Player Matchup

Sol
Sol
GrumpyPigLee
Sol
Level 147
God Stats
16W - 6L
1,853 SR
Queue Stats
374W - 73L
1,957 Elo+
Party 1
Danzaburou
Danzaburou
ManxTiger
Danzaburou
Level 111
God Stats
158W - 37L
1,961 SR
Queue Stats
328W - 83L
1,899 Elo+
Party 1
Ymir
Ymir
WiggyMode
Ymir
Level 160
God Stats
116W - 16L
1,971 SR
Queue Stats
1,026W - 208L
2,018 Elo+
Party 1
Team Averages
Level 139
1,928 SR
1,958 Elo+

VS

Team Averages
Level 78
1,545 SR
1,477 Elo+
Gilgamesh
Gilgamesh
IIIllI1llII
Gilgamesh
Level 69
God Stats
4W - 3L
1,512 SR
Queue Stats
58W - 73L
1,430 Elo+
Party 2
Hachiman
Hachiman
IIllIIIlIl1051
Hachiman
Level 61
God Stats
5W - 7L
1,582 SR
Queue Stats
52W - 72L
1,437 Elo+
Party 2
Baron Samedi
Baron Samedi
roguekiller101
Baron Samedi
Level 104
God Stats
5W - 4L
1,540 SR
Queue Stats
111W - 119L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,159
816
13,034
7,853
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ManxTiger
Danzaburou
11
4 / 2 / 8
7,711
771
7,807
7,596
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
4 / 0 / 10
8,601
860
5,867
10,889
13,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IIIllI1llII
Gilgamesh
11
1 / 2 / 1
6,478
648
6,435
12,202
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
9
0 / 5 / 2
5,967
597
5,099
8,748
2,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
roguekiller101
Baron Samedi
11
1 / 7 / 1
6,511
651
7,382
10,343
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Gilgamesh
IIIllI1llII
Gilgamesh
1
2
1
0.75
L
Hachiman
0
5
2
0.2
W
Danzaburou
ManxTiger
Danzaburou
4
2
8
4
W
Ymir
4
0
10
9
L
Baron Samedi
roguekiller101
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
18,916
26,338
Taken
31,293
19,542
Mitigated
12,725
6,411
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,034
4,319
0
4,024
7,853
3,097
961
3,052
4,455
33,841
3,205
L
Gilgamesh
IIIllI1llII
Gilgamesh
6,435
985
82
3,542
12,202
5,575
0
5,593
6,609
0
19,555
L
Hachiman
5,099
2,144
0
1,269
8,748
2,920
0
5,619
3,129
0
17,110
W
Danzaburou
ManxTiger
Danzaburou
7,807
3,656
0
1,227
7,596
3,061
841
1,921
5,379
0
24,842
W
Ymir
5,867
833
0
1,160
10,889
13,384
0
2,054
8,220
9,706
0
L
Baron Samedi
roguekiller101
Baron Samedi
7,382
271
796
2,314
10,343
4,230
0
7,310
3,033
22,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
18,956
119
Minions Killed
99
3
Camps Cleared
6
580,077
Distance Traveled
539,640
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,159
816
71
7
2
196,455
2
L
Gilgamesh
6,478
648
25
3
2
212,544
1
L
Hachiman
5,967
597
31
3
3
166,152
2
W
Danzaburou
7,711
771
42
4
0
192,937
4
W
Ymir
8,601
860
6
1
1
190,685
2
L
Baron Samedi
6,511
651
43
4
1
160,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role