,641
0
1,004
3,944
840
0
0
3,944
0
15,224
W
Tsukuyomi
 
Tsukuyomi
1,497
466
0
1,878
4,383
1,110
58
139
4,244
0
17,903
L
Bakasura
Dispirxxted
Bakasura
2,179
1,861
0
1,791
4,723
1,261
0
1,545
3,178
0
9,371
W
Sylvanus
G_2_Short
Sylvanus
4,220
1,808
0
2,700
4,682
2,396
569
0
4,657
26,870
7,929
W
2,251
365
0
1,716
3,369
1,048
340
1,271
2,098
24,684
0
L
2,598
351
938
2,240
6,687
1,648
0
0
6,687
12,548
0
W
Fenrir
erfoxbon13
Fenrir
2,971
408
81
821
3,986
2,446
0
995
2,991
0
8,570
L
1,288
455
0
856
4,108
1,771
0
2,720
1,388
0
12,835
W
Heimdallr
usmcthor356
Heimdallr
3,920
2,368
0
1,616
4,306
1,480
66
1,464
2,842
0
27,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,394
Gold Earned
25,051
167
Minions Killed
239
0
Camps Cleared
0
749,507
Distance Traveled
752,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,573
572
55
7
0
132,616
0
L
Jing Wei
3,863
483
37
5
0
166,044
0
W
Tsukuyomi
4,890
611
39
5
0
187,751
1
L
Bakasura
3,793
474
31
4
0
128,310
1
W
Sylvanus
5,952
744
87
11
0
111,331
2
W
Nox
4,914
614
50
6
0
143,677
1
L
Geb
4,181
523
15
2
0
173,346
2
W
Fenrir
4,336
542
15
2
0
164,631
2
L
Set
3,984
498
29
4
0
149,191
2
W
Heimdallr
4,959
620
48
6
0
145,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role