Player Matchup

Sol
Sol
DemonBleu
Sol
Level 59
God Stats
22W - 40L
1,278 SR
Queue Stats
202W - 312L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
FMBbk
Danzaburou
Level 49
God Stats
4W - 16L
1,217 SR
Queue Stats
176W - 266L
1,314 Elo+
Party 2
Achilles
Achilles
JimineyCrocket
Achilles
Level 45
God Stats
10W - 6L
1,538 SR
Queue Stats
38W - 38L
1,438 Elo+
Solo
He Bo
He Bo
videogamzlover
He Bo
Level 41
God Stats
0W - 2L
1,302 SR
Queue Stats
106W - 180L
1,288 Elo+
Party 2
Ares
Ares
wallacebaki
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Team Averages
Level 39
1,367 SR
1,371 Elo+

VS

Team Averages
Level 48
1,493 SR
1,401 Elo+
Hades
Hades
Actiiv
Hades
Level 47
God Stats
1W - 2L
1,527 SR
Queue Stats
18W - 20L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
TTV xXAC3Xx
Heimdallr
Level 56
God Stats
1W - 1L
1,413 SR
Queue Stats
5W - 4L
1,411 Elo+
Party 1
Cliodhna
Cliodhna
YairKratos03
Cliodhna
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,440 Elo+
Party 3
Neith
Neith
charlie7romeo
Neith
Level 35
God Stats
33W - 31L
1,562 SR
Queue Stats
48W - 59L
1,346 Elo+
Solo
Ares
Ares
emiliolarach01
Ares
Level 64
God Stats
5W - 5L
1,460 SR
Queue Stats
106W - 132L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,846
441
4,991
6,215
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
FMBbk
Danzaburou
7
0 / 4 / 0
4,798
436
3,410
6,256
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
1 / 2 / 0
5,786
526
4,154
7,202
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 3 / 0
5,268
479
1,461
6,488
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
4,359
396
1,629
7,896
3,133
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Actiiv
Hades
10
3 / 0 / 2
6,240
567
2,558
6,069
2,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
TTV xXAC3Xx
Heimdallr
9
2 / 0 / 3
5,669
515
3,759
3,983
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
YairKratos03
Cliodhna
11
2 / 1 / 0
6,444
586
2,979
6,016
3,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 0 / 7
6,702
609
6,164
3,858
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
8 / 0 / 5
7,211
656
5,115
8,769
6,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
20
20
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
Actiiv
Hades
3
0
2
4
L
0
5
0
0
L
Danzaburou
FMBbk
Danzaburou
0
4
0
0
L
Achilles
1
2
0
0.5
W
Heimdallr
TTV xXAC3Xx
Heimdallr
2
0
3
3.5
W
Cliodhna
YairKratos03
Cliodhna
2
1
0
2
W
5
0
7
8.5
W
8
0
5
10.5
L
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
20,575
34,057
Taken
28,695
12,463
Mitigated
15,163
8,689
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Actiiv
Hades
2,558
462
98
3,226
6,069
2,589
754
3,105
2,964
26,924
0
L
4,991
2,298
0
1,824
6,215
1,988
269
2,288
3,927
19,915
3,776
L
Danzaburou
FMBbk
Danzaburou
3,410
1,709
0
1,924
6,256
1,903
0
1,173
5,083
0
26,008
L
Achilles
4,154
738
0
2,179
7,202
3,780
0
372
6,830
0
24,776
W
Heimdallr
TTV xXAC3Xx
Heimdallr
3,759
1,894
0
0
3,983
1,144
178
336
3,516
0
19,532
W
Cliodhna
YairKratos03
Cliodhna
2,979
230
0
2,070
6,016
3,139
62
0
5,475
3,264
25,236
W
6,164
4,060
152
693
3,858
1,326
517
846
3,012
0
32,777
W
5,115
1,082
0
1,881
8,769
6,965
387
2,997
5,772
19,384
0
L
1,461
406
0
2,565
6,488
1,659
0
1,685
4,803
27,290
0
L
1,629
518
0
197
7,896
3,133
0
2,527
5,369
5,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
32,266
221
Minions Killed
270
0
Camps Cleared
0
1,032,458
Distance Traveled
1,084,747
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,240
567
58
5
0
196,571
2
L
Sol
4,846
441
37
3
0
206,799
0
L
Danzaburou
4,798
436
48
4
0
184,833
1
L
Achilles
5,786
526
63
6
0
249,374
2
W
Heimdallr
5,669
515
37
3
0
241,147
1
W
Cliodhna
6,444
586
83
8
0
229,043
0
W
Neith
6,702
609
68
6
0
190,541
0
W
Ares
7,211
656
24
2
0
227,445
1
L
He Bo
5,268
479
62
6
0
205,575
1
L
Ares
4,359
396
11
1
0
185,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role