Player Matchup

Janus
Janus
Fefe_Dias99
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,161 Elo+
Solo
Osiris
Osiris
GREATdANgER_65
Osiris
Level 106
God Stats
1W - 0L
1,710 SR
Queue Stats
14W - 18L
1,369 Elo+
Solo
Hun Batz
Hun Batz
MUNCHKINBRIGADE
Hun Batz
Level 67
God Stats
6W - 2L
1,703 SR
Queue Stats
48W - 44L
1,470 Elo+
Solo
Athena
Athena
armax619
Athena
Level 148
God Stats
8W - 13L
1,407 SR
Queue Stats
181W - 194L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bizzietaco
Morgan Le Fay
Level 111
God Stats
7W - 9L
1,652 SR
Queue Stats
189W - 207L
1,373 Elo+
Solo
Team Averages
Level 91
1,594 SR
1,372 Elo+

VS

Team Averages
Level 85
1,426 SR
1,348 Elo+
Ymir
Ymir
DragonStar1995
Ymir
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
6W - 14L
1,337 Elo+
Solo
Ra
Ra
Dragus3
Ra
Level 149
God Stats
2W - 4L
1,541 SR
Queue Stats
138W - 139L
1,510 Elo+
Solo
Arachne
Arachne
Lionsin26
Arachne
Level 29
God Stats
0W - 1L
1,260 SR
Queue Stats
71W - 74L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
TheStampede56
Nu Wa
Level 124
God Stats
7W - 7L
1,537 SR
Queue Stats
119W - 141L
1,376 Elo+
Solo
Bellona
Bellona
valor789
Bellona
Level 16
God Stats
12W - 8L
1,256 SR
Queue Stats
60W - 65L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
10,313
793
11,956
11,587
4,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 10
11,209
862
13,450
15,109
15,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
19
15 / 2 / 6
13,519
1,040
20,801
11,096
4,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
armax619
Athena
16
1 / 1 / 12
9,323
717
6,224
12,725
13,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
bizzietaco
Morgan Le Fay
16
3 / 3 / 14
10,101
777
11,550
10,382
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,576
737
3,796
20,422
20,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 7 / 6
10,222
786
12,922
13,240
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Lionsin26
Arachne
16
4 / 4 / 4
9,873
759
11,233
15,428
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
8,016
617
5,636
9,747
3,500
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
valor789
Bellona
13
1 / 6 / 4
8,151
627
9,984
13,950
16,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
28
Kills
12
13
Deaths
28
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
4
7
6
1
W
2
4
14
2.25
W
7
3
10
4
L
Arachne
Lionsin26
Arachne
4
4
4
1.5
W
Hun Batz
15
2
6
9
L
1
5
3
0.5
W
Athena
armax619
Athena
1
1
12
7
W
Morgan Le Fay
bizzietaco
Morgan Le Fay
3
3
14
3.33
L
Bellona
valor789
Bellona
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,981
Damage
43,571
60,899
Taken
72,787
42,813
Mitigated
54,700
10,846
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,796
301
214
1,952
20,422
20,392
0
11,607
8,677
10,064
0
L
12,922
772
1,111
2,274
13,240
6,214
0
7,327
5,694
46,032
0
W
11,956
681
999
2,644
11,587
4,043
629
6,918
4,344
43,001
0
W
13,450
4,242
679
3,842
15,109
15,756
722
4,254
10,288
7,484
28,344
L
Arachne
Lionsin26
Arachne
11,233
7,692
0
2,975
15,428
8,132
0
3,384
11,668
0
34,936
W
Hun Batz
20,801
1,716
0
240
11,096
4,985
1,028
2,321
8,564
0
59,856
L
5,636
2,381
0
506
9,747
3,500
1,020
4,164
5,355
18,006
0
W
Athena
armax619
Athena
6,224
1,235
0
1,038
12,725
13,382
336
3,727
8,596
20,073
0
W
Morgan Le Fay
bizzietaco
Morgan Le Fay
11,550
1,279
75
1,329
10,382
4,647
1,459
5,520
4,661
34,367
0
L
Bellona
valor789
Bellona
9,984
1,285
0
1,302
13,950
16,462
1
6,353
7,251
1,294
14,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
45,838
328
Minions Killed
222
10
Camps Cleared
6
1,265,982
Distance Traveled
1,024,575
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,576
737
14
1
0
198,436
0
L
Ra
10,222
786
92
7
0
210,179
1
W
Janus
10,313
793
93
7
2
217,522
3
W
Osiris
11,209
862
59
5
3
262,786
2
L
Arachne
9,873
759
69
5
6
258,010
2
W
Hun Batz
13,519
1,040
89
7
5
287,784
0
L
Nu Wa
8,016
617
33
3
0
173,094
1
W
Athena
9,323
717
42
3
0
267,263
0
W
Morgan Le Fay
10,101
777
45
3
0
230,627
0
L
Bellona
8,151
627
14
1
0
184,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role