Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
AdriAbal_06
Khepri
Diamond III
Level 126
God Stats
2W - 2L
1,543 SR
Queue Stats
292W - 284L
2,219 MMR
Solo
Jing Wei
Jing Wei
Masters
L0rdofF1re
Jing Wei
Masters
Level 160
God Stats
24W - 14L
1,810 SR
Queue Stats
834W - 696L
2,984 MMR
Party 2
Ravana
Ravana
Masters
jackwright97
Ravana
Masters
Level 160
God Stats
24W - 26L
1,645 SR
Queue Stats
740W - 704L
2,851 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,600 SR
2,211 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,606 SR
2,274 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Grandmaster
Kazuchika
Medusa
Grandmaster
Level 157
God Stats
8W - 6L
1,750 SR
Queue Stats
113W - 71L
3,255 MMR
Party 1
Yemoja
Yemoja
Platinum III
Lennsi_sama
Yemoja
Platinum III
Level 85
God Stats
2W - 1L
1,463 SR
Queue Stats
142W - 135L
2,059 MMR
Solo
Loki
Loki
Masters
Vrхa
Loki
Masters
Level 158
God Stats
5W - 5L
1,816 SR
Queue Stats
327W - 180L
3,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 2 / 2
6,877
625
9,501
16,023
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
 
Zhong Kui
12
6 / 1 / 5
6,849
623
5,976
4,689
4,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
10
1 / 2 / 4
6,198
563
1,580
7,640
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
L0rdofF1re
Jing Wei
11
0 / 2 / 4
5,948
541
5,811
9,258
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
6 / 3 / 5
7,400
673
5,430
6,344
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AphroditeArtioAthena

VS

Bans
CliodhnaSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 0
7,307
664
10,971
12,116
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
 
Poseidon
8
0 / 7 / 3
5,559
505
5,162
5,963
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kazuchika
Medusa
13
3 / 1 / 1
7,018
638
8,010
7,541
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
9
0 / 3 / 2
5,685
517
2,607
9,137
4,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Vrхa
Loki
13
4 / 2 / 0
7,166
651
5,272
6,385
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
10
10
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
2
2
1
W
Zhong Kui
 
Zhong Kui
6
1
5
8.5
L
Achilles
 
Achilles
3
1
0
3
L
Poseidon
 
Poseidon
0
7
3
0.21
W
Khepri
1
2
4
1.5
L
Medusa
Kazuchika
Medusa
3
1
1
3.5
W
Jing Wei
L0rdofF1re
Jing Wei
0
2
4
1
L
Yemoja
0
3
2
0.33
L
Loki
Vrхa
Loki
4
2
0
2
W
Ravana
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
32,022
43,954
Taken
41,142
21,740
Mitigated
19,382
17,069
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,501
3,461
0
9,599
16,023
8,119
0
770
14,283
0
44,312
W
Zhong Kui
 
Zhong Kui
5,976
699
0
2,470
4,689
4,721
0
2,376
2,132
40,641
0
L
Achilles
 
Achilles
10,971
4,736
0
4,962
12,116
9,175
0
0
11,059
0
41,391
L
Poseidon
 
Poseidon
5,162
1,007
0
253
5,963
1,667
0
2,617
3,095
23,316
0
W
Khepri
1,580
59
0
1,166
7,640
4,716
0
2,122
5,444
12,463
0
L
Medusa
Kazuchika
Medusa
8,010
4,152
0
3,216
7,541
2,047
344
799
6,698
0
56,332
W
Jing Wei
L0rdofF1re
Jing Wei
5,811
4,174
0
2,219
9,258
1,631
0
733
8,497
0
41,232
L
Yemoja
2,607
313
144
2,088
9,137
4,545
0
2,887
6,158
18,582
0
L
Loki
Vrхa
Loki
5,272
1,491
0
2,717
6,385
1,948
0
872
5,476
0
48,624
W
Ravana
5,430
1,660
0
1,615
6,344
2,553
0
1,307
4,907
0
33,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
32,735
358
Minions Killed
364
0
Camps Cleared
0
1,162,282
Distance Traveled
1,096,678
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,877
625
95
9
0
235,867
2
W
Zhong Kui
6,849
623
94
9
0
208,441
6
L
Achilles
7,307
664
83
8
0
256,778
3
L
Poseidon
5,559
505
57
5
0
192,508
0
W
Khepri
6,198
563
17
2
0
241,352
3
L
Medusa
7,018
638
94
9
0
208,207
1
W
Jing Wei
5,948
541
75
7
0
221,768
3
L
Yemoja
5,685
517
35
3
0
197,822
6
L
Loki
7,166
651
95
9
0
241,363
7
W
Ravana
7,400
673
77
7
0
254,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role