Player Matchup

Jormungandr
Jormungandr
Cmanday
Jormungandr
Level 139
God Stats
8W - 12L
1,554 SR
Queue Stats
55W - 40L
1,621 Elo+
Party 4
Bellona
Bellona
FadedShadow661
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
InvisivleSteele
Danzaburou
Level 86
God Stats
9W - 8L
1,644 SR
Queue Stats
50W - 36L
1,661 Elo+
Party 4
Chang'e
Chang'e
McGrizzl3
Chang'e
Level 103
God Stats
0W - 1L
1,800 SR
Queue Stats
9W - 10L
1,623 Elo+
Party 2
Team Averages
Level 103
1,625 SR
1,602 Elo+

VS

Team Averages
Level 129
1,612 SR
1,518 Elo+
Hades
Hades
FrostKaneki
Hades
Level 127
God Stats
1W - 0L
1,542 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 1
Bellona
Bellona
Ra30n
Bellona
Level 109
God Stats
3W - 3L
1,684 SR
Queue Stats
66W - 44L
1,669 Elo+
Party 3
Sol
Sol
antbanks1003
Sol
Level 156
God Stats
6W - 5L
1,611 SR
Queue Stats
62W - 38L
1,639 Elo+
Party 3
Bastet
Bastet
warr10rZman70
Bastet
Level 122
God Stats
2W - 1L
1,611 SR
Queue Stats
7W - 9L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cmanday
Jormungandr
16
5 / 4 / 2
10,424
802
15,746
22,270
13,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 4 / 5
8,543
657
8,303
16,864
13,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
InvisivleSteele
Danzaburou
14
1 / 4 / 3
9,114
701
4,791
14,632
5,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
McGrizzl3
Chang'e
14
2 / 6 / 3
8,670
667
6,127
13,992
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,399
800
7,994
15,311
13,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Ra30n
Bellona
15
3 / 3 / 9
10,228
787
14,147
17,209
16,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 7
10,904
839
24,039
13,312
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 2 / 3
11,114
855
13,829
10,489
4,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
18
18
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cmanday
Jormungandr
5
4
2
1.5
L
0
4
5
0.63
W
0
2
7
1.75
L
Danzaburou
InvisivleSteele
Danzaburou
1
4
3
0.63
L
Chang'e
McGrizzl3
Chang'e
2
6
3
0.58
W
Bellona
Ra30n
Bellona
3
3
9
2.5
W
4
1
7
7.5
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
60,009
67,758
Taken
56,321
36,710
Mitigated
39,227
15,856
Healing
22,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cmanday
Jormungandr
15,746
2,775
554
5,298
22,270
13,369
0
14,541
7,729
48,309
0
L
8,303
2,426
0
1,194
16,864
13,653
0
5,503
11,361
0
25,067
W
7,994
1,014
349
7,671
15,311
13,123
1,336
4,999
10,312
39,753
0
L
Danzaburou
InvisivleSteele
Danzaburou
4,791
2,886
0
2,060
14,632
5,112
832
7,347
7,285
0
25,983
L
Chang'e
McGrizzl3
Chang'e
6,127
1,091
2,819
3,931
13,992
4,576
0
5,496
8,496
25,657
0
W
Bellona
Ra30n
Bellona
14,147
3,764
0
3,352
17,209
16,355
54
7,605
9,604
6,470
22,667
W
24,039
12,171
0
8,610
13,312
5,323
2,691
6,823
6,489
54,497
5,832
W
13,829
2,574
0
2,814
10,489
4,426
466
3,014
7,475
0
34,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
42,645
208
Minions Killed
223
8
Camps Cleared
7
927,021
Distance Traveled
1,105,316
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,424
802
73
6
0
245,003
4
L
Bellona
8,543
657
44
3
2
241,972
2
W
Hades
10,399
800
83
6
3
283,930
5
L
Danzaburou
9,114
701
47
4
3
223,731
1
L
Chang'e
8,670
667
44
3
3
216,315
2
W
Bellona
10,228
787
32
2
2
270,763
2
W
Sol
10,904
839
88
7
2
246,403
1
W
Bastet
11,114
855
20
2
0
304,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role